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		<title>WoWInterface - AddOns by Jpapertowels</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Addons, Interfaces, Skins, Mods &amp; Community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
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			<url>http://cdn.wow.mmoui.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
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		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[Claw (4.1.5)]]></title>
			<link>http://www.wowinterface.com/downloads/info20125-4.1.5.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v4.1.5&lt;br /&gt;- Slight priority list adjustments related to rewriting Rake/Rip, Rake should now be rewritten less and more properly&lt;br /&gt;- Updated spell ID of Thrash for patch 5.1&lt;br /&gt;&lt;br /&gt;v4.1.4&lt;br /&gt;- Rather than create some fake multiplier, how about we calculate the average tick damage of Rip/Rake instead!&lt;br /&gt;- Added an energy based use rule to Healing Touch so that it can recommend it earlier if you're waiting on energy&lt;br /&gt;- Modifications to Claw Resources that make no difference because I commented them out (I tried to level a warlock lol)&lt;br /&gt;&lt;br /&gt;v4.1.3&lt;br /&gt;- Rather than look for Virmen's Bite before refreshing Rip for higher damage multiplier, incorporate Virmen's Bite as a 15% damage increase instead&lt;br /&gt;&lt;br /&gt;v4.1.2&lt;br /&gt;- Added function to determine damage multiplier for better accuracy on refreshing rake or rip&lt;br /&gt;&lt;br /&gt;v4.1.1&lt;br /&gt;- Fixed bug where FB was recommended with no combo points&lt;br /&gt;&lt;br /&gt;v4.1&lt;br /&gt;- Many many changes to support level 90 at 5.0.5, plus some bug fixes&lt;br /&gt;- Massive rewrite of cat section&lt;br /&gt;&lt;br /&gt;v4.0.1&lt;br /&gt;- Manual cooldown management should now be...more manual (oopsies)&lt;br /&gt;- Added front command&lt;br /&gt;- Made it so bossonly works the same as disabling cooldown frame, but only for non-bosses&lt;br /&gt;- Enabled Feral Spirit&lt;br /&gt;&lt;br /&gt;v4.0&lt;br /&gt;- Fixed bug where Rip on target was not checked for before Ferocious Bite&lt;br /&gt;- Disabled combo points when not in cat form for Claw Resources&lt;br /&gt;- Fixed GCD bar for druids above level 6 (requirement for Mangle) and above level 3 (rogue) and 24 (paladin)&lt;br /&gt;- Possible other bug fixes&lt;br /&gt;&lt;br /&gt;v4.0-alpha2&lt;br /&gt;- Fixed bug where Berserk was not detected in cat form (different spellId from bear)&lt;br /&gt;- Commented out all level 90 related code to improve performance for the meantime&lt;br /&gt;- Slightly adjusted priority list so that 5 cp FB beats Shred during Omen of Clarity&lt;br /&gt;- Removed FB at &lt;1s TTD from top of priority list (it was driving me nuts in 5 man dungeons)&lt;br /&gt;&lt;br /&gt;v4.0-alpha1&lt;br /&gt;- TOC updated to 50001&lt;br /&gt;- Rewrote a lot of the code, removed unnecessary v...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Okay guys I finally got my druid to 90, here you go! Be warned, choosing Dream of Cenarius as cat comes with some mind blowing playstyle changes.&lt;br /&gt;&lt;br /&gt;Version 4.1 is based on Druid_Feral_T14N.simc, SimulationCraft revision 14343 (Sep 22, 2012).&lt;br /&gt;&lt;br /&gt;Claw Resources has a separate command from Claw, it is /cres - not /claw!&lt;br /&gt;(commands are separate incase people want to lock or scale one but not the other, or want to run just Claw Resources or just Claw)&lt;br /&gt;&lt;br /&gt;Claw is an addon for cat and bear druids that simplifies gameplay and maximizes DPS by doing all the decision making for you.&lt;br /&gt;Unlike most other addons, Claw uses an advanced priority list developed by the people over at the SimulationCraft project and improved by myself for ease of use in actual gameplay.&lt;br /&gt;It will calculate what ability would give you the highest DPS (and TPS) during the current combat situation.