I'm attempting to reposition the player buff/debuff/itemenchant frame.
Code:
BuffFrame:ClearAllPoints()
BuffFrame:SetPoint("TOPRIGHT", "TemporaryEnchantFrame", "TOPLEFT", -50, 50);
But it's failed miserably in doing anything at all. I also tried :SetPoint for TemporaryEnchantFrame because BuffFrame is parented to it in BuffFrame.lua, but it also didn't produce any results.
Any tips on how to actually move the player buff frames?