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06-09-09, 11:17 AM   #1
Depresjon
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nUI_Druid

Druid interface released.Verynvery simple one so far,but might work it out later.
So if you got any idea's,just shoot them
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06-09-09, 11:54 AM   #2
Xrystal
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Very nice Love the leaves

I tried doing something similar with leaves trailing up the sides but I hate the cutting into the 5 smaller pieces as PSP doesn't seem to have an easy option for it - rofl
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06-09-09, 12:21 PM   #3
spiel2001
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I don't use PSP anymore, but the easiest way I know of to do that is to create a 512x512 selection box and then crop to it and save to the first file, undo the crop and shift-drag (causes it to move in only one direction) 512 pixels horizontally, crop again, save again to the second file, rinse and repeat for the last three files. It actually goes very quickly that way and there's no missing pixels or overlap.
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06-09-09, 12:40 PM   #4
Depresjon
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thx
Looks even better with round minimap
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06-09-09, 12:54 PM   #5
Xrystal
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Originally Posted by spiel2001 View Post
I don't use PSP anymore, but the easiest way I know of to do that is to create a 512x512 selection box and then crop to it and save to the first file, undo the crop and shift-drag (causes it to move in only one direction) 512 pixels horizontally, crop again, save again to the second file, rinse and repeat for the last three files. It actually goes very quickly that way and there's no missing pixels or overlap.
Yeah thats the way I was doing it .. it took forever and then didn't look good in game anyway )

Ah, wait .. didn't know about the shift drag part .. I was selecting manually and was always missing a pixel and having to start over. rofl
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06-09-09, 01:01 PM   #6
spiel2001
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I'm not sure how the selections work in PSP anymore... but at least in PhotoShop you can "move" a selection without moving the image it contains. So create the 512x512 box and start moving it, then press shift and it forces the selection to move on an axis, so you only have to move it over 512 pixels and you're set. Works like a champ in PhotoShop... just not sure the corresponding "method" for PSP.
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06-09-09, 01:22 PM   #7
Xrystal
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Hmm, will have to try it out next time I have it loaded up.
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06-09-09, 08:11 PM   #8
havoxx
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Originally Posted by spiel2001 View Post
I don't use PSP anymore, but the easiest way I know of to do that is to create a 512x512 selection box and then crop to it and save to the first file, undo the crop and shift-drag (causes it to move in only one direction) 512 pixels horizontally, crop again, save again to the second file, rinse and repeat for the last three files. It actually goes very quickly that way and there's no missing pixels or overlap.

Lmao, we think alike, that's the only way I've been able to do it in CS4, the slices PNG-24 don't like WoW, so they don't work. Fireworks has PNG-32, but for whatever reason, that still saves it as an 8-bit png.

I work off one of my templates in PS CS4, then save it as 2560x516(the 4 pixels helps normalize the borders), after that, I just save it as a ping, and go along cutting it apart.

I have a slice set built for it, 512x512, however, there are no options for saving 32-bit PNG's through slices, so the "easy" method, isn't available.
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06-10-09, 10:26 AM   #9
Seer
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Ehm.. So.. Why is that tauren dressed like santa ?
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06-10-09, 10:45 AM   #10
spiel2001
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Originally Posted by Seer View Post
Ehm.. So.. Why is that tauren dressed like santa ?
Duh... because the "Santa's Helper" outfit wouldn't fit his big cow butt.
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06-10-09, 10:45 AM   #11
Depresjon
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Originally Posted by Seer View Post
Ehm.. So.. Why is that tauren dressed like santa ?
Cause santa is a tauren
/silly
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WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Customization » nUI: Customizing Layouts » nUI_Druid

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