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03-07-15, 11:25 PM   #1
Nomaddc
A Cliff Giant
Join Date: Jan 2012
Posts: 73
Rogue Auras improvements

Rupture: disable for Combat (not relevant anymore, only confuses/takes space)
Slice and Dice: disable for Assassination (with new perks it is passive)
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03-08-15, 05:52 AM   #2
tsompanis
A Fallenroot Satyr
 
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Posts: 26
Originally Posted by Nomaddc View Post
Rupture: disable for Combat (not relevant anymore, only confuses/takes space)
Slice and Dice: disable for Assassination (with new perks it is passive)
Yea it will be nice. But for Assassination, since it's a random skill you learn from 94 to 100 level. Is it possible to check if the character has learned that skill / exists in spellbook? If not, then the next way it will be to check if level is 100.
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03-08-15, 07:04 AM   #3
Zernu
A Murloc Raider
Join Date: Jul 2008
Posts: 7
Is it Raven that handles the auras too, or another addon?
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03-08-15, 07:07 AM   #4
Nomaddc
A Cliff Giant
Join Date: Jan 2012
Posts: 73
Pretty sure it's custom made RealUI addon.
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03-08-15, 08:30 AM   #5
Nomaddc
A Cliff Giant
Join Date: Jan 2012
Posts: 73
Also would be nice to have DR tracker, but that's more of a class-wide imrpovement
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03-11-15, 03:57 PM   #6
Akns
A Deviate Faerie Dragon
 
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Originally Posted by Nomaddc View Post
Also would be nice to have DR tracker, but that's more of a class-wide imrpovement
This ! Very good suggest
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05-22-15, 08:26 PM   #7
rapturesrevenge
A Defias Bandit
Join Date: Oct 2014
Posts: 2
IMO disabling SnD for assassination is still a good idea since, as mentioned, it's passive w/ the new perks, and you can make/find a WeakAura string for SnD in the meantime. Most everyone is using WeakAuras for some random thing or other that needs more than just a minute glance.
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WoWInterface » Featured Projects » RealUI » Rogue Auras improvements


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