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12-10-08, 02:25 PM   #1921
spiel2001
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Originally Posted by Marthisdil View Post
Which one? The one over your character portrait in the player window or the one by the HUD?

Please remember that nUI is integrated and written from scratch...so things in it aren't super easily modified. If the casting bar happens to be it's own lua file, you may be able to rename the file and use a UI mod for the cast bar...But, for the most part, nUI's cast bar does for me what other cast bar mods have done - shows cast time, GCD, and lag adjustment.
nUI is highlly modular and if you wanted to get rid of all casting bars, you could just rename files and such. But it would have consequences because of the tight integration.

The solution is to edit the respect skin files and just comment out the ["Casting"] section(s) where apropriate.
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12-10-08, 02:27 PM   #1922
spiel2001
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Maybe its the geek in me, but I would say that adding a module to the info panel is very easy. Figuring out how to hook the other mod's code is the hard part. If you take a look at nUI_InfoPanel_Minimap I think you would see that creating a module for the info panel is very simple.

The issue with hooking Carbonite/Cartographer is a matter of time and priority. I would love it if someone else did it. In fact, someone was doing it, not sure what happened to the effort.

Originally Posted by Marthisdil View Post
Not really I'm afraid. nUI was written from scratch from the ground up. It's not really modular, per se, so you would have to do quite some hack job for the info panel.

making other things work with the info panel isn't all that easy either. I wish there were a simple way to do it - there's a lot of things I'd like to toss in there (Carbonite's map being one of them...Carbonite's Quest Log being another).

M
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
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12-10-08, 02:32 PM   #1923
Zangband
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and more question... possibility to not show macro text would be great


nUI is highlly modular and if you wanted to get rid of all casting bars, you could just rename files and such. But it would have consequences because of the tight integration.

The solution is to edit the respect skin files and just comment out the ["Casting"] section(s) where apropriate.
that's a mouthful for me finding and doing...

Last edited by Zangband : 12-10-08 at 02:37 PM.
 
12-10-08, 02:35 PM   #1924
spiel2001
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I have two full weeks off between Christmas and New Years... I am hoping I can use that time to get the GUI tool started.

It will really be nice to stop being asked every other day if this, that or the other thing can been added, changed, moved, etc.

~lol~

For the record... EVERYTHING can be added, removed, moved, sized, changed... you just have to modify the skin file to do it. Eventually I am hoping to code a layout tool that will basically read and write the skin files for you and save them in the nUI saved variables files. Until then, you have to do it by hand *and* you have to be aware that updates can overwrite those changes.

I will do my best to address this issue over my vacation as that is without question the singular most frequent question. In the meantime, anyone who wants can create custom layouts just by modifying the skin files and/or the default configuration values in the source files. If you come up with a skin/layout you like and want to share with others, let me know and I'll help you make a plug-in out of it.

In fact, I *encourage* people to do this. I am *not* capable of making nUI right for everyone and I have no intention of trying. For that matter, there are countless others who I strongly suspect would be far more skilled than I at designing layouts and I am looking forward to the day they begin to participate in nUI's plugin options.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
12-10-08, 02:49 PM   #1925
Zangband
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if you could tell me where to find, how to do and what to do it will be ok.
 
12-10-08, 03:34 PM   #1926
Kodewulf
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Originally Posted by spiel2001 View Post
The issue with hooking Carbonite/Cartographer is a matter of time and priority. I would love it if someone else did it. In fact, someone was doing it, not sure what happened to the effort.
The effort is still being made. I've just got sidetracked by a few RL issues. I hope to have Carbonite and Cartographer3 support done before the New Year rolls around.
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12-10-08, 04:09 PM   #1927
spiel2001
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Originally Posted by Kodewulf View Post
The effort is still being made. I've just got sidetracked by a few RL issues. I hope to have Carbonite and Cartographer3 support done before the New Year rolls around.
Actually, it as someone else who had e-mailed me or PM'd me about Carbonite, but my old addled brain is having issues sorting out who it was now ~lol~
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What people don't get is that I am, ultimately, an artist at heart.
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Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
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12-10-08, 04:11 PM   #1928
spiel2001
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Originally Posted by Zangband View Post
if you could tell me where to find, how to do and what to do it will be ok.
I would rather you told me in as much detail as you can what it is about the nUI casting bars you don't like, so I can try to address it, rather than to simply yank them out and replace them with something else.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
12-10-08, 04:44 PM   #1929
iljott
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Originally Posted by spiel2001 View Post
I did make some changes in the unit health module in the last update, so it's possible I broke something else there though I can't imagine how based on the changes I did make. I'll look into it.

If you can find a way to reliably produce the error, let me know as that will really help me narrow down the root cause.
I'm able to reproduce this every time I summon my shadowfiend AND my unit frames are in party mode AND I'm attacking something. The problem doesn't seem to happen in single player mode. Also, simply switching from party mode to single player mode fixes the glitch, however, until you do so, the glitch remains - even after a fight has finished.
 