&lt;br /&gt;The addon is comprised of three icons, left to right they are:&lt;br /&gt;The Previously Used Ability icon - Displays the last correct ability you used (to show you that you actually used it before the icon changed, can be disabled)&lt;br /&gt;The Best Choice Ability icon - Displays the best ability to use for maximum DPS during the current combat situation&lt;br /&gt;The Cooldown Ability icon - Displays when you should use an ability that is off the global cooldown or has a long cooldown (can be disabled)&lt;br /&gt;Other features of Claw includes:&lt;br /&gt;Glowing Ability Buttons - Your ability buttons glow when they become the best choice ability&lt;br /&gt;Know When You Miss - A red border will appear on the previously used icon when your attack misses or gets parried or dodged&lt;br /&gt;Moveable, Lockable, and Scalable - Each icon can separately be moved to wherever you like on the screen, then locked or scaled to any size&lt;br /&gt;Resource Bars AddOn - No depende...</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Druid</category>
			<guid>http://www.wowinterface.com/downloads/info20125-4.1.5.html</guid>
			
			<pubDate>Wed, 28 Nov 2012 06:06:18 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Assassin (2.0.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info21212-2.0.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v2.0.1&lt;br /&gt;- Fixed check for combo points before saying you should Slice And Dice&lt;br /&gt;- Fixed a small issue in Claw Resources for displaying Anticipation&lt;br /&gt;&lt;br /&gt;v2.0&lt;br /&gt;- Combat priority list complete (and extremely optimized, I spent a night in Simulationcraft and gained at least 6000 dps over the current profiles!)&lt;br /&gt;- Added Anticipation support&lt;br /&gt;- Also included Anticipation support in Claw Resources, past 5 CP your combo points will start turning blue! It's like star power mode! (I should totally ninja the GH3 starpower effect wav for it, licenses, licenses...)&lt;br /&gt;- A few minor adjustments to other specs&lt;br /&gt;&lt;br /&gt;v2.0alpha2&lt;br /&gt;- Made manual cooldown management more manual (oopsies)&lt;br /&gt;- Probably fixed a bug while I was asleep or something&lt;br /&gt;&lt;br /&gt;v2.0alpha1&lt;br /&gt;- Updated for 5.0.4/5&lt;br /&gt;- New rotations&lt;br /&gt;- Combat is sort of not there, because you see...I don't have the gold to respec to such an inferior specialization. Yup.&lt;br /&gt;- Blizzard's spell flash is now disabled when the addon loads in order to prevent its trickery!&lt;br /&gt;- This is an alpha...erm, release - yeah, it's pretty stable. I just say it's alpha because I was too lazy to add combat priorities.&lt;br /&gt;&lt;br /&gt;v1.0.2&lt;br /&gt;- Initial release&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Assassin now has full support for all specializations in 5.0.5. Try out combat, it's really fun!&lt;br /&gt;&lt;br /&gt;Claw Resources has a separate command from Assassin, it is /cres - not /assassin!&lt;br /&gt;(commands are separate incase people want to lock or scale one but not the other, or want to run just Claw Resources or just Assassin)&lt;br /&gt;&lt;br /&gt;Assassin is an addon for rogues of all specializations that simplifies gameplay and maximizes DPS by doing all the decision making for you.&lt;br /&gt;Unlike most other addons, Assassin uses an advanced priority list developed by the people over at the SimulationCraft project and improved by myself for ease of use in actual gameplay.&lt;br /&gt;It will calculate which ability would give you the highest DPS during the current combat situation.&lt;br /&gt;The addon is comprised of three icons, left to right they are:&lt;br /&gt;The Previously Used Ability icon - Displays the last correct ability you used (to show you that you actually used it before the icon changed, can be disabled)&lt;br /&gt;The Best Choice Ability icon - Displays the best ability to use for maximum DPS during the current combat situation&lt;br /&gt;The Cooldown Ability icon - Displays when you should use an ability that is off the global cooldown or has a long cooldown (can be disabled)&lt;br /&gt;Other features of Assassin includes:&lt;br /&gt;Glowing Ability Buttons - Your ability buttons glow when they become the best choice ability or a cooldown you should use&lt;br /&gt;Know When You Miss - A red border will appear on the previously used icon when your attack misses or gets dodged/parried&lt;br /&gt;Moveable, Lockable, and Scalable - Each icon can separately be moved to wherever you like on the screen, then locked or scaled to any size&lt;br /&gt;Resource Bars AddOn - No dependencies! Must be enabled within the AddOns menu on the character selection screen&lt;br /&gt;Slash com...</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Rogue</category>
