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01-06-12, 05:33 PM   #1
Alianka
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preview paint error

Hi,

today i encoutered these 3 errors, they appeared alltogether in preview before saving design. Its not that important i would say since simple relog works like a charm .) It is maybe connected to the fact that i used a texture that is not registered with RDX yet ( was just trying out changed .tga from GIMP ).

I put them here in same order i have in error log ( from top to bottom ) in case they depend on each other in some way since they appeared in same second.

[string "local windowpath = "true";..."]:265: attempt to index field 'Frame_subframe' (a nil value)

Stack trace:
-----------
Interface\AddOns\VFL\Core\Function.lua:63: in function `Destroy'
Interface\AddOns\RDX\Designs\PreviewWindow.lua:84: in function `hsig'
Interface\AddOns\VFL\Core\DispatchTable.lua:119: in function `Dispatch'
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:643: in function <Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:639>
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:148: in function <Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:135>
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:390: in function `OnDrop'
Interface\AddOns\VFL\UI\DragDrop.lua:48: in function <Interface\AddOns\VFL\UI\DragDrop.lua:40>
RDX: Window <preview> caused a paint error.

Extended info:
-----------
Pointer: table: 2F6B25A0
Identity: preview
Path: <unknown>
Error
--------
attempt to call a nil value
[string "local windowpath = "true";..."]:281: attempt to index field 'FreeTimer_5625172' (a nil value)

Stack trace:
-----------
Interface\AddOns\VFL\Core\Function.lua:63: in function `Destroy'
Interface\AddOns\RDX\Designs\PreviewWindow.lua:84: in function `hsig'
Interface\AddOns\VFL\Core\DispatchTable.lua:119: in function `Dispatch'
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:643: in function <Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:639>
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:234: in function <Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:215>
Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:446: in function <Interface\AddOns\RDX\IdeEditor\FeatureEditor.lua:444>
Regards
Alianka

Last edited by Alianka : 01-06-12 at 05:34 PM. Reason: typo
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01-08-12, 08:01 AM   #2
sigg
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hi alianka

could you post you recovery package ?

thanks you
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01-08-12, 08:39 AM   #3
sigg
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From what I see, there is a problem with destroying a frame object.

Sigg
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01-08-12, 09:30 PM   #4
Alianka
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hi sigg,

sorry for later response, i was away from PC during sunday.

If i remember correctly this error happened in Raid_Player_CastBar design in Alianka_UI raid state.

I am attaching the recovery as asked as well as textures used there since the whole raid state uses lot of textures not from RDX mediapack.

Its compressed with whatever Total Commander uses to compress into .zip

Regards
Alianka
Attached Files
File Type: zip Error.zip (925.5 KB, 616 views)
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01-08-12, 09:46 PM   #5
Alianka
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And i nearly forgot ... i have changed my UI scale to the following as shown in config.wtf

SET uiScale "0.79999995231628"

Regards
Alianka
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01-09-12, 12:51 PM   #6
sigg
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First of all, Well done, it is very beautiful.

I am waiting for the day you will release your work!


Unfortunately I was not able to reproduce your error.

I opened the editor, and called some spells without having lua error.

Raid_Player_Castbar_ds
Raid_Player_Castbar_ds_copy

I don't know.
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WoWInterface » Featured Projects » OpenRDX » OpenRDX Support » OpenRDX: Bug/Error Reports » preview paint error


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