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Unread 07-12-10, 04:17 AM   #1
Mace1980
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Join Date: Jun 2010
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Tooltip problems

hi everyone....

my tooltip is not shown at the mouse



Uploaded with ImageShack.us

I try to config it with the command but it dosnt work pls help

thx

Mace
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Unread 07-12-10, 05:13 AM   #2
spiel2001
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If you want the tooltip to show at the mouse, you need to use the command '/nui tooltip mouse'
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Unread 07-14-10, 11:53 AM   #3
Mace1980
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i used this command already but it dosent work
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Unread 07-14-10, 11:58 AM   #4
spiel2001
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What other mods do you have installed?
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



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Unread 07-14-10, 12:17 PM   #5
Mace1980
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only:
!BugGrabber\
!Swatter\
ACP\
AdvancedTradeSkillWindow\
ArkInventory\
AtlasLoot\
AtlasLoot_BurningCrusade\
AtlasLoot_Crafting\
AtlasLoot_OriginalWoW\
AtlasLoot_WorldEvents\
AtlasLoot_WrathoftheLichKing\
AtlasLootFu\
Auc-Advanced\
Auc-Filter-Basic\
Auc-ScanData\
Auc-Stat-Histogram\
Auc-Stat-iLevel\
Auc-Stat-Purchased\
Auc-Stat-Simple\
Auc-Stat-StdDev\
Auc-Util-FixAH\
BAMFTones\
BamMod\
Bartender4\
BeanCounter\
Blizzard_AchievementUI\
Blizzard_ArenaUI\
Blizzard_AuctionUI\
Blizzard_BarbershopUI\
Blizzard_BattlefieldMinimap\
Blizzard_BindingUI\
Blizzard_Calendar\
Blizzard_CombatLog\
Blizzard_CombatText\
Blizzard_DebugTools\
Blizzard_GlyphUI\
Blizzard_GMChatUI\
Blizzard_GMSurveyUI\
Blizzard_GuildBankUI\
Blizzard_InspectUI\
Blizzard_ItemSocketingUI\
Blizzard_MacroUI\
Blizzard_RaidUI\
Blizzard_TalentUI\
Blizzard_TimeManager\
Blizzard_TokenUI\
Blizzard_TradeSkillUI\
Blizzard_TrainerUI\
BonusScanner\
BugSack\
Cartographer\
Cartographer_Battlegrounds\
Cartographer_Coordinates\
Cartographer_Foglight\
Cartographer_GroupColors\
Cartographer_GuildPositions\
Cartographer_InstanceLoot\
Cartographer_InstanceMaps\
Cartographer_InstanceNotes\
Cartographer_LookNFeel\
Cartographer_Notes\
Cartographer_POI\
Cartographer_Waypoints\
artographer_ZoneInfo\
ConjuredAnnouncer\
DBM-AQ20\
DBM-AQ40\
DBM-BlackTemple\
DBM-BurningCrusade\
DBM-BWL\
DBM-ChamberOfAspects\
DBM-Coliseum\
DBM-Core\
DBM-EyeOfEternity\
DBM-Forte\
DBM-GUI\
DBM-Hyjal\
DBM-Icecrown\
DBM-Interrupts\
DBM-Karazhan\
DBM-LDB\
DBM-MC\
DBM-Naxx\
DBM-Onyxia\
BM-Outlands\
DBM-Party-BC\
DBM-Party-WotLK\
DBM-PvP\
DBM-Sarth-ShadowFissureWarn\
DBM-Serpentshrine\
DBM-SpellTimers\
DBM-Sunwell\
DBM-TheEye\
DBM-Ulduar\
DBM-VictorySound\
DBM-VoA\
DBM-WorldEvents\
DBM-ZG\
DBM-ZulAman\
ElkBuffBars\
Enchantrix\
Enchantrix-Barker\
EQCompare\
EventHorizon\
EventHorizon_Deathknight\
EventHorizon_Druid\
EventHorizon_Hunter\
EventHorizon_Mage\
EventHorizon_Paladin\
EventHorizon_Priest\
EventHorizon_Rogue\
EventHorizon_Shaman\
EventHorizon_Warlock\
EventHorizon_Warrior\
FuBar\
FuBar_BagFu\
FuBar_ClockFu\
FuBar_DurabilityFu\
FuBar_ExitFu\
FuBar_FriendsFu\
FuBar_GarbageFu\
FuBar_GroupFu\
FuBar_GuildFu\
FuBar_MailFu\
FuBar_MoneyFu\
FuBar_PerformanceFu\
FuBar_ProfessionsFu\
FuBar_QuestsFu\
FuBar_RecountFu\
FuBar_RoutesFu\
FuBar_TrainerFu\
Gatherer\
Gatherer_HUD\
GatherMate\
GatherMate_CartImport\
GatherMate_Data\
GatherMate_Sharing\
GearScore\
Informant\
LibRock-1.0\
Necrosis\
nUI\
nUI_Dragon\
nUI_InfoPanel_Stats\
Omen\
Postal\
Prat-3.0\
Prat-3.0_HighCPUUsageModules\
Prat-3.0_Libraries\
QuestHelper\
RatingBuster\
Recount\
Routes\
sct\
sct_options\
sctd\
sctd_options\
SlideBar\
SmartBuff\
Stubby\
Tankadin2_DBM\
tekKompare\
WIM\
WIM_inimal\
XPerl\
XPerl_ArcaneBar\
XPerl_CustomHighlight\
XPerl_Options\
XPerl_Party\
XPerl_PartyPet\
XPerl_Player\
XPerl_PlayerBuffs\
XPerl_PlayerPet\
XPerl_RaidAdmin\
XPerl_RaidFrames\
XPerl_RaidHelper\
XPerl_RaidMonitor\
XPerl_RaidPets\
XPerl_Target\
XPerl_TargetTarget\
XPerl_Tutorial\