12-10-08, 05:24 PM   #1930
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Thanks -- that kind of detail is way helpful. I'll give testing a go in party mode and see what happens.

Originally Posted by iljott View Post
I'm able to reproduce this every time I summon my shadowfiend AND my unit frames are in party mode AND I'm attacking something. The problem doesn't seem to happen in single player mode. Also, simply switching from party mode to single player mode fixes the glitch, however, until you do so, the glitch remains - even after a fight has finished.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
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12-10-08, 06:45 PM   #1931
Zangband
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sorry but i cant really do that, but it goes loads better healing while looking on quartz bar...
 
12-10-08, 07:00 PM   #1932
spiel2001
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Originally Posted by Zangband View Post
sorry but i cant really do that, but it goes loads better healing while looking on quartz bar...
can you tell me why that is?
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
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12-11-08, 03:12 AM   #1933
Zangband
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Originally Posted by spiel2001 View Post
can you tell me why that is?
it laggs like crazy, how about that macro thingy i asked about?
 
12-11-08, 03:55 AM   #1934
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Originally Posted by Zangband View Post
it laggs like crazy, how about that macro thingy i asked about?
You're rude and condescending. Don't provide useful feedback when asked a legitimate question, and yet you find you can "ask" about something else. "it laggs like crazy" is definitely a brilliant explanation that will help Scott to resolve the issue. Oh and about your "macro thingy" I think you might be able to find some answers here.
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12-11-08, 04:39 AM   #1935
Zangband
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Originally Posted by Kodewulf View Post
You're rude and condescending. Don't provide useful feedback when asked a legitimate question, and yet you find you can "ask" about something else. "it laggs like crazy" is definitely a brilliant explanation that will help Scott to resolve the issue. Oh and about your "macro thingy" I think you might be able to find some answers here.
i said at first i cant explain what i see wrong with it and im doing my very best... sorry for acting rude or something...
 
12-11-08, 04:45 AM   #1936
Dornaa
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My bad.

Originally Posted by spiel2001 View Post
Dorna --

You know that nUI has changed how key bindings work now, right? And that if nUI is loaded, you set the key bindings in the sections at the end of the key binding list that are specifically for nUI, yes?
Ahhh, I did not know that. That'll teach me to pay more attention to the release notes. My apologies for taking up your time. That fixed my problem (which was apparently not in the computer, but in my ignorance).

Again, thanks muchly for the great mod.
 
12-11-08, 06:01 AM   #1937
spiel2001
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Originally Posted by Zangband View Post
it laggs like crazy, how about that macro thingy i asked about?
If it is lagging like crazy, then there's a different problem because it runs smoothly for me. The question would be why does it lag for you?

As for the "macro thingy" -- in a word -- no

To be more precise, not now but at some point down the road when I have a full GUI config system. Otherwise, we just end up with an endless and unmanageable list of slash commands for every pet need over 100,000 nUI users might have.

And, to be honest, it's probably more important that I focus my time on fixing things that lag like crazy than adding slash commands that have no impact on game play.
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What people don't get is that I am, ultimately, an artist at heart.
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Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
12-11-08, 06:05 AM   #1938
spiel2001
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No worries Dornaa -- there's a lot changing fast and trust me when I tell you that I am painfully aware most people do not look at the patch notes ~smile~

Originally Posted by Dornaa View Post
Ahhh, I did not know that. That'll teach me to pay more attention to the release notes. My apologies for taking up your time. That fixed my problem (which was apparently not in the computer, but in my ignorance).

Again, thanks muchly for the great mod.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
12-11-08, 07:45 AM   #1939
Petrah
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I keep getting "An action was blocked because of an addon". I wish I could tell you what it is I'm doing when these occur... I only know that it's during battle.

12/10 23:05:14.921 An action was blocked in combat because of taint from nUI - nUI_ActionBar_Button6:Show()
12/10 23:05:14.921 Interface\FrameXML\ActionButton.lua:184 ActionButton_Update()
12/10 23:05:14.921 Interface\FrameXML\ActionButton.lua:339 ActionButton_OnEvent()
12/10 23:05:14.921 nUI_ActionBar_Button6:OnEvent()

---------------------------------

I don't think the game liked the changes to that DrDamage file. The game kept crashing every few minutes during battle, so I took out DrDamage and the crashes stopped.

Let me know if you need any more info from me, and I'll do my best to tell you what I can.
 
12-11-08, 08:47 AM   #1940
Boggles
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lazy

ok im kinda taking the lazy mans route and instead of reading through 97 pages of forum ill just ask. I am wondering if there is a way to make the UI bigger? All the buttons and txt is really small and hard to read. I make due but was wondering if there is a way to make everything bigger? Its not my resolution because i tried changing that. But other than that i love the mod even if it is a lil eye straining ; but rly keep up the good work.
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Technical Support » nUI -- A full feature standalone UI replacement

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