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		<title>WoWInterface - AddOns by Monolit</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Addons, Interfaces, Skins, Mods &amp; Community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://cdn.wow.mmoui.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[Mono UI (12.0.4)]]></title>
			<link>http://www.wowinterface.com/downloads/info18071-12.0.4.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;====== v. 12.0 rev 4 ======&lt;br /&gt;m_UI: fixed lock_default_position var in NugRunning skin&lt;br /&gt;m_UI: raid buff module updated, removed deprecated spellids&lt;br /&gt;oUF_mono: added raid debuffs for Empress Shek'zeer&lt;br /&gt;MonoUI: .toc update for 5.2&lt;br /&gt;&lt;br /&gt;====== v. 12.0 rev 3 ======&lt;br /&gt;oUF_mono: fixed events list for mono:hp tag to properly indicate when unit is dead or offline&lt;br /&gt;m_UI: little update for tooltip module&lt;br /&gt;m_UI: skada skin was updated and disabled by default as it still needs some testing to be done&lt;br /&gt;m_CombatText: added restorative mists to aoe list (resto shamans)&lt;br /&gt;&lt;br /&gt;====== v. 12.0 rev 2 ======&lt;br /&gt;m_UI: implemented a fix for cooldown_count module so it updates properly on cooldown reset&lt;br /&gt;m_UI: reworked /model command, now it allows to get the model directly from Dungeon Journal with /model dj&lt;br /&gt;&lt;br /&gt;====== v. 12.0 rev 1 ======&lt;br /&gt;-- I lost the entire change log due to misstimed Git commit during GitHub maintenance and it did overwrite the original file, GG.&lt;br /&gt;-- The list of v.12 changes was huge, so I am not going to spend my time restoring it, however I will breifly list the important changes here.&lt;br /&gt;MonoUI: m_Chat, m_Minimap, m_Buffs, m_Chat, m_Panels, alTooltip, tullaCC: removed (merged within m_Tweaks)&lt;br /&gt;MonoUI: all cfg.lua files were updated&lt;br /&gt;oUF: removed (now part of oUF_mono)&lt;br /&gt;!mCFG: implemented add-on that provides user the ability to keep his cfg.lua files in 1 place for easier updates, just drop your cfg.lua in the respective folder and you are good&lt;br /&gt;m_Tweaks: restructured and renamed to m_UI, added allot of new modules and functionality, just too many to list (again), make sure to go through cfg.lua file and check the latest additions&lt;br /&gt;&lt;br /&gt;====== v. 11.2 rev 3 ======&lt;br /&gt;5.1 fixes + few changes, more info with the next update&lt;br /&gt;&lt;br /&gt;====== v. 11.2 rev 2 ======&lt;br /&gt;alTooltip: tooltip style for caged battle pets&lt;br /&gt;alTooltip: set default border color to black&lt;br /&gt;oUF_mono: altPowerBar applied to pet unit to prevent it disappearing when in vehicle&lt;br /&gt;oUF_mono: repositioned player's altPowerBar&lt;br /&gt;oUF_mo...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;http://i.imgur.com/D1RnG.png&lt;br /&gt;&lt;br /&gt;If you update to MonoUI 12.0 (+) from previous versions, you have to perform full reinstall of this UI. &lt;br /&gt;Make sure to check CHANGE LOG as there's been allot of changes made including .cfg files structures.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080. &lt;br /&gt;So unless your resolution is lower than 1280*XXX you should need no changes to use this interface&lt;br /&gt;Most add-ons are configured through editing lua files and do not have any GUI.&lt;br /&gt;If you don't want to learn HOW TO modify those files - don't use this UI.&lt;br /&gt;Also please keep in mind that I develop this interface to fit MY needs, thus &lt;br /&gt;if you want some specific functionality implemented - you got to explain why that particular feature is so important.