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Old 10-24-12, 01:05 AM   #1
KrysEmlyn
A Murloc Raider
Join Date: Nov 2011
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Minimap Node Glow Problem

With the latest version, I'm getting a slight issue with the Node Glow being on. Mainly, the icons for vendors and such blink as well. While tracking repair vendors, the anvil icon for the repair vendors would appear as something else after blinking the first time and then switch back to normal after the second blink. This occurred in a loop until I turned the node glow off (set to 0).

Any suggestions to fix this?
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Old 10-24-12, 07:00 AM   #2
Mardread
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I am having the same issue, the minimap poi's are blinking.
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Old 10-24-12, 07:51 AM   #3
Rythal
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It's always done that with node glow enabled for as far back as I can remember... and sadly I have no clue how to fix it, that's why it was disabled in the last few releases.
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Old 10-24-12, 09:28 AM   #4
daeliss
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The same problem, the minimap poi's are blinking.
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Old 10-24-12, 09:41 AM   #5
Rythal
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Originally Posted by daeliss View Post
The same problem, the minimap poi's are blinking.
turn off glow in the minimap options (set it to 0) and the blink will go away.
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Old 10-24-12, 10:10 AM   #6
tinyu
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Originally Posted by Rythal View Post
turn off glow in the minimap options (set it to 0) and the blink will go away.
Could it be because it's using both MMOIcons and MMOIconsG?

When it the node glow flashes its swapping between the two files and because all icons are in the files they are all getting affected?

Perhaps put the node images into their own file and target that file?

Hopefully I've made sence.
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Old 10-24-12, 11:06 AM   #7
Rythal
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with the way they were doing the graphic swapping to make it glow, every icon the minimap might use has to be in the file and at it's exact spot, or it won't show up at all.. that's why I had to add the pet tracking icons after people said they weren't showing.

Now if there's a function to target just one graphic instead of the current method of telling minimap to use a certain file, I don't know of it yet....
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