			<guid>http://www.wowinterface.com/downloads/info21212-2.0.1.html</guid>
			
			<pubDate>Sat, 29 Sep 2012 07:21:13 +0000</pubDate>
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			<title><![CDATA[Proc And Flash (4.0.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info17048-4.0.2.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v4.0.2&lt;br /&gt;- Probably removed a bunch of procs, oops, sorry guys&lt;br /&gt;- New, more efficient and easier to understand code&lt;br /&gt;- Now compatible with patch 4.3.4&lt;br /&gt;- Includes the legendary dagger proc for rogues&lt;br /&gt;&lt;br /&gt;v3.2&lt;br /&gt;- Added warrior Victory Rush ability&lt;br /&gt;- Renamed all those args so that it's easier to understand and update my code&lt;br /&gt;- Support for patch 4.2!&lt;br /&gt;&lt;br /&gt;v3.1&lt;br /&gt;- Re-voiced all of the procs out of boredom and the fact I'm like a year old, sadly I still sound like a kid - oh well!&lt;br /&gt;- Added Master Marksman talent for hunters&lt;br /&gt;- Fixed the issue of not working due to arg placement (I really need to give them names sometime...)&lt;br /&gt;&lt;br /&gt;v3.0beta&lt;br /&gt;- Re-added the 0 stack check in a better way (count == 0 and 1 or count, are you guys getting this?)&lt;br /&gt;- Added the rest of the classes in, aside from rogue which I can't find any useful-to-know procs within&lt;br /&gt;&lt;br /&gt;v3.0alpha2&lt;br /&gt;- Added a couple of classes support... Hunters, mages, paladins... &lt;br /&gt;&lt;br /&gt;v3.0alpha&lt;br /&gt;- Back to alpha...or is this the first alpha I've had? Oh well...&lt;br /&gt;- Added support for procs that aren't buffs! What a miracle!&lt;br /&gt;- Cataclysm support, yeah, I finally got off my butt and did something&lt;br /&gt;- Re-coded a lot of the addon to be more efficient&lt;br /&gt;- Removed enchant and trinket procs section, it was never useful anyway&lt;br /&gt;- Only Death Knight and Shaman procs are available now&lt;br /&gt;- Added death knight Dark Transformation talent&lt;br /&gt;- Added death knight Sudden Doom talent&lt;br /&gt;- Added shaman Lava Surge talent&lt;br /&gt;- Added shaman Fulmination talent&lt;br /&gt;&lt;br /&gt;v2.4.1&lt;br /&gt;- Fixed class localization issue thanks to rza on wowinterface&lt;br /&gt;- Attempted to fix shaman talent Maelstrom Weapon (for the 3rd time...it's more of a revert)&lt;br /&gt;&lt;br /&gt;v2.4&lt;br /&gt;- Bit of a performance upgrade (removed for loops so it doesn't loop through all classes for proc checks)&lt;br /&gt;- Slightly less memory usage&lt;br /&gt;- Added one big long line&lt;br /&gt;&lt;br /&gt;v2.3.6&lt;br /&gt;- Added warrior T10 DPS 4P bonus (Bloodsurge X2, Sudden Death X2)&lt;br /&gt;- Added paladin Infusion of Light talent&lt;br /&gt;- Added mage Impact talent&lt;br /&gt;- Fixed mage Fingers of Frost t...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;NOTE: This is (still) a beta version, not all (useful to know) procs may be implemented. If you find a proc that you really want implemented, please comment about it on this page, I check there very often. (just kidding, I actually don't, you're probably better off finding me in-game)&lt;br /&gt;&lt;br /&gt;Proc And Flash flashes the screen with a color, displays large outlined white text, and plays a voice sound related to the proc you obtain.&lt;br /&gt;&lt;br /&gt;The voice sounds, eh? They're all me. Yes, me. Feel free to record your own voice or edit mine to make it sound less kiddish or include some effects relevant to the spell proc. Oh, and it'd be cool if you could upload a zipped folder of your customized proc sounds.&lt;br /&gt;&lt;br /&gt;Don't like my voice? No problem, use the /paf sfx toggle to turn a sound effect on instead, then use /paf voice off to turn my voice off.