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By: Mikord - 10-17-08 10:16 PM |
It is true that those events aren't unregistered when disabled, but the overhead is basically one if statement to check if the associated event is disabled (we're talking single digit microseconds or less here). Experiencing any noticeable UI lag due to an if statement would cause the game to be completely unplayable even with the default Blizzard UI (they're using lua too). If there is noticeable UI lag due to those events being registered, I suspect there is something else going on. |