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Old 11-29-11, 07:59 PM   #21
Belechannas
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Possible fix for cooldown timer problems (nui5 ONLY)

OK, here is a first stab at fixing the cooldown timer issue.

This is a replacement for Interface/AddOns/nUI/Bars/nUI_Button.lua

It is for nUI5 ONLY.

Use at your own risk, and I would recommend making a copy of the old version of the file and saving it somewhere in case this turns out to give lua errors (have tested for a while on combat dummies with no problems, but better safe than sorry).

Fortunately, the only change needed is at the very front end of nUI's handling of cooldowns (notification by the Blizz UI). All the internal code for managing things is unchanged.
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Old 11-29-11, 08:11 PM   #22
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Thanks Bele,

I'll have a play with it tomorrow. Hopefully things will be playable now. Will have to see the extent of instance etc problems at some point I guess.
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Old 11-30-11, 03:18 PM   #23
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Hmm, had a try with your code changes and mine back to what Scott had but no joy .. Ice Barrier and FrostFire Orb still not showing a cooldown...

Will see what I can see shortly..


*whistles* erm .. oh look it works .. I'm sure it had nothing to do with adding that extra line where you actually told it to look for the event being called .. of course I wouldn't do something as silly as that rofl.
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Old 11-30-11, 04:31 PM   #24
palamm
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Thanks

Just want to thank you all for your hard work keeping us playing ... Would hate to give up NUI and you are the glue keeping it together ...

Thanks
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Old 11-30-11, 05:15 PM   #25
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Rofl, I just hope Scott comes back soon .. because there is nothing worse than trying to work with someone else's code
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Old 12-01-11, 06:34 AM   #26
Metalgod74
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Hello, i have a problem since the launch of patch 4.3, my Hots and buffs are not showing on the player and group unit frames, which makes things difficult as a Druid...

Edit : after some time playing, i see that some debuffs are shown, no Hots, no buffs, and the global cooldown bar doesn't show. Buffs, debuffs and Hots are showing correctly on Hud and on the mouseover tooltip.

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Old 12-01-11, 02:12 PM   #27
Devate
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Just a thought

Not specifically a 4.3 issue, but all the same...Was wondering, if it wouldn't be too much extra work, if in the process of fixing the timers if we might get it so aura debuffs are viewable on mouse over?
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Old 12-01-11, 02:18 PM   #28
Xrystal
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Originally Posted by Metalgod74 View Post
Hello, i have a problem since the launch of patch 4.3, my Hots and buffs are not showing on the player and group unit frames, which makes things difficult as a Druid...

Edit : after some time playing, i see that some debuffs are shown, no Hots, no buffs, and the global cooldown bar doesn't show. Buffs, debuffs and Hots are showing correctly on Hud and on the mouseover tooltip.
Hmm, can you post a screenshot of this as I have had my cooldown bar appearing in the hud fine, which was how we were testing the timer problem on the buttons. As to the others, do the show on yourself when you are in player mode ? Would be simpler for me to test this, but a screenshot of what you are seeing would be good as well.
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Old 12-01-11, 02:20 PM   #29
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Originally Posted by Devate View Post
Not specifically a 4.3 issue, but all the same...Was wondering, if it wouldn't be too much extra work, if in the process of fixing the timers if we might get it so aura debuffs are viewable on mouse over?
Can you explain a bit better. I am not sure you can get aura information on a mouseover target but I could be wrong. As to how easy/hard it would be to implement I am not sure. Scott's idea is to keep version 5 ticking over while version 6 gets all the new sweet features added. So hopefully when he gets back he will add this to his list of wants if it is of course possible as I mentioned above.
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Old 12-01-11, 03:01 PM   #30
Devate
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Originally Posted by Xrystal View Post
Can you explain a bit better. I am not sure you can get aura information on a mouseover target but I could be wrong. As to how easy/hard it would be to implement I am not sure. Scott's idea is to keep version 5 ticking over while version 6 gets all the new sweet features added. So hopefully when he gets back he will add this to his list of wants if it is of course possible as I mentioned above.
I may be using the wrong term which might be causing confusion. What I'm referring to are the buffs/debuffs that only display along side the health bar in the HUD. I remember that in a past version you used to be able to mouse over those and see what exactly they were doing, but in one of the updates that went away. In some cases it is really helpful to be able to tell what exactly those buffs / debuffs are doing.
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Old 12-01-11, 03:03 PM   #31
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Ah, yeah, Blizz changed auras to be secure so some things changed. I believe there is a thread somewhere where I posted what you can change to get it to work ...