&lt;br /&gt;&lt;br /&gt;Don't like the color of a certain proc? Want to add your own proc? I tried my best to match decent colors to procs, however, if it's really bugging you then you may:&lt;br /&gt;&lt;br /&gt;Open up Proc And Flash.lua (in the addon's root folder)&lt;br /&gt;A bit down in the file you will find an array called PAF_Colors&lt;br /&gt;You can add your own colors using the format colorName = {R(0-255), G(0-255), B(0-255)}&lt;br /&gt;Scroll down a bit after you've had fun in that section and find if playerClass == &quot;DEATHKNIGHT&quot; then&lt;br /&gt;Find the appropriate section of this large lump of class check if statements to insert your proc &lt;br /&gt;If the proc is in the form of a buff, insert it into your class's section in the format Proc.add(spellId, &quot;colorNameFromStep3&quot;, &quot;displayNameOfProc&quot;, &quot;commandAsWellAsNameOfMP3&quot;, &quot;TEXT POPUP ON PROC&quot;, countToTriggerAt)&lt;br /&gt;If the proc is not in the form of a buff, you're probably screwed because I removed the reacts section&lt;br /&gt;Save file then open WoW or /console reloadui&lt;br /&gt;&lt;br /&gt;Note: spellId can be found on wowhead.com, countToTriggerAt is the amount of stacks of the buff...</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Combat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info17048-4.0.2.html</guid>
			
			<pubDate>Sat, 30 Jun 2012 21:19:43 +0000</pubDate>
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			<title><![CDATA[Zombie (2.1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info20359-2.1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v2.1.1&lt;br /&gt;- Increased visibility of global cooldown bar in Zombie Resources&lt;br /&gt;- Optimized usage of Blood Tap for Frost&lt;br /&gt;- Added option to disable Blood Tap incase you want to manage that yourself&lt;br /&gt;- Fixed issue where previously used ability did not update if your frequency was too often&lt;br /&gt;&lt;br /&gt;v2.1&lt;br /&gt;- Now uses textures instead of backdrops (I don't have to create needless arrays on every update now!)&lt;br /&gt;- Sexier border implemented on ability icons&lt;br /&gt;- Minor code changes for performance&lt;br /&gt;&lt;br /&gt;v2.0.2&lt;br /&gt;- Fixed issue where another player's Horn of Winter made it think you didn't have Horn of Winter&lt;br /&gt;- Attempted to fix issue where Zombie sometimes disappears by recoding the &quot;when to show&quot; system, let me know if it works people!&lt;br /&gt;- Army of the Dead now defaults to off&lt;br /&gt;- Targets who are 2 levels or more above you while you are not in a raid group are now classified as bosses (Dungeon bosses are now bosses)&lt;br /&gt;&lt;br /&gt;v2.0.1&lt;br /&gt;- Now fully compatible with Bartender4 and Dominos! Yay... and now I'm using Dominos (you guys lured me in)&lt;br /&gt;- Fixed issue where scrolling through action bars did not update glow effect&lt;br /&gt;&lt;br /&gt;v2.0&lt;br /&gt;- Recoded most of the entire addon, which means memory usage just went from 20 MB on the average boss fight to 120 KB max (what is this 0.6% of what it used to use?)&lt;br /&gt;- Fixed many more very annoying bugs&lt;br /&gt;- Now stops recommending Unholy Presence when you are in Frost Presence (in cases of AoE mostly, I don't know who would want it for single target...)&lt;br /&gt;- Major version update because I really can't find any more bugs and so many abilities were fixed&lt;br /&gt;&lt;br /&gt;v1.2&lt;br /&gt;- Recoded most of the AoE detection system, it should now work flawlessly - I really should test more before I upload ;)&lt;br /&gt;- Fixed a couple next ability bugs&lt;br /&gt;- Added a reset to defaults command&lt;br /&gt;- New method of detecting missing saved variables and new installation detection to prevent errors&lt;br /&gt;&lt;br /&gt;v1.1.4&lt;br /&gt;- Fixed usage of tContains so that aoe targets list doesn't add multiple of...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Zombie is now fully compatible with Bartender4 and Dominos as of version 2.0.1!&lt;br /&gt;&lt;br /&gt;Zombie Resources has a separate command from Zombie, it is /zres - not /zombie!&lt;br /&gt;(commands are separate incase people want to lock or scale one but not the other, or want to run just Zombie Resources or just Zombie)&lt;br /&gt;&lt;br /&gt;Zombie is an addon for death knights that simplifies gameplay and maximizes DPS by doing all the decision making for you.&lt;br /&gt;It will calculate what ability would give you the highest DPS during the current combat situation, as well as guess the ability that should usually be used next.