&lt;br /&gt;&lt;br /&gt;Short Information:&lt;br /&gt;specially for TL/DR people&lt;br /&gt;&lt;br /&gt; What it is:&lt;br /&gt;&lt;br /&gt;Easy to set-up,&lt;br /&gt;Lightweight &amp; CPU-friendly,&lt;br /&gt;Minimalistic Interface with support for multiple resolutions.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; What it's NOT:&lt;br /&gt;easy to configure (all configuration options are located in .lua files);&lt;br /&gt;SUPER-OMFGWTFBBQ-lightweight (because sometimes usability &gt; memory usage);&lt;br /&gt;single add-on UI (I like to keep it sort of modular).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Installation:&lt;br /&gt;1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.&lt;br /&gt;&lt;br /&gt;2) Unpack this archive into your WOW folder&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Fine-tunning...</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">Suites</category>
			<guid>http://www.wowinterface.com/downloads/info18071-12.0.4.html</guid>
			
			<pubDate>Wed, 06 Mar 2013 13:55:43 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[oUF_mono (5.0.5)]]></title>
			<link>http://www.wowinterface.com/downloads/info17763-5.0.5.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;====== v. 5.0.5 ======&lt;br /&gt;oUF_mono: player &amp; target unitframes repositioned&lt;br /&gt;oUF_mono: added missing indicators for monks&lt;br /&gt;oUF_mono: fixed tags counter tags for POM, ES, etc.&lt;br /&gt;oUF_mono: fixed error with abbrev function of totembar module&lt;br /&gt;oUF_mono: removed abbreviations from totem bar&lt;br /&gt;oUF_mono: reworked class specific powers to fit new ClassIcons design in oUF&lt;br /&gt;oUF_mono: added option to undock AltPowerBar from the player frame (cfg.UnDockAltPowerBar) and set custom position for it (cfg.AltPoiwerBarPosition)&lt;br /&gt;oUF_mono: altPowerBar applied to pet unit to prevent it disappearing when in vehicle&lt;br /&gt;oUF_mono: repositioned player's altPowerBar&lt;br /&gt;oUF_mono: added monks to dispell table&lt;br /&gt;oUF_mono: added various raid tags and indicators for monks (healing)&lt;br /&gt;oUF_mono: added multiple indicators for various classes, also fixed old indicators appearence&lt;br /&gt;&lt;br /&gt;====== v. 5.0.4 ======&lt;br /&gt;oUF_mono: fixed tag error occuring when some tracked buffs return 0 as its' stack number&lt;br /&gt;oUF_mono: added different coloring for player's own prayer of mending or earth shield&lt;br /&gt;&lt;br /&gt;====== v. 5.0.3 ======&lt;br /&gt;oUF_mono: altpowerbar position replaced to the bottom of HP frame, still WIP to find a better position&lt;br /&gt;oUF_mono: added option to move class-specific power bar (check cfg.lua)&lt;br /&gt;oUF_mono: fixed aura timers not showing @ debuff icons when debuff source is not player&lt;br /&gt;oUF_mono: implemented new reworked totembar plugin&lt;br /&gt;oUF_mono: layout adjusted to reflect totembar changes&lt;br /&gt;oUF_mono: implemented timers for totembar&lt;br /&gt;oUF_mono: raid debuffs updates&lt;br /&gt;oUF_mono: new Shadow orbs implementation&lt;br /&gt;oUF_mono: implemented warlock, monks, shadow priest and paladin specific power bars&lt;br /&gt;oUF_mono: modified DK runes to fit new style of class specific powers&lt;br /&gt;oUF_mono: reworked eclipse bar for druids&lt;br /&gt;oUF_mono: altPowerBar moved to the bottom of the frame, will need to figure out a better positioning for this thing&lt;br /&gt;oUF_mono: added full list of known raid debuffs to the raid_debuffs.lua, some of them may be useless - it's up for y...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;oUF_mono&lt;br /&gt;&lt;br /&gt;About:&lt;br /&gt;oUF_mono is a layout for oUF 1.5.