Bytecode questions
1) Is there a complete table of Bytecode values for WoW, say like a simple index and value table?
2) Would there be a way to gut a word and make it a byte code algorithm?
3) And if possible, how would one go about implementing one, the other, or both?
I read through Carbonite's code and found it rather interesting. After about 10 minutes I thought maybe one might be able to read/write bytecode as words, reducing the size of bloated file databases. I suppose ultimately I'm asking if one could "compress" character data using the WoW API bytecode functions.
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"I have not failed, I simply found 10,000 ways that did not work." - Thomas Edison
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