&lt;br /&gt;The addon is comprised of three icons, left to right they are:&lt;br /&gt;The Previously Used Ability icon - Displays the last correct ability you casted (to show you that you actually casted it before the icon changed)&lt;br /&gt;The Best Choice Ability icon - Displays the best ability to cast for maximum DPS during the current combat situation&lt;br /&gt;The Next Up Ability icon - Displays the most likely ability to become the best choice ability after you use an ability&lt;br /&gt;Other features of Zombie includes:&lt;br /&gt;Glowing Ability Buttons - Your ability buttons glow when they become the best choice ability&lt;br /&gt;Automatic AoE Mode - When you cast an AoE ability, Zombie will automatically switch to an AoE priority list if the spell hits a certain amount of targets (3 is the default), then it will switch back to single target if a certain amount of targets aren't being hit or you use a single target priority list only ability!&lt;br /&gt;Know When You Miss - A red border will appear on the previously used icon when your attack misses or gets parried or dodged&lt;br /&gt;Moveable, Lockable, and Scalable - Each icon can separately be moved to wherever you like on the screen, then locked or scaled to any size&lt;br /&gt;Resource Bars AddOn - No de...</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Death Knight</category>
			<guid>http://www.wowinterface.com/downloads/info20359-2.1.1.html</guid>
			
			<pubDate>Sat, 15 Oct 2011 20:26:41 +0000</pubDate>
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			<title><![CDATA[FakeMyGearScore (1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info18332-1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v1.1&lt;br /&gt;- Updated to not send to raid and reduce spam to stop Mirrikat from complaining (didn't work in first place)&lt;br /&gt;- Made front page news on gearscore addon site&lt;br /&gt;&lt;br /&gt;v1.0b2&lt;br /&gt;- Fixed generate while guildless (nil error)&lt;br /&gt;- ^ that also fixes logging in while in a party because apparently you're guildless for a second, lol&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This addon does not work anymore, sorry guys! GearScore no longer shares information through addon channels.&lt;br /&gt;&lt;br /&gt;FakeMyGearScore is a small-ish addon that will allow you to set a custom gearscore and average item level for yourself. The addon will sync with other gearscore users in your guild and tell them that you have &lt;selected gearscore, 1337 by default&gt; and &lt;selected average item level, 101 by default&gt; while naked. Yep, naked. Amazing, right?&lt;br /&gt;&lt;br /&gt;It will sync when you login to your guild.&lt;br /&gt;&lt;br /&gt;The only gearscore affected is your own, it is advised you run this addon without the gearscore addon so that they don't fight over what your gearscore is, lol.&lt;br /&gt;&lt;br /&gt;Type /fmgs for a list of commands.&lt;br /&gt;&lt;br /&gt;If you don't like this addon because of what it does, then just think about all the people who don't like the gearscore addon because of what it does. This is basically just to give people a little bit of choice about if they want to be gearscored or not. :) I'd call it a privacy addon, while being fun at the same time. It's best not to fight in the comments page though, they'll probably just get deleted.</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Mini Games, ROFL</category>
			<guid>http://www.wowinterface.com/downloads/info18332-1.1.html</guid>
			
			<pubDate>Wed, 20 Oct 2010 01:10:21 +0000</pubDate>
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			<title><![CDATA[Proc Dat Mage, Baby (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info17034-1.0.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;KNOCKOUT.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;ADDON DISCONTINUED&lt;br /&gt;&lt;br /&gt;Please check out Proc And Flash instead! It does the same, with more configurable features and love.</description>
			<author>Jpapertowels</author>
			<category domain="http://www.wowinterface.com">Mage</category>
			<guid>http://www.wowinterface.com/downloads/info17034-1.0.html</guid>
			
			<pubDate>Fri, 02 Jul 2010 05:13:40 +0000</pubDate>
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