|View Feature Request|
|By: acapela - 08-22-09 08:36 AM|
sorry for the delay in responding.
yeah, this should be feasible. i will add this to the TODO list.
however, i must warn you: "hiding" individual nameplates, via whatever mechanism (actually calling Hide() on them, or setting their alpha (or transparency) to 0/zero, would not affect nameplate packing or tiling or clustering... the nameplates would still be there, affecting how other nameplates clustered, they would just not be visible. this could result in nameplates for units appearing quite a distance away from their associated character models on screen, and other such artifacts (which i am sure you have already noticed).
i don't know if this would affect mouse click-through behavior, either.
but anyway, flagging which nameplates would normally be showing a "tanking securely" glow and changing their alpha instead should also be possible. and adding an "aggro" setting to the Aloft "Alpha" options should also be possible.