View Bug Report
Bug? Showing stackable buff counts in custom events
Bug #: 5184
File: Scrolling Combat Text
Date: 11-19-08 08:18 PM
By: Goilveig
Status: Unconfirmed
Not really sure if this is an actual bug or a feature request, but it's really quite challenging (for me, anyway) to do what I'd think is a simple feature: make a custom event that tracks a specific buff (in this case, Maelstrom Weapon) and show the count.

I basically set it up to search for Maelstrom Weapon, and with the following display text:

*1 (x*4)

This stacks to 5. If I were to go out and get a stack of 5, SCT would print the following:

Maelstrom Weapon (x*4)
Maelstrom Weapon (x2)
Maelstrom Weapon (x3)
Maelstrom Weapon (x4)
Maelstrom Weapon (x5)

The difficulty is that I can't get the first application to display right. I can't even create an event that triggers only on the first buff, because setting the buff count to "1" doesn't work, probably for the same reason that this expression parses funny -- because there's no explicit count defined for the first application of the buff.

It would be really nice if there was a way to very simply fix this issue. SCT is usually very easy to use and make events, I'm surprised this one is being as hard as it is. Would making *4 (for buffs) default to '1' break anything else?