i tested it also only with nui is loaded
but no effect..
btw its only the tooltip that comes up when you hover over other plyer npc or the bank for example..
but the actionbar tooltips are at the mouse
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Unread 07-14-10, 05:28 PM   #6
spiel2001
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Oh... okay... nUI has no control over that tooltip. I believe there is a setting in the WoW interface options menu though for that.

By the way... you have a *TON* of redundancy in your addon list, you're aware of that, right?

For example... you have three different bug grabbing tools... !Swatter, !BugGrabber and BugSack. You also have XPerl and Bartended, neither of which should be needed with nUI. Another one that jumped out at me was both Gatherer and GatherMate as well as both Prat and WIM.

You might want to seriously consider doing a clean install to clean up all the excess addons you likely aren't using anymore. See this post for instructions on how to do that: http://www.wowinterface.com/forums/s...ad.php?t=21716
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



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Unread 07-15-10, 08:02 AM   #7
whereswaldo
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Originally Posted by spiel2001 View Post
For example... you have three different bug grabbing tools... !Swatter, !BugGrabber and BugSack.
I was under the impression that !BugGrabber and BugSack worked together. If not, thats one more add-on I can get rid of.
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Unread 07-15-10, 09:53 AM   #8
spiel2001
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That may be true... but neither needs !Swatter to be sure.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



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Unread 07-15-10, 10:19 AM   #9
Chmee
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Join Date: Dec 2006
Posts: 960
I have !BugGrabber, Bugsack, and !Swatter in my addons folder. The first two do work together - the first gets the error, the second displays it. !Swatter is in there only because it's part of Auctioneer. I never turn it on, I use the other two. Having it in the addons folder doesn't hurt anything.
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Unread 07-15-10, 10:54 AM   #10
spiel2001
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If it matters any... having it the adds folder means it does get loaded... it just doesn't get executed. Or, at least that's what the empirical evidence I've seen implies.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



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Official nUI Support Forum: http://forums.nUIaddon.com
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Unread 07-15-10, 03:59 PM   #11
Chmee
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Yeah. Horror of horrors, it takes up some extra RAM! I don't have a problem with that, and I suspect that many of those who are concerned about addon RAM usage probably shouldn't be.
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Unread 07-16-10, 04:32 AM   #12
spiel2001
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I've actually found some problems in that system though because the functions get created, just not executed. However, if the function names are "right" suddenly code you don't expect to see executing is. I've had that happen several times.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



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