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05-07-09, 10:05 AM   #1
lastguardian
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Action Bar Disable

Hi,

I want to disable the action bars of nui because i want to use another actionbar addon.

is that possibe?

thanks,
 
05-07-09, 10:26 AM   #2
Petrah
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/voting to add Scott's answer to the FAQ
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05-07-09, 10:28 AM   #3
spiel2001
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No... disabling nUI's action bars would break much of it's functionality. nUI is one tightly integrated mod intended to replace using a collection of mods and will never purposely support disabling it's built in features so they can be replaced with third party equivalent.

You can, however, use other mods to *add* functionality to nUI such as special bars for quest items, etc.
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05-07-09, 10:31 AM   #4
spiel2001
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Originally Posted by Silenia View Post
/voting to add Scott's answer to the FAQ
Done ~smile~

http://www.wowinterface.com/forums/s...d.php?p=134143
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05-07-09, 10:33 AM   #5
Petrah
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Originally Posted by spiel2001 View Post
/grin

You are just so cool like that hehe.
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05-07-09, 10:46 AM   #6
lastguardian
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thanks for fast reply,

ok then how about adding a function like "keybinding" mode so u can easily bind keys mouseover the button and set the key.

thats not the main problem but actually that could help lazy people like me.
 
05-07-09, 10:53 AM   #7
Xrystal
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Originally Posted by lastguardian View Post
thanks for fast reply,

ok then how about adding a function like "keybinding" mode so u can easily bind keys mouseover the button and set the key.

thats not the main problem but actually that could help lazy people like me.
Not used it myself but I thought that was built into the action bar buttons already.
 
05-07-09, 11:10 AM   #8
spiel2001
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Originally Posted by lastguardian View Post
thanks for fast reply,

ok then how about adding a function like "keybinding" mode so u can easily bind keys mouseover the button and set the key.

thats not the main problem but actually that could help lazy people like me.

ummm... yeah... already there... you didn't notice the text in the mouseover tooltips that says "Ctrl-alt and right-click to set key bindings" ??

Just mouse over the button you want to change the key binding on, press ctrl-alt on the keyboard and right-click the button. Viola.

What other features did you want a different action bar mod to provide? It may well be nUI does that already, as well.
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Official nUI Web Site: http://www.nUIaddon.com
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05-07-09, 11:57 AM   #9
lastguardian
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Originally Posted by spiel2001 View Post
ummm... yeah... already there... you didn't notice the text in the mouseover tooltips that says "Ctrl-alt and right-click to set key bindings" ??

Just mouse over the button you want to change the key binding on, press ctrl-alt on the keyboard and right-click the button. Viola.

What other features did you want a different action bar mod to provide? It may well be nUI does that already, as well.
but you have to click every time to primary bind and set button and for next button again u need ctrl-alt-right click , click primary bind slot then set.. goes like that..

i was saying that u click ctrl-alt-right click , then u are in a binding situation , every button you mouseover then push the button voila , it binded for that button.

one special feature of macaroon,because its a macro-based action bar, button or bar targeting .. like u can set a button for solid targeting , i know i can do same with macros but doing that in an action bar is much easier and flexy.
 
05-07-09, 12:04 PM   #10
spiel2001
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Originally Posted by lastguardian View Post
but you have to click every time to primary bind and set button and for next button again u need ctrl-alt-right click , click primary bind slot then set.. goes like that..

i was saying that u click ctrl-alt-right click , then u are in a binding situation , every button you mouseover then push the button voila , it binded for that button.

one special feature of macaroon,because its a macro-based action bar, button or bar targeting .. like u can set a button for solid targeting , i know i can do same with macros but doing that in an action bar is much easier and flexy.
Ah... so you want the binding box to change which button it is associated with as you move your mouse over the buttons without having to close the box? That's possible and not a bad idea. I'm not sure I'm a fan of doing the binding without you clicking either the primary or secondary first though as I can see a million ways that could get someone into trouble in a hurry and screw up their whole keybinding settup by accident.

As for macraroon -- all it is doing is creating a macro and then assigning it to the action bar. You can do the same with nUI... use '/macro' to open the macro interface, create your macro, drag the icon onto the action bar, done. Not quite as convenient as macraroon, I agree, but the exact same end result.

Which actually gives me a really good idea for an interface model I can use to setting up your action bars.
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Last edited by spiel2001 : 05-07-09 at 12:06 PM.
 
05-07-09, 12:06 PM   #11
lastguardian
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why would i would try to keybind a spell if its a hurry state? i would just click it and wait a calm , quiet ,safe moment.

yes macaroon and macros are same result , but macaroon is more user-friendly and graphical, my first idea about nui is that u dont like gui-friendly stuff but you want users more like they go open the lua file and edit lines to change something...

so coding the "macro" in macro screen is much better than doing a "target" function to a button , in ur point of view..
yeah also i am sure coding or typing that macro is stronger


i am not very good at english but all i want to say that as i see u want nui

-Fast (i rate this 10)
-Clean (i rate this 9)
-Simple (???)

its not simple and flexy.

Last edited by lastguardian : 05-07-09 at 12:14 PM.
 
05-07-09, 12:37 PM   #12
spiel2001
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No... not at all... it's a matter of the order I am doing things in... the GUI is the last part because it depends on all of the other parts to already be done before it can be done. If you read the to-do list, you'll find much of what you're asking for already on it. I have just chosen to the do the GUI last.

Part of this is probably language barrier stuff interfering with the conversation. I'm not saying that I prefer for you to program macros in the macro editor and drag the button to the bar, I am only saying you CAN do that and get the same functionality. When time permits, I'll be able to add niceties like being able to mouse over a button and create a macro for it, assign a spell or inventory item to it, etc.

