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05-22-10, 05:12 PM   #1
phatbasterd
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Top bar not scaling after new update

I downloaded latest update today and the top command bar no longer scales with fubar. Any ideas?
 
05-22-10, 07:37 PM   #2
spiel2001
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Nothing changed in that area at all. The only real code change was in the status bar code. I can't think of any reason there would be a difference in the FuBar integration.

Can you post a screen shot of what you're seeing please? (use the paperclip icon in the message editor or scroll down the message editor page and use the "Manage Attachments" button)
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05-23-10, 12:11 AM   #3
Beerthug
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Join Date: Oct 2009
Posts: 18
new patch and console bar

i use one of the arts i think glossy black..where the console is moved down to be above the action bars...

with new patch its back at the top and /nui movers doesnt let me put it back down..its stuck at the top (where i cant stand it)...any ideas?
 
05-23-10, 01:57 AM   #4
Varrgas
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Join Date: May 2010
Posts: 1
Yes, it's correct, with an holder version of Fubar or the last update, the top art bar does not scale .
 
05-23-10, 04:01 AM   #5
Katana22
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As above cant move top console bar. I have 5.06.18 (Plus) installed.
 
05-23-10, 07:43 AM   #6
spiel2001
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Okay -- I do see this problem. Not sure what's up... I'm looking into it.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
05-23-10, 07:59 AM   #7
spiel2001
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Found it.

I'm going to want to wait a day or two before I put out a fix for it in case I need to put out a fix to go with the new HUD function. So, in the interim, if you want to fix the problem, you can edit the file [ Interface > AddOns > nUI > Bars > nUI_MicroMenu.lua ] with any plain text editor and replace the nUI_MicroMenu.applyAnchor method with the following code block...

Code:
nUI_MicroMenu.applyAnchor = function( anchor )
    
    if anchor or nUI_MicroMenu.anchor then
        
        local anchor      = anchor or nUI_MicroMenu.anchor;
        local xOfs        = (anchor.xOfs or 0) * nUI.hScale;
        local yOfs        = (anchor.yOfs or 0) * nUI.vScale;
        local anchor_pt   = anchor.anchor_pt or "CENTER";
        local relative_to = anchor.relative_to or nUI_MicroMenu:GetParent() or UIParent;
        local relative_pt = anchor.relative_pt or anchor_pt;
    
        nUI_MicroMenu.anchor = anchor;
        
        if nUI_MicroMenu.anchor_pt   ~= anchor.anchor_pt
        or nUI_MicroMenu.relative_to ~= anchor.relative_to
        or nUI_MicroMenu.relative_pt ~= anchor.relative_pt
        or nUI_MicroMenu.xOfs        ~= xOfs
        or nUI_MicroMenu.yOfs        ~= yOfs
        then
        
            nUI_MicroMenu.anchor_pt   = anchor.anchor_pt;
            nUI_MicroMenu.relative_to = anchor.relative_to;
            nUI_MicroMenu.realtive_pt = anchor.relative_pt;
            nUI_MicroMenu.xOfs        = xOfs;
            nUI_MicroMenu.yOfs        = yOfs;

            if nUI_MoverFrames[nUI_MicroMenu] then 
                nUI_MoverFrames[nUI_MicroMenu].ClearAllPoints( nUI_MicroMenu );
                nUI_MoverFrames[nUI_MicroMenu].SetPoint( nUI_MicroMenu, anchor_pt, relative_to, relative_pt, xOfs, yOfs );            
                
            else 
                nUI_MicroMenu:ClearAllPoints();
                nUI_MicroMenu:SetPoint( anchor_pt, relative_to, relative_pt, xOfs, yOfs );
            end
            
        end    
    end
end
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
05-23-10, 12:27 PM   #8
Necrosir
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Join Date: Apr 2009
Posts: 17
i tryed the code but i lost player frames and the micromenu.
 
05-23-10, 12:48 PM   #9
Beerthug
A Deviate Faerie Dragon
Join Date: Oct 2009
Posts: 18
oh yaeh..no way am i gonna mess with that..im clueless about code
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Technical Support » new patch and console bar

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