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08-29-12 03:00 PM by: Xus
As you may have noticed I started updating FX for MoP a couple of days ago. This is just a post to let you know how I'm going to do this exactly.
First I will go through the class modules to update their spells. Basically this is just 'dumb' work, like removing old spells, adding new ones and changing their properties where needed.
After that I'm doing another pass to see what changes I need to make to the core modules, so they can handle all of the new MoP features. Spells with multiple charges and the new glyphs are some examples.
I plan to finish these updates before the actual expansion goes live, so please be patient!
02-18-12 07:19 AM by: Xus
Because the class modules and parts of the Spell Timer have been completely rewritten in the next version, I thought it would be a good idea to have people test it in advance.
You can get the alpha at Curseforge
. When you post bugs, please also post the revision number (r9 for example).
Keep an eye out for new problems, especially in the Spell Timer. You shouldn't notice many changes compared to the previous version ( release v1.975.9 ) yet, as I'm still working on implementing the last features for v1.976.
01-13-12 05:30 PM by: Xus
After lots of time-consuming stuff, I'm finally semi-back!
This just means that I will slowly start reading comments again and do some maintenance on ForteXorcist, of which v1.975.8 is the first. It's not much, but it's something
And a little late, but... Best wishes for 2012 everybody!
07-17-11 12:13 PM by: Xus
I'm back and I'll answer new questions etc in the next couple of days.
07-05-11 08:06 PM by: Xus
I'll be gone till the 16th of July, and I don't expect to be online on this site at all. So if I don't reply to anything, that's the reason.