It's just my belief that I need to make the button works reliably and efficiently before I worry over how pretty it is.
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My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
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05-08-09, 09:07 AM   #13
Seer
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Originally Posted by lastguardian View Post
its not simple and flexy.
With all due respect, but as far as GUI addons for WoW goes, nUI is one of the simplest to setup, if needed you can also download the gui config addon for it.

You don't have load any other mod to make it work, all is optional.
No need to copy/rename the wtf/account/char folder(s)

The default is (usually, exceptions exist) working after first login, most others need far more tweaking or loading of profiles before it looks like the screenshots, esp if you don't use the same screen res the author uses.

Personally, I like the way scott made the keybinding in nUI. Then again, it's not something I use a lot :-p
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07-05-09, 10:11 PM   #14
Cesard
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Originally Posted by spiel2001 View Post
As for macraroon -- all it is doing is creating a macro and then assigning it to the action bar. You can do the same with nUI... use '/macro' to open the macro interface, create your macro, drag the icon onto the action bar, done. Not quite as convenient as macraroon, I agree, but the exact same end result.

Which actually gives me a really good idea for an interface model I can use to setting up your action bars.
Hiya... Just a quick thing about Macaroon and nUI.. True, we can use the in game macro system, but that is very limited compared to Macaroon, because number one, Blizz doesn't allow very many macros.. Macaroon will let you have as many macros as you can have buttons (to make matters worse, your Blizz macros apply to all your characters on the realm.. so you can't have separate sets for different characters, which would alleviate the limited number of macros issue). And number two, Blizz limits the length of macros, whereas you can have much longer macros in Macaroon.

Those 2 features of Macaroon are really all I would miss by switching to nUI and dropping Macaroon. So if somehow the 2 could become compatible, or those 2 features could be incorporated into nUI, then I would be very happy.

Last edited by Cesard : 07-05-09 at 10:26 PM.
 
07-05-09, 11:34 PM   #15
Screid123
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Originally Posted by Cesard View Post
... Blizz macros apply to all your characters on the realm.. so you can't have separate sets for different characters, which would alleviate the limited number of macros issue ...
There are macros per character in the standard macro UI. Open the Interface -> Macros menu (or /macro) and there are 2 tabs: one labeled "General" and another labeled with your character's name. Click on 2nd tab and you can make macros just your character (albeit with the limited length you mention, but then again if you exceed 255 characters regularly you may need to rethink what exactly you're trying to accomplish with one macro).

Originally Posted by Cesard View Post
Those 2 features of Macaroon are really all I would miss by switching to nUI and dropping Macaroon. So if somehow the 2 could become compatible, or those 2 features could be incorporated into nUI, then I would be very happy.
You can use Macaroon! standalone...it is great for keybinding.
Actually, I used Macaroon! before nUI, but when I switched found I couldn't do anything more with Macaroon! than I didn't get out of the box with nUI (without the setup hassle!). My own macros never break the character limit of the standard Blizz sets, and with the recent addition of being able to toggle the macro text on the nUI bars, I don't miss Macaroon! at all.

YMMV of course, but I would say give nUI and the standard Blizz macros a try. You may find you don't need much else.
 
07-06-09, 11:02 AM   #16
Cesard
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That sounds great.. thanks for the reply.

I'll investigate the Blizz macro further.

I think there are only 1 or 2 macros I use that exceed Blizz's default macro length.. One is a script that calculates an avoidance number for my tank, which I find useful to see on the fly as I try different gear to see what would be a good tank upgrade. I think the other is an error suppression script as I utilize certain trinkets with certain spells, and the cooldown isn't up yet for them.

Thanks again!
 
07-06-09, 05:41 PM   #17
Vis
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Originally Posted by Cesard View Post
One is a script that calculates an avoidance number for my tank, which I find useful to see on the fly as I try different gear to see what would be a good tank upgrade.

If you want to eliminate a script, and add more info than just avoidance, get idhitthat by Tekkub, it covers damn near every attack/def table you'd want, and you will never know it's running. It's that small. It puts a small square button on your Character page in the bottom right of your 3D portrait, you can click or mousewheel scroll through the listings.

Besides being another one of those addons I can't live without, I love the name :P

http://www.wowinterface.com/download...idHitThat.html
 
07-07-09, 12:47 PM   #18
Cesard
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Awesome, thanks again.
 
07-07-09, 05:35 PM   #19
Cesard
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By the way, not much in the way of docs for that idhitthat addon.. The avoidance script gives me a number, the addon gives me percentages for different things in different colours... green, white, orange. Is there any significance to those colours?
 
07-07-09, 05:53 PM   #20
Vis
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hehe, let me double check I'm logging into one of my tanks nowand I'll give you a little better idea.


***EDIT*** I wouldnt really worry about the color of the text. I never really noticed it until you mentioned it. The avoidance script is looking for a total of 102.4% combined avoidance if i remember correctly which was the BC uncrittable number. That is no longer a true requirement. In BC, raid bosses were +4 player level, hence the need for 102.4% combined avoidance. In Wrath, you only need to reach the defense cap (540) and you will not be able to be crit since the raid bosses are only +3 player level and it's enough to push crits of the table. There's lots of math etc to go along with it from numerous sites depending on your class. Shooting for the old avoidance number is not a bad thing by the way either

For the percentages they are pretty straight forward, as a Tank, you want to look primarily at the Defense Table, last number set, and also the Tank Melee table, which shows your chance to hit the mob from the front.

That's about it really. If you have any other questions, feel free

Last edited by Vis : 07-07-09 at 06:10 PM.
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Technical Support » Action Bar Disable


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