I have to admit, due to various circumstances I've left World of Warcraft behind for a time. Indeed, I am no longer playing.
The important question here is, though: What does this mean for you, the user? Am I not developing my mods anymore? The answer to that: Sort of. I'll still be maintaining my mods, I'll give my all to that. It might mean a drycoded release here and there where I can't get tests done, but they will remain maintained. I tend to obsess over my projects and I do give a damn about the people using them.
So where's the bad news in all this? There has to be bad news, otherwise I wouldn't have brought it up, eh? And that's unfortunately the case. There's only so much I can do without a testing platform, so this means that my plugins will always be compatible and functioning from now on, but they'll see no new feature inclusions. I feel that's okay though because with my DataBroker plugins at least, I'm sure that I've gotten in everything that everyone wanted, especially with the 1.0 release of Bagsy which was the only mod I was still getting requests for. Everyone seems satisfied, and that's good. It means I can kick back and be lazy, and like a carnie I'll only be bothering to get up when there are things to fix.
Had I not left Warcraft, I would've kept going as I had done. And I may return in the future, at which point my mods will see new features. But whatever happens, my projects won't die. You have my word on that.