
New Release
Announcement
This is yet another big update with a lot of bug fixes and a bit more optimization, particularly in the unit casting bars. Please see the patch notes for a complete list of the bug fixes and new features. Of particular note, it is now possible to sort raid unit frames by the player name as well as class, group and unit ID.
If you have not yet gained access to the nUI+ download area, let me point out that everyone has been approved that has applied over the last couple of weeks right up until the time of this posting... if you have applied for access to the "nUI+ User Group" then you should be able to access the download area at
http://www.wowinterface.com/downloads/index.php?cid=137 -- Note that you do have to be logged into WoWInterface before you can access that link even if you are approved... this is a member restricted area. If you are not logged in or you have not applied for access to the nUI+ user group, you will not be able to access this link.
Thanks to everyone for the feedback, support and patience.
Scott.
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Version 5.03.05 (Development)
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- Fixed a logic error in nUI_UnitRaidSort which would cause the raid sort to fail and never execute if the raid roster changed while in combat lockdown. This should also address an unreported taint bug, as well.
- Added an option to sort raids by player name as well as group, class or unit id.
- Added the voice chat frame to nUI's list of managed frames. The default location for the frame has been set immediately above the vehicle seat indicator on the right edge of the user display, slightly above center.
- Fixed combo point display for druids in cat form
- Fixed combo point display for vehicles that use combo points in the actions
- Fixed a tooltip error in nUI_UnitPvP that either showed an empty tooltip or threw and error when the cursor moved over the PvP icon in the unit frame.
- Fixed an error with the advanced objectives watch frame which broke the frame when nUI management of the minimap is enabled.
- Moved the default location of the advanced objectives watch frame to the upper left of the user interface. nUI will only locate the watch frame the first time the user logs in on each character... the frame can then be permanently moved using the built in lock/unlock and mouseover features of the frame. Note: If game settings are not being maintained on each character individually, you may need to log in on all of your characters before attempting to set a permanent location for the frame other than the nUI default.
- Fixed a logic error in the '/nui calendar' slash command that caused it to fail to work as expected the first time the player uses the command.
- Moved the calendar to the bottom of the minimap and modified its size slightly to avoid conflict with the action bars and to improve the calendar's visibility when the '/nui calendar' option is used to disable nUI management of the calendar.
- Fixed a logic error introduced in 5.03.03 in nUI_UnitReadyCheck that caused it to fail to clear the icons in the unit frames when the ready check was complete
- Fixed a logic error introduced in 5.03.03 in nUI_UnitRange which caused the range indicator to not correctly update once the initial range had been calculated
- Fixed a logic error in the casting bars which caused the bars to not be displayed in even though a cast was active in situations where the player is being spammed with interrupts or pushbacks.
- Entirely removed generation of dynamic memory from the following modules as well as changed how the callback notification system is engaged in order to reduce load on the event engine and update thread: nUI_UnitCasting