* by haste. &lt;br /&gt;It was designed for my personal needs as hybrid class, so it should be comfy for either damage dealers, healers or even tanks. &lt;br /&gt;&lt;br /&gt;This layout was made using zork's structure template from oUF_Simple and the raid module was inspired by Freebaser's oUF_Freebgrid.&lt;br /&gt;&lt;br /&gt;This layout contains some basic configuration options via editing cfg.lua. However if you want to modify this layout beyond those settings you're going to need some lua knowledge and you got to read through oUF documentation. You may also find some answers and help in the oUF sub-forum on this website. Keep in mind that I will not modify this layout for you. &lt;br /&gt;&lt;br /&gt;Supported Unit Frames:&lt;br /&gt;&lt;br /&gt;Player&lt;br /&gt;Target&lt;br /&gt;Pet&lt;br /&gt;Target of Target&lt;br /&gt;Focus&lt;br /&gt;Focus Target&lt;br /&gt;Party&lt;br /&gt;Party Pets&lt;br /&gt;Arena&lt;br /&gt;Arena Targets&lt;br /&gt;Boss&lt;br /&gt;Raid 25/40&lt;br /&gt;Main Tanks&lt;br /&gt;MT Targets&lt;br /&gt;&lt;br /&gt;Key Features:&lt;br /&gt;&lt;br /&gt;Some easy to modify configuration settings (cfg.lua);&lt;br /&gt;Range check;&lt;br /&gt;Vehicle support;&lt;br /&gt;Smooth bar updates;&lt;br /&gt;Smart HP display;&lt;br /&gt;Combo Points;&lt;br /&gt;Current target indicator (&quot;&gt;&quot;) for arena and party frames;&lt;br /&gt;Custom aura timers;&lt;br /&gt;Extensive unit classification information;&lt;br /&gt;LFD icons for party frames;&lt;br /&gt;Rune bar support for Death Knights;&lt;br /&gt;Eclipse bar for Druids;&lt;br /&gt;oUF_boring_TotemBar support;&lt;br /&gt;[*...</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">oUF: Layouts</category>
			<guid>http://www.wowinterface.com/downloads/info17763-5.0.5.html</guid>
			
			<pubDate>Wed, 17 Oct 2012 22:56:33 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[m_Map (3.6)]]></title>
			<link>http://www.wowinterface.com/downloads/info17364-3.6.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;======= v. 3.6 =======&lt;br /&gt;m_Map: .toc update&lt;br /&gt;&lt;br /&gt;======= v. 3.5 =======&lt;br /&gt;m_Map: .toc update&lt;br /&gt;m_Map: fixed WorldMap options dropdown position&lt;br /&gt;m_Map: removed advancedMap cVar, so it now properly funcitons @ 4.3 /PTR&lt;br /&gt;&lt;br /&gt;======= v. 3.4 =======&lt;br /&gt;m_Map: .toc update for 4.1&lt;br /&gt;&lt;br /&gt;======= v. 3.3 =======&lt;br /&gt;m_Map: some structural changes, general code clean up&lt;br /&gt;m_Map: fixed coordinates 'jumpy' (flickering) behaviour when large world map is opened&lt;br /&gt;m_Map: adjusted positions for number of elements including levelUP/DOWN buttons, WorldMapTitle frame and button, etc.&lt;br /&gt;m_Map: applied a small hack to prevent World Map frame problems when map_scale = 1&lt;br /&gt;&lt;br /&gt;======= v. 3.2 =======&lt;br /&gt;m_Map: adjusted text pattern and position for coordinates text&lt;br /&gt;&lt;br /&gt;======= v. 3.1 =======&lt;br /&gt;m_Map: fixed &quot;Show dig sites&quot; button scale and positioning&lt;br /&gt;m_Map: option to adjust default group members icons size&lt;br /&gt;&lt;br /&gt;===== v.2.7.1 =====&lt;br /&gt;m_Map: major code revamp&lt;br /&gt;m_Map: enabled quest blobs on the MiniWorldMap&lt;br /&gt;m_Map: and now they actually work and give no errors!&lt;br /&gt;&lt;br /&gt;===== v.2.6.1 =====&lt;br /&gt;m_Map: option to disable group icons &lt;br /&gt;&lt;br /&gt;===== v.2.6 =====&lt;br /&gt;m_Map: fixed stack overflow error&lt;br /&gt;m_Map: locals...well... you know that variable scoping thing...