I was wondering if its possible to make the mimimap rectangle using Chinchilla? Or if someone could post the code needed to implament this that would be great.
Actually i dont think you can "stretch" the minimap. In fact im almost positive that you can not change the minimap look as far as "stretching" or making it look out of whack. You can put a mask on it but that will only change the viewable area not that actual size/shape of the minimap texture. Also just be forewarned that the API automatically adjusts the minimap texture to be square if you attempt to do SetHeight and SetWidth() commands on it. In other words you can try to set the height and width to be any size you want but the API will resize it to maintain it being square thus preventing you from stretching the pixels in any strange way.