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02-03-12, 03:37 AM   #1
zork
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Roth UI

So since no-one is posting I'm linking some stuff regarding my interface.

-----------------------------------------

Roth UI: http://www.wowinterface.com/download...hUIDiablo.html

How To Install and Configure Roth UI by Tachi

Preview: [1] [2] [3] [4]

-----------------------------------------

Cryptus made a tutorial for Roth UI 5.2
http://www.youtube.com/watch?v=mmfri9G4WQY

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Roth UI Video Playlist: http://www.youtube.com/playlist?list...eature=mh_lolz

http://www.youtube.com/watch?v=SAmBk...90A1D8D330675E

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Private Sreenshots: Rothar's Roth UI gallery

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How Roth UI got the look it has today:
2008 | 2009 | 2010 | 2011

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Maybe some of you use my interface aswell and can share screenshots here.
Aswell as any questions/commenty/discussions on the interface.


User Shots:
U | U | U | U | U | U | U
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Last edited by zork : 07-08-13 at 03:06 AM.
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02-03-12, 12:14 PM   #2
Skwobu
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Skwobus DPS video

http://www.warcraftmovies.com/movieview.php?id=207959


have fun
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02-03-12, 12:29 PM   #3
zork
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Thanks Skwobu. I'm currently gathering all my Roth UI developer shots showing the development steps. Gonna host it on dropbox if I get it done. Tons of screenshots starting summer 2008.

Funny how ugly Roth UI looked in the early stages lol.
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Last edited by zork : 02-03-12 at 12:32 PM.
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02-03-12, 01:00 PM   #4
zork
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Roth UI archive:

2008 | 2009 | 2010 | 2011

Currently uploading.
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Last edited by zork : 02-03-12 at 03:11 PM.
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08-15-12, 09:17 AM   #5
uonick
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Roth UI Raid's
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10-02-12, 05:36 AM   #6
zork
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Roth UI in Korea


By looking at the image I need to remind myself to replace the fonts with the STANDARD_TEXT_FONT variable. That way it should use the correct font in any region.

Lua Code:
  1. <!-- This Fonts.xml is loaded before FontStyles.xml Set up Font objects to be localized in Fonts.xml not FontStyles.xml -->
  2.     <Script>
  3.         STANDARD_TEXT_FONT = "Fonts\\FRIZQT__.TTF";
  4.         UNIT_NAME_FONT = "Fonts\\FRIZQT__.TTF";
  5.         DAMAGE_TEXT_FONT = "Fonts\\FRIZQT__.TTF";
  6.         NAMEPLATE_FONT = "Fonts\\FRIZQT__.TTF";
  7.     </Script>

Foreign languages will not use Frizqt__.tff they will probably use sth else able to express those language specific characters.

Question:
Anyone has the FrameXML/Fonts.xml for the korean/chinese/brazil/russian servers?

US+EU
http://wowprogramming.com/utils/xmlb...eXML/Fonts.xml
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Last edited by zork : 10-02-12 at 05:44 AM.
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10-02-12, 04:36 PM   #7
Phanx
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I don't have them offhand, but I do need to get all the updated GlobalStrings.lua files; I can grab the Fonts.xml from each locale next time I do that.
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11-29-12, 07:21 PM   #8
weavingthevalues
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hey man, i cant download the rbbs artwork ): and also how do i get the normal targeting and player frames? thats something ive wanted for eeverr hahaha
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03-11-13, 04:42 AM   #9
zork
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Cryptus made a tutorial for Roth UI 5.2
http://www.youtube.com/watch?v=mmfri9G4WQY

Plus Gormac.net has a ton of raid videos using the UI:
http://www.youtube.com/watch?v=DMHXM...S09m6x&index=1
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03-11-13, 12:57 PM   #10
ravagernl
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I gotta say, this was the first UI for me since the duf/dart era, that was actually visually appearing enough to switch over to. I'm even thinking that there's a possible chance Blizzard saw your UI and used ideas for D3. I'm no longer using the UI but once in a while I switch out my Interface/WTF folders just to check what Roth UI has become so far.

The only thing that is bugging me right now is that there is no "big icon mode".
For people with high DPI monitors(94.34 PPI - WUXGA@24" or higher) the icons are not even bigger then the size of the nail of your little finger. (And as a result, this may lead to tunnel vision, especially for the main actionbar cooldowns )

Yes, I'm aware of the ability to change art scales and I do that most of the time(I usually change 0.82 to something like 1.25). So a global setting to introduce a "big icon mode" would be awesome!
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03-12-13, 10:58 AM   #11
Kendian
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Originally Posted by ravagernl View Post
I gotta say, this was the first UI for me since the duf/dart era, that was actually visually appearing enough to switch over to. (SNIP) I'm no longer using the UI but once in a while I switch out my Interface/WTF folders just to check what Roth UI has become so far.
I do exactly the same thing! This was the first package UI that I ever used. I've paid homage (and still do) to it in just about every rendition of self designed interfaces I've come up with. Just wanted to chime in and say one thing:
Zork, you rock~
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05-30-13, 01:16 PM   #12
Cruelass
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Lost Pet Bar on my lock

I have all of a sudden lost my pet bar for my Voidwalker and any other pet. All I have is a square picture on the left hand side just above the chat panel.

If someone could help, I'd much appreciate it.
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07-08-13, 03:06 AM   #13
zork
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How To Install and Configure Roth UI by Tachi
How To Install and Configure Roth UI by Tachi
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07-27-14, 09:40 AM   #14
zork
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Today I found one of the first videos someone made of Roth UI ever.

http://www.youtube.com/watch?v=O8GQFPRIH1o

Video is from 2008.

The animation is based on http://www.wowinterface.com/download...07-Disco2.html. Basically a huge texture with many orb slice images that alternate via OnUpdate. That technique has its merits though. You need a lot of slices for a smooth animation and fps hick-ups will screw you over.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)

Last edited by zork : 07-27-14 at 09:45 AM.
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12-27-15, 11:32 AM   #15
RockMonster
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Originally Posted by Ksendian View Post
I do exactly the same thing! This was the first post about the bathmate I read and the first package UI that I ever used. I've paid homage (and still do) to it in just about every rendition of self designed interfaces I've come up with. Just wanted to chime in and say one thing:
Zork, you rock~
Is that really the first video? The roth ui has come a long way since then.

Last edited by RockMonster : 06-06-16 at 11:27 AM.
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