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05-11-09, 04:33 AM   #1
Starfury
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[Suggestion] File size info

It would be nice if minion could show somewhere the size of the zip file for the addon. I play on dialup (crazy right?) and thus addons over a few hundred kb pretty much require some time alotted to update. I realize this is something most people have no problem with, but I think this could still be useful to people.

Otherwise I'll have to go into the interface folder and check addons size before updating, or go to the site, which is how it is currently for me with the curse client.

Of course this may already be a part of the information included on that addon info option on the right-click menu mentioned in the FAQ. If so then hooray!
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05-12-09, 04:06 PM   #2
sensory
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Originally Posted by Starfury View Post
It would be nice if minion could show somewhere the size of the zip file for the addon. I play on dialup (crazy right?) and thus addons over a few hundred kb pretty much require some time alotted to update. I realize this is something most people have no problem with, but I think this could still be useful to people.

Otherwise I'll have to go into the interface folder and check addons size before updating, or go to the site, which is how it is currently for me with the curse client.

Of course this may already be a part of the information included on that addon info option on the right-click menu mentioned in the FAQ. If so then hooray!
I'd like this too, but so I could see how big an addon is since I'm very anal about using tiny addons. ^^
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05-12-09, 04:54 PM   #3
Torhal
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Originally Posted by sensory View Post
I'd like this too, but so I could see how big an addon is since I'm very anal about using tiny addons. ^^
Sometimes, addons include sound and/or image files which are usually larger than the addon itself. In that case, you could be shortchanging yourself.
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05-12-09, 09:11 PM   #4
Seerah
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Or there could be addons that are just a few lines of code but do some horrible stuff performance wise.
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05-14-09, 02:36 PM   #5
Mikord
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As others have stated, the zip file size has no bearing whatsoever on a mod's performance. The OP's point about slow connection speeds however is a valid concern.

If you don't believe that, here is an example of a mod that would only be about 200 bytes zipped and would nevertheless completely kill your performance.

Code:
 local f = CreateFrame("Frame")
 f:SetScript("OnUpdate", function () for x=1,10000000 do end end)
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05-14-09, 07:47 PM   #6
Torhal
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...which has nothing to do with being on Dialup vs Cable. That snippet would cripple both - it's very CPU intensive.
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05-15-09, 05:48 PM   #7
magus424
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Originally Posted by Torhal View Post
...which has nothing to do with being on Dialup vs Cable. That snippet would cripple both - it's very CPU intensive.
Which is what he just said.
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05-15-09, 11:16 PM   #8
Torhal
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Originally Posted by magus424 View Post
Which is what he just said.
No, he said that connection speed matters:

Originally Posted by Mikord View Post
<snip> The OP's point about slow connection speeds however is a valid concern.

If you don't believe that, here is an example of a mod that would only be about 200 bytes zipped and would nevertheless completely kill your performance. <snip>
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05-16-09, 08:17 AM   #9
Mikord
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You're reading what I said wrong. I'll say it a different way to clear things up. The size of the mod for the purposes of downloading on a slow connection is a valid concern (larger zip files obviously take longer to download on slow connection speeds).

And the sentence you neglected to quote from my post for which the "if you don't believe that" refers: "The zip file size has no bearing whatsoever on a mod's performance."

The code I provided shows that a mod can occupy almost no space whatsoever and still be so incredibly inefficient and/or poorly coded that it will kill your performance.
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05-16-09, 06:58 PM   #10
Torhal
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Ok, worded that way it makes perfect sense. And the fact that I read your original post the way I did and knowing that you know what you're talking about really confused me - because the way I read it made no sense.
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