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01-03-14, 04:46 PM   #1
Resike
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Plants Vs Ghouls Alpha

I have started to work on this project a while ago, but i kinda lacked some api which made it to impossible to do in the way i wanted (Advanced model handlings), now i brought it back and it's in alpha stage:

http://resike.github.io/PlantsVsGhouls/

It's basically gonna be a tower defense game, just like Blizzard's Peacebloom vs Ghouls one.

I only worked on it like 1-2 days so you can't really do much in it, just create and destroy plants, bu you'll get the idea of the game. Most of the textures and sounds and models just a placeholders, might change them in the future.

"/pvg" - toggles the addon's visibility.

Last edited by Resike : 10-28-14 at 05:21 AM.
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01-05-14, 10:33 AM   #2
Resike
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Sneak peak:

http://www.youtube.com/watch?v=-o1hyTQgu44
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01-05-14, 11:23 AM   #3
Duugu
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Nice one. Looks almost true to the original.
A 'slower' animation for the ghouls would be great. (like walking instead of running?)
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01-05-14, 11:36 AM   #4
Resike
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Originally Posted by Duugu View Post
Nice one. Looks almost true to the original.
A 'slower' animation for the ghouls would be great. (like walking instead of running?)
Sadly the walking animation is glitchy so i had to use the running one, currently the moving animations using OnUpdate script which runs slower on lower fps (like while frapsing), so the ghouls run slower in the video then ingame with higher fps.
But changing this to animations groups later should solve this issues too.
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02-09-14, 12:00 PM   #5
Resike
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Sneak peak from alpha 22:

www.youtube.com/watch?v=yAjdXfCia5w

Also looking for some testers for different UIScale ratios.

Download:

http://resike.github.io/PlantsVsGhouls/

Last edited by Resike : 02-09-14 at 12:04 PM.
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02-11-14, 06:00 AM   #6
zork
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Amazing!!!
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WoWInterface » AddOns, Compilations, Macros » Alpha/Beta AddOns and Compilations » Plants Vs Ghouls Alpha


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