&lt;br /&gt;m_Map: WorldMapUnit_Update function fix in attempt to diminish fps lag when toggling map on and off&lt;br /&gt;&lt;br /&gt;===== v.2.5 =====&lt;br /&gt;m_Map: new background and border texture&lt;br /&gt;m_Map: close and sizeup buttons repositioned to the topright corner of the whole frame&lt;br /&gt;m_Map: levelup/down and zone level dropdown buttons now also inerit map's opacity&lt;br /&gt;m_Map: few adjustments to buttons' FrameLevel&lt;br /&gt;&lt;br /&gt;===== v.2.4 =====&lt;br /&gt;m_Map: fixed miniWorldMap border to inherit map's opacity &lt;br /&gt;m_Map: tiny frame and text position adjustments&lt;br /&gt;&lt;br /&gt;===== v.2.3 =====&lt;br /&gt;m_Map: fixed coordinates OnUpdate script so it doesn't draw any CPU usage when map is hidden&lt;br /&gt;m_Map: coordinates code reworked, general code clean up&lt;br /&gt;m_Map: *.toc update, removed coloring of initial letters so it doesn't screw up alphabetical order&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;m_Map or monoMap&lt;br /&gt;&lt;br /&gt;About&lt;br /&gt;&lt;br /&gt;Originally inspired by Nevcairiel's Mapster and p3lim's pMap, m_Map is a lightweight add-on with few world map modifications. &lt;br /&gt;The goal was to apply all the important features to the WorldMap frame without drastically changing it.&lt;br /&gt;m_Map consumes about 10kb and no CPU cycles when map is not visible.&lt;br /&gt;This add-on was created for people who just want to have clean WorldMap with a little bit of extra functionality. &lt;br /&gt;It's not tested with gatherer and questhelper-like add-ons, but I suppose it should work just fine.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Key features&lt;br /&gt;&lt;br /&gt;new miniWorldMap style;&lt;br /&gt;minimize WorldMap when player enters combat;&lt;br /&gt;display player and cursor coordinates;&lt;br /&gt;remove the black background behind the big map;&lt;br /&gt;enable keyboard while big map is opened;&lt;br /&gt;no GUI;&lt;br /&gt;ability to set custom scale and position for miniWorldMap (via editing m_Map.lua);&lt;br /&gt;custom size for group markers.&lt;br /&gt;</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">Map, Coords, Compasses</category>
			<guid>http://www.wowinterface.com/downloads/info17364-3.6.html</guid>
			
			<pubDate>Tue, 04 Sep 2012 18:15:41 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[m_ActionBars (5.0.3)]]></title>
			<link>http://www.wowinterface.com/downloads/info17945-5.0.3.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;====== v. 5.0 rev 3 ======&lt;br /&gt;m_ActionBars: added  macro conditions to the OverrideBar frame (to fix some bars issues in DMF quests)&lt;br /&gt;m_ActionBars: removed holy power coloring for Templar's Verdict in RangeCheck module (tullaRange update)&lt;br /&gt;m_ActionBars: adjusted visibility conditions for raid mark bar&lt;br /&gt;m_ActionBars: fixed new action bars texture names (to hide)&lt;br /&gt;m_ActionBars: added possess bar (swaps with stance bar)&lt;br /&gt;m_ActionBars: added styling for possess bar&lt;br /&gt;m_ActionBars: reworked how the main bar works&lt;br /&gt;m_ActionBars: propperly implemented OverrideBar&lt;br /&gt;m_ActionBars: fixed taint issues with extra action bar (bar6)&lt;br /&gt;m_ActionBars: updated raid / world mark bars spawning logic&lt;br /&gt;m_ActionBars: code refactoring cfg.lua MUST BE UPDATED&lt;br /&gt;m_ActionBars: removed depricated frames, updated styling function, fixed hooks&lt;br /&gt;m_ActionBars: updated RaidMark with new group status requests&lt;br /&gt;m_ActionBars: fixed extra action bar not updating on page swap, locking it to page 1&lt;br /&gt;m_ActionBars: bye bye totembar, you sure wasted allot of my time&lt;br /&gt;m_ActionBars: removed totembar styling functions and config vars&lt;br /&gt;m_ActionBars: removed raid