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Unread 11-28-12, 04:55 AM   #121
Anj
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Updated Arkinventory and MSBT and it's going well.

EDIT: Also updated Aurora.
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Last edited by Anj : 11-28-12 at 06:31 AM.
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Unread 11-28-12, 08:38 AM   #122
Xellahmai
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Originally Posted by damafan View Post
I am having some problem with the nameplate UI. When enemy target cast something, the height of the casting bar on the nameplate is borked, resulting in thick cast bar line. Any one encounter this issue?
I developed a simple workaround for the castbar height issue. Perhaps one of the authors could figure out why this works and do it the right way since I have no clue what I'm doing in LUA. Thanks for all of your hard work btw, it's very much appreciated!

In the file nibRealUI/Modules/Nameplates.lua:

162a163
> self.barFrame.castBar.healthBarSaved = self.barFrame.healthBar
165c166
< self.barFrame.castBar:SetHeight(6)--db.barsize.normal.height + db.resolution[ndbc.resolution].height)
---
> self.barFrame.castBar:SetHeight(db.barsize.normal.height + db.resolution[ndbc.resolution].height)
200c201,206
<
---
>
> self:ClearAllPoints()
> self:SetPoint("TOP", self.healthBarSaved, "BOTTOM", 0, -2)
> self:SetHeight(db.barsize.normal.height + db.resolution[ndbc.resolution].height)
> self:SetWidth(db.barsize.normal.width + db.resolution[ndbc.resolution].width)
>

Last edited by Xellahmai : 11-28-12 at 08:41 AM.
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Unread 11-28-12, 11:44 AM   #123
BalwickMaggy
A Theradrim Guardian
Join Date: Aug 2012
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Originally Posted by damafan View Post
I am having some problem with the nameplate UI. When enemy target cast something, the height of the casting bar on the nameplate is borked, resulting in thick cast bar line. Any one encounter this issue?
This is the only issue I'm having as well. That, and that some nameplates are TINY - like the fish in Whitepetal Lake, in the Vale of Eternal Blossoms.

I don't use Ark - I'd recommend people look at Bagnon if it's giving you issues. Had to update individual mods like Aurora and MSBT, but it's nothing I didn't expect.

Last edited by BalwickMaggy : 11-28-12 at 11:48 AM.
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Unread 11-28-12, 11:50 AM   #124
chenuki
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Join Date: Nov 2012
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Fix for Remote Chat users not showing up in Guild Info Line

It appears in 5.1 GetGuildRosterInfo() marks users as guild online and mobile online exclusively, causing remote chat users who are not logged into the game client to no longer appear in the RealUI Guild info pop-out.

Simple fix as follows:

File AddOns\nibRealUI\Modules\InfoLine.lua:

Line 2172:
- if online then
+ if (online or mobile) then
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Unread 11-28-12, 01:17 PM   #125
EarthTec
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Originally Posted by chenuki View Post
Fix for Remote Chat users not showing up in Guild Info Line

It appears in 5.1 GetGuildRosterInfo() marks users as guild online and mobile online exclusively, causing remote chat users who are not logged into the game client to no longer appear in the RealUI Guild info pop-out.

Simple fix as follows:

File AddOns\nibRealUI\Modules\InfoLine.lua:

Line 2172:
- if online then
+ if (online or mobile) then
thanks works fine now
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Unread 11-28-12, 01:57 PM   #126
Nibelheim
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Uploaded 7.3 r3, hopefully with these issues fixed up.
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Unread 11-28-12, 02:03 PM   #127
Anj
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Originally Posted by Nibelheim View Post
Uploaded 7.3 r3, hopefully with these issues fixed up.
Thanks Nib.

And welcome back.
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Unread 11-28-12, 04:10 PM   #128
Nibelheim
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Originally Posted by Anj View Post
Thanks Nib.

And welcome back.
Thanks Though, I'm not totally back. The amount I can do is still very limited.
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Unread 11-28-12, 05:25 PM   #129
s1lence
A Kobold Labourer
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Hi there...
has anything related to "Aura Watch" been changed? Its not working like it used to do before 7.3 r3 and r2.
I had it setup to show a battle shout/commanding shout icon when im solo, in raid or in party whenever something is missing, now it shows nothing.

this is my old aura watch setting in the nibRealUI.lua... which worked fine and now it doesnt
http://pastebin.com/LhtdBzc0

Can anyone look into this please?
Really big thanks in advance!
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Unread 11-28-12, 06:22 PM   #130
Borgleader
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Originally Posted by Nibelheim View Post
Thanks Though, I'm not totally back. The amount I can do is still very limited.
Still very much appreciated <3<3<3
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Unread 11-29-12, 02:22 AM   #131
regen1337
A Deviate Faerie Dragon
Join Date: Jan 2011
Posts: 16
Aurora Error maybee not updatet yet ...


