
New Release
Announcement
Keeping with the theme, tonight's update is another big update. This one is mostly about new creature comforts and a few bug fixes. Key highlights are new data in the unit frame tooltips, management of the mouseover tooltip, player and target debuffs in the simple HUD mode, HOT and DOT timers on the action bars and a new slash command '/nui hud cdmin {n}' which sets the minimum cooldown time, in seconds, required for a spell to appear on the cooldown bar. Death Knights, in particular, will likely find this feature most helpful... set {n} to a value slightly longer than the cooldown period on your runes and you'll avoid having all of your spells show up on the cooldown bar just because your runes are on cooldown. The default is '/nui hud cdmin 2' -- For complete details of this update, please see the patch notes below.
If you have not yet gained access to the nUI+ download area, let me point out that everyone has been approved that has applied over the last couple of weeks right up until the time of this posting... if you have applied for access to the "nUI+ User Group" then you should be able to access the download area at
http://www.wowinterface.com/downloads/index.php?cid=137 -- Note that you do have to be logged into WoWInterface before you can access that link even if you are approved... this is a member restricted area. If you are not logged in or you have not applied for access to the nUI+ user group, you will not be able to access this link.
Thanks to everyone for the feedback, support and patience.
Scott.
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Version 5.03.06 (Development)
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- Added HOT and DOT timers to the action bars. Cooldowns are now displayed in yellow until the last 10 seconds of the cooldown, then the become red, as before. However, regardless of whether or not there's a cooldown on the action, if the spell associated with the action button is active on the current target, the time remaining before the spell expires is displayed in bright blue (cyan) counting down to zero.
- Added a new slash command '/nui hud cdmin {n}' which sets the minimum amount of time required for a spell to be displayed on the cooldown bar when it first begins the cooldown. If the initial cooldown period is less than {n}, it won't display. The default value is '/nui hud cdmin 2'
- Fixed an error in the pet feeder which would throw an exception if you had more than one stack of the same food in your bags when you tried to open the feed pet window
- Fixed a German localization error where a "DEAD" player was reported as "TOD" (DEATH) instead of "TOT" (DEAD)
- Removed the healthrace bar from the Player/Target and Health/Power HUD modes since it is largely redundant in those applications.
- Added raid target icon to the "Simple HUD" mode -- located bottom center just above the healthrace bar
- Added player and target debuffs to the "Simple HUD" mode -- located to the left and right of the health race bar.
- Fixed a logic error in the new event engine in nUI_UnitPvP which causes the PvP flag not to be removed from the unit frame once it has been displayed regardless of whether or not the unit is still flagged for PvP
- Added enhanced unit information to the mouseover unit tooltip
- Added unit's target to the tooltip for all unit frames
- Added coloring of unit's health and power values in the unit frame tooltips according to the same color using in their health bars for a quick visual indication of their overall health/power
- Fixed a logic error in the new event engine for nUI_UnitFeedback which was preventing the hit/heal indicators and some other feedback features from functioning as designed
- Added a trap for an odd error in obtaining the current threat situation on a unit in nUI_UnitFeedback that threw an error if you dropped target in the 1/30th of a second (or less) between when the feedback update was initiated and when the threat check was performed.