View Bug Report
Error when connected to the death knight
Bug #: 8064
File: bUnitFrames
Date: 12-26-13 10:11 PM
By: palos5868
Status: Unconfirmed
Below are the details of the error..

Message: Interface\AddOns\bUnitFrames\bUnitFrames.lua:2291: attempt to index local 'colors' (a nil value)
Time: 12/27/13 13:07:05
Count: 1
Stack: Interface\AddOns\bUnitFrames\bUnitFrames.lua:2291: in function `?'
Interface\AddOns\bUnitFrames\events.lua:11: in function <Interface\AddOns\bUnitFrames\events.lua:7>

Locals: self = bplayerUnitFrame {
gcd = <unnamed> {
}
UNIT_PORTRAIT_UPDATE = <table> {
}
portrait = bplayerUnitFramePortrait {
}
__tags = <table> {
}
UNIT_ENTERED_VEHICLE = <table> {
}
rare = <unnamed> {
}
aura = bplayerUnitFrameAura {
}
PLAYER_FLAGS_CHANGED = <table> {
}
UNIT_MAXHEALTH = <table> {
}
PLAYER_UPDATE_RESTING = <table> {
}
UNIT_POWER_FREQUENT = <table> {
}
UNIT_LEVEL = <table> {
}
threat = <unnamed> {
}
UPDATE_SHAPESHIFT_FORM = <table> {
}
UNIT_NAME_UPDATE = <table> {
}
UNIT_DISPLAYPOWER = <table> {
}
trinket = <unnamed> {
}
PLAYER_REGEN_DISABLED = <table> {
}
UNIT_THREAT_SITUATION_UPDATE = <table> {
}
title = <unnamed> {
}
ACTIVE_TALENT_GROUP_CHANGED = <table> {
}
RUNE_POWER_UPDATE = <table> {
}
RAID_TARGET_UPDATE = <table> {
}
raidicon = <unnamed> {
}
UNIT_CONNECTION = <table> {
}
shadow = <unnamed> {
}
combat = <unnamed> {
}
UNIT_ABSORB_AMOUNT_CHANGED = <table> {
}
PLAYER_ROLES_ASSIGNED = <table> {
}
unit = "player"
GROUP_ROSTER_UPDATE = <table> {
}
runes = <unnamed> {
}
PLAYER_REGEN_ENABLED = <table> {
}
UNIT_MAXPOWER = <table> {
}
UNIT_HEAL_PREDICTION = <table> {
}
resize = bplayerUnitFrameResizeButton {
}
UNIT_HEALTH_FREQUENT = <table> {
}
panel = <unnamed> {
}
UNIT_EXITED_VEHICLE = <table> {
}
UNIT_PET = <table> {
}
castbar = <unnamed> {
}
RUNE_TYPE_UPDATE = <table> {
}
UNIT_AURA = <table> {
}
UNIT_FACTION = <table> {
}
PLAYER_TALENT_UPDATE = <table> {
}
menu = <function> defined @Interface\AddOns\bUnitFrames\bUnitFrames.lua:2895
UNIT_POWER_BAR_SHOW = <table> {
}
health = <unnamed> {
}
0 = <userdata>
power = <unnamed> {
}
UNIT_POWER_BAR_HIDE = <table> {
}
AuraBar = bplayerUnitFrameAuraBar {
}
UNIT_MODEL_CHANGED = <table> {
}
}
event = "ACTIVE_TALENT_GROUP_CHANGED"
rid = 2
alt = 0
rune = <unnamed> {
0 = <userdata>
SetValue_ = <function> defined =[C]:-1
bg = <unnamed> {
}
SetValue = <function> defined @Interface\AddOns\bUnitFrames\bUnitFrames.lua:520
}
colors = nil
(*temporary) = nil
(*temporary) = 2
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = 0.71111119148663
(*temporary) = -0.71111119148663
(*temporary) = <userdata>
(*temporary) = 0
(*temporary) = <userdata>
(*temporary) = 45.83716583252
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'colors' (a nil value)"
runemap = <table> {
1 = 1
2 = 2
3 = 5
4 = 6
5 = 3
6 = 4
}
runecolors = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
GetTime = <function> defined =[C]:-1
OnUpdateRune = <function> defined @Interface\AddOns\bUnitFrames\bUnitFrames.lua:2101