Edit:

Okay, heres the thread where I explain how to change it .

http://www.wowinterface.com/forums/s...ad.php?t=41476
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Old 12-01-11, 03:10 PM   #32
Devate
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Originally Posted by Xrystal View Post
Ah, yeah, Blizz changed auras to be secure so some things changed. I believe there is a thread somewhere where I posted what you can change to get it to work ...

Edit:

Okay, heres the thread where I explain how to change it .

http://www.wowinterface.com/forums/s...ad.php?t=41476
Awesome. Thanks for the info.
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Old 12-01-11, 06:27 PM   #33
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Okay. Got a new one. The rested XP indicator is not wrapping around correctly for me. I've seen this problem before, but don't remember how it was fixed or what caused it. (see the little red half circle on the bottom edge)
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Old 12-01-11, 06:56 PM   #34
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ah, I'm seeing that on my girls .. was wondering what that was .. kept trying to move it haha.

I probably won't be playing wow for the next few days so won't be able to do any debugging to track it down but its been there awhile so I guess it can wait a few more days rofl
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Old 12-01-11, 07:09 PM   #35
whereswaldo
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Maybe I'll take a look at it myself once I get my girls to bed.

Edit: Here is a previous post concerning the rested XP marker http://www.wowinterface.com/forums/s...=rested+marker
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Old 12-02-11, 01:09 AM   #36
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Well my level 11 that I haven't played in what is likely to be years is showing it fine.

And my 85 warlock isn't showing the tick at all .. might be a temporamental thing whereby it doesn't go through its update routine properly at random moments....
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Old 12-02-11, 01:12 AM   #37
Devate
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Originally Posted by Xrystal View Post
Ah, yeah, Blizz changed auras to be secure so some things changed. I believe there is a thread somewhere where I posted what you can change to get it to work ...

Edit:

Okay, heres the thread where I explain how to change it .

http://www.wowinterface.com/forums/s...ad.php?t=41476
Urgh....Followed the instructions in the other thread and still no luck.. Guess I'll just have to live with it as is. /headdesk
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Old 12-05-11, 12:58 PM   #38
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When logging into 4.3 using nUI 5+ after applying all patches in this thread, I get this message in my chat box, no errors seen thereafter, and everything seems to work other than this mass of white text


nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Player to
nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Focus to
nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Target to
nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Casting to nUI_HUDLayout_NoBars --
anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Focus to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Player to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Target to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Castbar to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_FocusTarget to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Pet to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_ToT to
nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_FocusTarget to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Target to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Player to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Focus to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Pet to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Castbar to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_ToT to
nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value.
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Old 12-05-11, 02:12 PM   #39
Coasty
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I just saw this thread today, and after reading it all _finally_ realized that some WoW problems that lately have been driving me nuts, primarily screen lockups and/or disconnects and screen stuttering in certain zones, were nUI related!!!

Applying the patches from this thread, so far anyway, has fixed things for me. I've been so used to nUI working like a charm for me over the last four years that I never even thought of looking at nUI as the culprit!!!

So, lots of kudos to you guys here that put in the time and effort to provide the fixes for the rest of us. Thank you...
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Old 12-05-11, 03:23 PM   #40
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Glad its helped you Coasty ..

And twizt3dkitty, I've not seen that error message stream at all. You started with nUI5+ and just added the version 5 changes only ? Theres a version 6 change in that thread that might cause a problem if it happens to have the same name as a nUI5 file.
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