Originally Posted by NitraMo
I assume it is intented for Ctrl+S to mute only sounds produced by the standard interface.
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That would be a really horrible design. If I say "mute", I expect the game to mute. Sound effects and music are muted separately, but if I mute sound effects, I don't expect SCT and Omen to continue playing sound effects. Mute means mute...
All CVars are listed here, one of the ones starting with Sound_ should be the relevant one.
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Unfortunately nothing there has any actual documentation, it's just a list. I guess I can play around with them until I find the right one.