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Old 08-23-09, 01:47 PM   #1
bitechu
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Seperate scales for max and minimap carbs

So like others (i assume) i use the carb map minimized with the minimap in it. i like it this way, and i have the scale set to show the map detail versus the actual map. The only thing i run into is when i maximize the map. it has half faded detail and the regular maps in big squares in it.

So what im asking is if it would be possible to set seperate draw scales for mini and maximized maps?
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Old 08-24-09, 11:29 AM   #2
carboniteaddon
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A picture would help, but I think I follow what you mean. You are probably seeing the edges of the detail blocks, which use a set amount of frames. On the Map page of the Options window is a "Detail graphics visible area" setting. Try increasing that number to 10 or 12.
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Old 08-24-09, 06:35 PM   #3
bitechu
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haha, yeah its a hard picture to illustrate. But thats not really what im going for. i'll try better this time.

I have my "minimap carb map" and when i push F10, it maximizes.

I have my "details at scale" set to 1.10 under the right click menu. This is so i can see the textures that are normally generated by the blizz minimap.

groovy, cause now i just have a "larger" minimap.

Now, when i maximize my carb map, obviously, it gets pretty big. The unfortunate part is if the zone is of a normal size, the minimap textures are drawn over this map. What i would like to see would be the regular maps.

:S I think what im asking for is if it is possible to implement two different "details at scale" settings for mini and maximized maps. Because the correct textures draw on my maximized map when the "details at scale" is set to 3.5 or higher i believe. and the others only draw at about 1.1 or so.

ok hopefully this time its clearer. In any case, thanks for the addon!
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Old 09-03-09, 04:14 PM   #4
carboniteaddon
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This was added to the todo list.
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