Hello, is there a way of using your own maps in the viewer for dungeons and towns? I'm not concerned about using coordinates, but does anyone know a simple way of adding maps to the in-game list? This subject has already been discussed in

http://www.wowinterface.com/forums/s...ad.php?t=14942 but there's been no solution.

When studying cartographer this is what I found in InstanceMaps.lua...

Code:

for i,v in ipairs(map) do
local tex
if i > num_tiles then
num_tiles = num_tiles + 1
tex = CartographerInstanceFrame:CreateTexture("CartographerInstanceFrameTexture" .. i, "ARTWORK")
CartographerInstanceFrame[i] = tex
else
tex = CartographerInstanceFrame[i]
end
local file, x, y, w, h = unpack(v)
tex:SetTexture("textures\\Minimap\\" .. file)
local A, B = abs(cos(angle)), abs(sin(angle))
w, h = w*A + h*B, w*B + h*A
tex:SetWidth(w)
tex:SetHeight(h)
tex:SetPoint("CENTER", CartographerInstanceFrame, "CENTER", smallRotate(angle, x, y))
tex:SetTexCoord(ULx, ULy, LLx, LLy, URx, URy, LRx, LRy)
tex:Show()
end