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Gethe's Avatar
03-02-16 08:25 PM by: Gethe

8.1 r15

New Aura Tracker

This has taken a lot longer than it really should have, but it is finally here. This update includes a completely rewritten Aura Tracker. This updated Aura Tracker was made to address some deficiencies in the old one, as well as being more stable overall.

In addition to this, all specs received a full review of default trackers. While many trackers got removed, many more were added or updated. With so much having changed, all trackers have been reset. This includes the removal of any custom trackers you may have created, so if you have any you may want to make some notes prior to updating to ensure you can get back in the action ASAP.

Finally, player and target tracker groups can now be dragged and moved freely. I intend to expand this to all frames that have configurable positioning, so if there is any feedback on how to make it better I would love to hear it.


Interface Tweaks

The stat display next to the player frame has been completely removed. I have done this because in the current game, there is little to no reason to track a stat in real time during combat. As such, the display has become is simply clutter and is thus cut.

The item level display in bags and character pane have been fixed and will now show the proper item level for upgraded and timewalking items. In addition, you can now see the current upgrade level for items that support valor upgrades.


Discord

Back in November I created a Discord channel for RealUI to replace the IRC that was rarely used. This can used as an additional avenue to get help or provide feedback; however, I still recommend posted bugs on the forums so people can find them and keep discussion focused.

In addition, I'll sometimes ask in the discord for help in testing, as well as post links to Release Candidate builds for future updates.


Discuss this update on the forums.
Gethe's Avatar
06-21-15 11:38 PM by: Gethe

8.1 r13

New Config Bar

The config bar has been completely rebuilt, and is now the exclusive spot for all HuD configuration. The HuD section of the Advanced Options have been merged into the Config Bar. Any options in the Config Bar that aren't directly related to the HuD were moved to Advanced Options.

The primary goal here is to make it easier to access options for specific sections of the HuD. Previously if you wanted to move eg. the player frame, there was an option in the Positions tab and offsets in the Adv Options. Now, both of these are in a specific Player section of the Unit Frames tab. This follows for every section of the HuD.


Aura Tracker

While this update was primarily focused on the new config bar, a few tweaks were made to the AuraTracker. First, it will now look primarily for spell IDs before checking the spell name. This allows for more accurate spell matching. It also allows for much better support for tracker with multiple spells like Tigereye Brew. There is also now a priority for multi-spell trackers with the leftmost spell taking precedence if the aura is present.

Finally, Druid forms support was removed and all trackers that use this setting will be converted to use the associated spec. This was done to help simplify the tracker config, and the fact that most of the important spells can only be learned by one spec.


Meta

I also made a few changes to my personal work-flow with RealUI that will make it much easier for me to do updates between large feature additions or changes.

The Useful Links sticky was updated to now include a road map of where RealUI is going. This is hosted on Trello and while an account is not needed to view the board, it will be required to vote and comment.


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Gethe's Avatar
04-19-15 03:36 PM by: Gethe

8.1 r12

Fonts

For this update, the biggest change is to fonts. The standard font has been split into two, Normal and Header. The normal font is used in ~90% of the UI for things like the Objectives Tracker, gossip text, and nameplates that don't have a health bar. The header font is used in places you might expect to see a header like as the title of quests or garrison missions.

In addition to this, the default normal font has been changed to Roboto-Regular, with the header font set to Roboto-Slab. The default chat font was also changed to Roboto-Condensed. These fonts are actually in the same family as the previous font, but with a lighter weight. Finally, FreebTip has been updated to always use the "normal" font as set in the RealUI options.

These changes were made primarily to provide better support for asian and russian character types, as well as increase readability and variety. That said, if you have previously changed your fonts, those changes will remain. For those that would prefer to use the old fonts, you can do so in the Advanced Options (/realadv -> Fonts).

Lastly, KuiNameplates made its own changes to fonts as well. Be sure to update it to the latest version.


Raid Tools

The other big change is to the Compact Raid Frame Manager (CRFM). The Raid Utility frame that was at the top of the screen has been removed and the CRFM has been given a new skin in order to fit in with the rest of the UI. I've also added some logic that will move it slightly to ensure that it doesn't overlap the minimap's info texts.

The raid frame filter buttons have been removed since they are only relevant to those using the Blizz raid frames. If you are using the Blizz raid frames, the filter buttons can be brought back by disabling a new checkbox in the Advanced Options (/realadv -> Modules -> Minimap -> Information).

Finally, The CRFM will only show if you can actually do something with it. This means unless you have the previously mentioned option disabled, it will only be visible if you have permission to set raid icons, initiate ready checks, etc. (eg. Leader or assist).


Astrolabe

The original author for Astrolabe has been inactive for quite a while, but recently a few highly skilled addon authors (read: not me) came together to update the aging library. This update is aimed at fixing the errors many people have been seeing, most specifically in the garrison mine.


AuraTracker

AuraTrackers for Rupture, Slice and Dice, and Wind Mushrooms have been updated. If there are other auras that don't behave in a useful way, or if there is a buff or debuff that you think should be tracked but isn't let me know. I don't have enough time to know each spec well enough to know what buffs or debuffs are or aren't useful.


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