button from micro menu (replaced with companion and mounts button)&lt;br /&gt;m_ActionBars: removed updater script to keep micro menu after swapping a spec&lt;br /&gt;m_ActionBars: reworked art removing function&lt;br /&gt;m_ActionBars: enabled stance bar &amp; updated stance bar styling&lt;br /&gt;m_ActionBars: Broker_Equipment updated to reflect API changes&lt;br /&gt;m_ActionBars: new petbar varriable in cfg file - scale&lt;br /&gt;m_ActionBars: simplified mAB.ShowInCombat function using RegisterStateDriver&lt;br /&gt;m_ActionBars: added petbar holder state conditions so it's no longer clickable when invisible&lt;br /&gt;m_ActionBars: fixed taint on manual page swap when in combat&lt;br /&gt;m_ActionBars: updated cfg.lua, changed var names, but old versions should be fully compatible&lt;br /&gt;&lt;br /&gt;====== v. 4.2 rev 2 ======&lt;br /&gt;m_ActionBars: reworked button styler module, now compatible with 4.3&lt;br /&gt;m_ActionBars: removed old cooldown scaling...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;m_ActionBars or monoActionBars&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;IMPORTANT: if you update to version 4.x from 3.x and older, you must update cfg.lua because it was redesigned.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About&lt;br /&gt;&lt;br /&gt;Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler. &lt;br /&gt;m_ActionBars is a very flexible lightweight add-on that handles your action bars.&lt;br /&gt;This add-on is making use of default blizzard's action bars&lt;br /&gt;This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Key features&lt;br /&gt;&lt;br /&gt;no GUI;&lt;br /&gt;allows user to use up to 6 action bars (5 default + 1 extra action bar);&lt;br /&gt;removes all the default action bars textures;&lt;br /&gt;supports vehicle, totem, pet, stance and shapeshift bars;&lt;br /&gt;built in totem timers functionality and ability to remove totems by right-clicking them;&lt;br /&gt;custom exit vehicle button position;&lt;br /&gt;styles action buttons' borders;&lt;br /&gt;out of range/mana coloring;&lt;br /&gt;allows player to choose the orientation and amount of rows for each bar;&lt;br /&gt;grants the ability to set custom position, size and spacing between the buttons;&lt;br /&gt;allows user to set number of visible buttons for each bar;&lt;br /&gt;the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.&lt;br /&gt;key-bindings shortcuts;&lt;br /&gt;built in HoverBind functionality (/kb to enter bindings mode) that also works directly from spell book and macros menu;&lt;br /&gt;supports MicroMenu bar;&lt;br /&gt;option to show bars only in combat;&lt;br /&gt;2 special bars for raid marks and world marker flares;&lt;br /&gt;option to control bars' opacity;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;[B...</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info17945-5.0.3.html</guid>
			
			<pubDate>Tue, 04 Sep 2012 18:08:55 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[m_ActionBars (MoP) (5.0.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info21328-5.0.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;====== v. 5.0 rev 1 ======&lt;br /&gt;m_ActionBars: removed depricated frames, updated styling function, fixed hooks&lt;br /&gt;m_ActionBars: updated RaidMark with new group status requests&lt;br /&gt;m_ActionBars: fixed extra action bar not updating on page swap, locking it to page 1&lt;br /&gt;m_ActionBars: bye bye totembar, you sure wasted allot of my time&lt;br /&gt;m_ActionBars: removed totembar styling functions and config vars&lt;br /&gt;m_ActionBars: removed raid button from micro menu (replaced with companion and mounts button)&lt;br /&gt;m_ActionBars: removed updater script to keep micro menu after swapping a spec&lt;br /&gt;m_ActionBars: reworked art removing function&lt;br /&gt;m_ActionBars: enabled stance bar &amp; updated stance bar styling&lt;br /&gt;m_ActionBars: Broker_Equipment updated to reflect API changes&lt;br /&gt;m_ActionBars: new petbar varriable in cfg file - scale&lt;br /&gt;m_ActionBars: simplified mAB.ShowInCombat function using RegisterStateDriver&lt;br /&gt;m_ActionBars: added petbar holder state conditions so it's no longer clickable when invisible&lt;br /&gt;m_ActionBars: fixed taint on manual page swap when in combat&lt;br /&gt;m_Tweaks: cfg.ThreatBar will function as intended now&lt;br /&gt;m_ActionBars: added possess bar (swaps with stance bar)&lt;br /&gt;m_ActionBars: added styling for possess bar&lt;br /&gt;m_ActionBars: reworked how the main bar works&lt;br /&gt;m_ActionBars: propperly implemented OverrideBar&lt;br /&gt;m_ActionBars: fixed taint issues with extra action bar (bar6)&lt;br /&gt;m_ActionBars: updated raid / world mark bars spawning logic&lt;br /&gt;m_ActionBars: code refactoring cfg.lua MUST BE UPDATED&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;m_ActionBars or monoActionBars&lt;br /&gt;&lt;br /&gt;THIS VERSION OF m_ActionBars IS FOR MISTS OF PANDARIA BETA SERVERS AND WILL NOT WORK ON LIVE REALMS&lt;br /&gt;Check list of known issues and changes in CHANGE LOG tab.&lt;br /&gt;&lt;br /&gt;IMPORTANT: if you update to version 5.x from 4.x and older, you must update cfg.lua because it was redesigned.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About&lt;br /&gt;&lt;br /&gt;Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler. &lt;br /&gt;m_ActionBars is a very flexible lightweight add-on that handles your action bars.&lt;br /&gt;This add-on is making use of default blizzard's action bars&lt;br /&gt;This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Key features&lt;br /&gt;&lt;br /&gt;no GUI;&lt;br /&gt;allows user to use up to 6 action bars (5 default + 1 extra action bar);&lt;br /&gt;removes all the default action bars textures;&lt;br /&gt;supports vehicle, totem, pet, stance and shapeshift bars;&lt;br /&gt;built in totem timers functionality and ability to remove totems by right-clicking them;&lt;br /&gt;custom exit vehicle button position;&lt;br /&gt;styles action buttons' borders;&lt;br /&gt;out of range/mana coloring;&lt;br /&gt;allows player to choose the orientation and amount of rows for each bar;&lt;br /&gt;grants the ability to set custom position, size and spacing between the buttons;&lt;br /&gt;allows user to set number of visible buttons for each bar;&lt;br /&gt;the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.&lt;br /&gt;key-bindings shortcu...</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">Mists of Pandaria Beta</category>
			<guid>http://www.wowinterface.com/downloads/info21328-5.0.1.html</guid>
			
			<pubDate>Sat, 14 Jul 2012 12:10:05 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Mono UI (MoP) (11.0.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info21302-11.0.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;TODO: tooltip for icon @ mLoot&lt;br /&gt;BETA TODO / KNOWN ISSUES:&lt;br /&gt;- ReplaceBlizzard function taints m_Bags sometimes, check if i can do anything about it&lt;br /&gt;- UIdropdown (m_Loot/m_Minimap) / global functions (m_ActionBars) / slashcmd taints (m_ActionBars) taints&lt;br /&gt;- m_Loot fix master loot module and check what causes game to crash when GroupLoot module is enabled&lt;br /&gt;- need to create a new way of displaying warlock powers // totem bar for shamans in oUF_mono&lt;br /&gt;- update alDamageMeter events&lt;br /&gt;&lt;br /&gt;====== v. 11.0 rev 1 BETA ======&lt;br /&gt;m_ActionBars: removed depricated frames, updated styling function, fixed hooks&lt;br /&gt;m_ActionBars: updated RaidMark with new group status requests&lt;br /&gt;m_ActionBars: fixed extra action bar not updating on page swap, locking it to page 1&lt;br /&gt;m_ActionBars: bye bye totembar, you sure wasted allot of my time&lt;br /&gt;m_ActionBars: removed totembar styling functions and config vars&lt;br /&gt;m_ActionBars: removed raid button from micro menu (replaced with companion and mounts button)&lt;br /&gt;m_ActionBars: removed updater script to keep micro menu after swapping a spec&lt;br /&gt;m_ActionBars: reworked art removing function&lt;br /&gt;m_ActionBars: enabled stance bar &amp; updated stance bar styling&lt;br /&gt;m_ActionBars: Broker_Equipment updated to reflect API changes&lt;br /&gt;m_ActionBars: new petbar varriable in cfg file - scale&lt;br /&gt;m_ActionBars: simplified mAB.ShowInCombat function using RegisterStateDriver&lt;br /&gt;m_ActionBars: added petbar holder state conditions so it's no longer clickable when invisible&lt;br /&gt;m_ActionBars: fixed taint on manual page swap when in combat&lt;br /&gt;m_ActionBars: updated cfg.lua, changed var names, but old versions should be fully compatible&lt;br /&gt;oUF: assistant and leader module update (for some reason haste's WoW 5.0 compatibility didn't work for me)&lt;br /&gt;oUF: removed 4.x compatibility for eclipsebar element&lt;br /&gt;oUF_mono: fixed aura size error&lt;br /&gt;oUF_mono: tags system, new syntax&lt;br /&gt;oUF_mono: updated tag events&lt;br /&gt;oUF_mono: raid frames updated&lt;br /&gt;oUF_mono: special powers for warlocks now displayed as number @ player unit frame (temp. solution...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;http://i.imgur.com/lUIjx.png&lt;br /&gt;&lt;br /&gt;THIS VERSION OF MONO UI IS FOR MISTS OF PANDARIA BETA SERVERS AND WILL NOT WORK ON LIVE REALMS&lt;br /&gt;&lt;br /&gt;Check list of known issues and changes in CHANGE LOG tab.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080. &lt;br /&gt;So unless your resolution is lower than 1280*XXX you should need no changes to use this interface&lt;br /&gt;Most add-ons are configured through editing lua files and do not have any GUI.&lt;br /&gt;If you don't want to learn HOW TO modify those files - don't use this UI.&lt;br /&gt;Also please keep in mind that I develop this interface to fit MY needs, thus &lt;br /&gt;if you want some specific functionality implemented - you got to explain why that particular feature is so important.&lt;br /&gt;&lt;br /&gt;Short Information:&lt;br /&gt;specially for TL/DR people&lt;br /&gt;&lt;br /&gt; What it is:&lt;br /&gt;&lt;br /&gt;Easy to set-up,&lt;br /&gt;Lightweight &amp; CPU-friendly,&lt;br /&gt;Minimalistic Interface with support for multiple resolutions.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; What it's NOT:&lt;br /&gt;easy to configure (all configuration options are located in .lua files);&lt;br /&gt;SUPER-OMFGWTFBBQ-lightweight (because sometimes usability &gt; memory usage);&lt;br /&gt;single add-on UI (I like to keep it sort of modular).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Installation:&lt;br /&gt;1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.&lt;br /&gt;&lt;br /&gt;2) Unpack this archive into your WOW folde...</description>
			<author>Monolit</author>
			<category domain="http://www.wowinterface.com">Mists of Pandaria Beta</category>
			<guid>http://www.wowinterface.com/downloads/info21302-11.0.1.html</guid>
			
			<pubDate>Mon, 09 Jul 2012 22:49:19 +0000</pubDate>
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