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Unread 09-10-10, 04:01 PM   #1
IQgryn
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New field in item links (Reforging)

There's a new field added to item links (after the level field). It's 0 on all my gear now. I'm guessing it has something to do with reforging (going to test that shortly).

Anyone else have ideas or info?

EDIT: I can confirm that reforging an item changes the new field. Changing hit rating to spirit, for example, will make the new field 134.

Last edited by IQgryn : 09-22-10 at 09:17 AM. Reason: New info, updated the title
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Unread 09-21-10, 07:04 PM   #2
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EDIT: These have changed, thank you Abysmall for pointing this out. The values in the table are correct for Beta ONLY. To get the live values, check Abysmall's table below, or subtract 56 from each value.

So after getting bored for half an hour today, I figured it out. I'll paste the info, the work on formatting it nicely with an edit. Again, this is the (new) final field in the item link, immediately following the player level.

Code:
TO        SPIRIT   DODGE   PARRY     HIT    CRIT   HASTE     EXP    MAST
FROM
SPIRIT         X     113     114     115     116     117     118     119
DODGE        120       X     121     122     123     124     125     126
PARRY        127     128       X     129     130     131     132     133
HIT          134     135     136       X     137     138     139     140
CRIT         141     142     143     144       X     145     146     147
HASTE        148     149     150     151     152       X     153     154
EXP          155     156     157     158     159     160       X     161
MAST         162     163     164     165     166     167     168       X
If that's not clear: when you use reforging to convert some of stat x (from the left column) to stat y (from the top row), the last field in your item link will change to the number in row x and and column y. Also, this editor could really use a table option.

Please let me know if I missed any stats, or goofed anywhere.

Last edited by IQgryn : 10-18-10 at 11:36 AM. Reason: Shamelessly stole Abysmall's better formatting
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Unread 09-21-10, 07:18 PM   #3
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Nicely formatted.
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Unread 09-21-10, 07:20 PM   #4
IQgryn
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Originally Posted by Seerah View Post
Nicely formatted.
Thank you! I still want tables though.

After more investigation, it seems that you can convert 40% of a stat (rounded down). It also appears that all the allowed stat conversions are 1 to 1 conversions.

However, the servers are going down for reboot, so confirmation will wait until after dinner.
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Unread 09-21-10, 07:22 PM   #5
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This is awesomely useful information. You tested all 49 of them? Or just tested like half of them and filled in the rest?

What happens if you construct an itemlink outside that range 113-168? (I'll assume the link is invalid and unlinkable) How about an item that has no Hit, but you attach the 134 field?
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Unread 09-21-10, 07:32 PM   #6
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Originally Posted by Xinhuan View Post
This is awesomely useful information. You tested all 49 of them? Or just tested like half of them and filled in the rest?

What happens if you construct an itemlink outside that range 113-168? (I'll assume the link is invalid and unlinkable) How about an item that has no Hit, but you attach the 134 field?
I tested about half of them and figured out the pattern.

I haven't had time to test item links outside that range, since the servers went down for a reboot as soon as I figured out the 40% bit.
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Unread 09-22-10, 08:24 AM   #7
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Also, what happens when you only reforge part of what you're allowed to, instead of going for the full 40%?
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Unread 09-22-10, 08:58 AM   #8
IQgryn
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Originally Posted by Taryble View Post
Also, what happens when you only reforge part of what you're allowed to, instead of going for the full 40%?
You can't. You pick which stat you lose 40% of and which stat you gain (though it can't be a stat that's already on the item), but you can't change the amount.
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Unread 09-22-10, 09:13 AM   #9
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Originally Posted by Xinhuan View Post
This is awesomely useful information. You tested all 49 of them? Or just tested like half of them and filled in the rest?

What happens if you construct an itemlink outside that range 113-168? (I'll assume the link is invalid and unlinkable) How about an item that has no Hit, but you attach the 134 field?
Item links that have a reforging field set to a value outside 113-168 appear to show up the same as item links without a reforging field, or with it set to 0.

Putting a valid reforging field that takes away a stat the item doesn't have will add a line to the tooltip that says "-0 <stat>", with <stat> being the new stat that reforging field would normally give. Your 134 example would show "-0 Spirit" on any item that didn't have hit.
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Unread 09-22-10, 09:20 AM   #10
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I don't suppose there's a way for me to update the thread title? I tried changing the subject of the first post, but it doesn't seem to help.

EDIT: scratch that, it just took a while to show up.

Last edited by IQgryn : 09-22-10 at 01:01 PM.
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Unread 10-17-10, 12:35 PM   #11
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Changed

Not sure if this post was done Pre_ 4.0.1 but, Table values have changed. I just did some testing, and i go the following values from the itemstring

Code:
To	SPIRIT	DODGE	PARRY	HIT	CRIT	HASTE	EXP	MAST
From								
SPIRIT	 X	57	58	59	60	61	62	63
DODGE	 64	X	65	66	67	68	69	70
PARRY	 71	72	X	73	74	75	76	77
HIT	 78	79	80	X	81	82	83	84
CRIT	 85	86	87	88	X	89	90	91
HASTE	 92	93	94	95	96	X	97	98
EXP	 99	100	101	102	103	104	X	105
MAST	106	107	108	109	110	111	112	X
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Unread 10-17-10, 01:25 PM   #12
IQgryn
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Originally Posted by Abysmall View Post
Not sure if this post was done Pre_ 4.0.1 but, Table values have changed. I just did some testing, and i go the following values from the itemstring
Yeah, I did mine pre-4.0.1 on the beta. Thanks for the update!

EDIT: Actually, looking at those, they might just be pre-Cata values for level something to 80. There'd be room for one more set before that, too. I'll look into it when I have some free time.

EDIT REDUX: So it appears that, for the same reforging, Live and Beta currently have different numbers. My list is for Beta, Abysmall's covers live after 4.0.1.

Last edited by IQgryn : 10-18-10 at 11:25 AM.
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