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Unread 01-21-11, 04:52 PM   #1
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IsHarmfulSpell and IsHelpfulSpell

It would be nice if the functions IsHarmfulSpell and IsHelpfullSpell were changed (or new ones added) to take a spellID instead of their current implementation. My reason for the request is that I like having implied targeting but once in a vehicle the ability to determine if an action is harmful/helpful is lost short of manually keeping track of that information.
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