5x Chatter-v.1.3.5\Modules\PlayerNames.lua:443: attempt to index local "tbl" (a nil value)
Chatter-v.1.3.5\Modules\PlayerNames.lua:443: in function "GetColor"
Chatter-v.1.3.5\Modules\PlayerNames.lua:497: in function <Chatter\Modules\PlayerNames.lua:464>
<in C code>
Chatter-v.1.3.5\Modules\PlayerNames.lua:582: in function <Chatter\Modules\PlayerNames.lua:579>
(tail call): ?
FrameXML\ChatFrame.lua:3147: in function <FrameXML\ChatFrame.lua:2949>
(tail call): ?
(tail call): ?
FrameXML\ChatFrame.lua:2761: in function <FrameXML\ChatFrame.lua:2754>
<in C code>
<string>:"*:OnEvent":1: in function <string>:"*:OnEvent":1

Locals:


1x Aurora-4.3\aurora-4.3.lua:4035: attempt to index a nil value
Aurora-4.3\aurora-4.3.lua:4035: in function <Aurora\aurora.lua:554>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:310: in function "AuctionFrame_LoadUI"
FrameXML\UIParent.lua:1078: in function <FrameXML\UIParent.lua:657>

Locals:
(*temporary) = "Blizzard_AuctionUI"
(*temporary) = "ADDON_LOADED"
(*temporary) = "Blizzard_AuctionUI"
(*temporary) = "ADDON_LOADED"
(*temporary) = "Blizzard_AuctionUI"
(*temporary) = <func> =[C]:-1

Last edited by regen1337 : 11-29-12 at 02:41 AM.
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Unread 11-29-12, 03:43 AM   #132
damafan
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hmm the castbar issue isn't toally fixed. sometimes it work sometimes it doesn't.
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Unread 11-29-12, 07:24 AM   #133
Frenzy
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Can you write a step by step instructions how to change fonts on the Russian, and link to similar fonts?
Sorry for my English
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Unread 11-29-12, 08:06 AM   #134
regen1337
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some compact Raidframe errors

---------------
1x [ADDON_ACTION_BLOCKED] AddOn "ArkInventory" tried to call the protected function "CompactRaidFrameContainer:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:515: in function "CompactRaidFrameManager_UpdateContainerVisibility"
Blizzard_CompactRaidFrameManager.lua:460: in function <Blizzard_CompactRaidFrameManager.lua:449>
Blizzard_CompactRaidFrameManager.lua:499: in function "CompactRaidFrameManager_SetSetting"
nibRealUI-7.3 r3\Modules\FrameMover.lua:934: in function <nibRealUI\Modules\FrameMover.lua:931>
nibRealUI-7.3 r3\Modules\FrameMover.lua:946: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:146: in function <Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>

---------------
1x [ADDON_ACTION_BLOCKED] AddOn "ACP" tried to call the protected function "CompactRaidFrameManagerContainerResizeFrame:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_CompactRaidFrameManager.lua:559: in function "CompactRaidFrameManager_LockContainer"
Blizzard_CompactRaidFrameManager.lua:552: in function "CompactRaidFrameManager_UpdateContainerLockVisibility"
Blizzard_CompactRaidFrameManager.lua:46: in function <Blizzard_CompactRaidFrameManager.lua:39>

Locals:
nil
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Unread 11-29-12, 08:23 AM   #135
ginamarie
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NIBBBBBBBBBBBBBBB!!!!

Good to see you back darlin! How are you?
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Unread 11-29-12, 10:19 AM   #136
outbirk
A Defias Bandit
Join Date: Jul 2011
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I've had an issue since 5.1 where my DoTs aren't being tracked in the HuD. I've tried it on two different classes- both my shaman and my mage have no DoT bars.

Anyone else having this issue, or should I just try and clean install?
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Unread 11-29-12, 02:18 PM   #137
Nibelheim
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Posting r4 with some more minor updates/fixes. Let me know what you think of the new High-Res font. I was looking for something a little more compact and neat than Pixel Arial.

Originally Posted by ginamarie View Post
NIBBBBBBBBBBBBBBB!!!!

Good to see you back darlin! How are you?
Hey Gina I'm not too bad, slowly getting stronger

Last edited by Nibelheim : 11-29-12 at 02:34 PM.
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Unread 11-29-12, 02:24 PM   #138
oxente
A Murloc Raider
Join Date: Dec 2009
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I love this UI but I'm trying to setup TidyPlates instead of the UI's nameplates so I can see debuff icon/timers on top of the nameplates, but it doesn't seem to be working. If I disable realui's core and login with just tidyplates enabled, it works fine.

Does anyone know what I need to do in real ui to make that feature work? I already tried disabling RealUI's nameplates but that didn't work
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Unread 11-29-12, 07:12 PM   #139
Anj
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I was about to report a Chatter error and what do you know, there's already an r4!

Thanks!
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Unread 11-29-12, 07:42 PM   #140
Imax101
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Hey Ash if you get time and log on this evening I need to ask you a question about the monks. The windwalker shows the white chi dots fine and the green bar for the tiger palm buff. But when playing as a brewmaster. It shows the chi dots fine, and shows the tiger palm buff to the left of the player health bar. But tiger palm stacks up to 3 times so it doesnt show the green dots. I think it has something to do with NibPointDisplay. James tried to talk me into messing with the settings. We know what happens if I do that.

Last edited by Imax101 : 11-29-12 at 09:11 PM.
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