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<rss version="2.0">
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		<title>WoWInterface - AddOns by Lonny</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[LonnyMountCast 4 (430)]]></title>
			<link>http://www.wowinterface.com/downloads/info11409-430.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
420 (25-01-10)&lt;br /&gt;
+ Fixed a bug that sometimes prevented you from mounting.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
419 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
418 (08-12-09)&lt;br /&gt;
+ It now recognize vehicles and so clicking the macro will causes you to exit the vehicle.&lt;br /&gt;
+ A global variable leaked my sight. :p&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
417 (01-12-09)&lt;br /&gt;
+ Fixed an issue with the UI showing the checkboxes when it shouldn't.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
416 (19-11-09)&lt;br /&gt;
+ Attempting to run and click on the macro in the same time prevented you from mounting, this is fixed now, it took me a bit to figure it out. :p&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
415 (18-11-09)&lt;br /&gt;
+ Changed bits of the code to make the event handling slightly less verbose.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
414 (16-11-09)&lt;br /&gt;
+ Fixed a bug that caused the addon to pick a random mount regardless to your selection.&lt;br /&gt;
+ Reverted the change I made in previous release (410) and the checking for mounts are now done each cast.&lt;br /&gt;
+ The check for spamming was improved and it should be much more efficient now.&lt;br /&gt;
+ Removed unnecessary code.&lt;br /&gt;
&lt;br /&gt;
*** Sorry for the quite fast releases, hopefully I've fixed everything now. :p ***&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
413 (15-11-09)&lt;br /&gt;
+ Fixed a bug that caused an error if you didn't have any mounts selected.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
412 (14-11-09)&lt;br /&gt;
+ Fixed a bug that may block the addon from mounting you again when something dismounts you.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
411a (14-11-09)&lt;br /&gt;
+ Silly me, forgot to remove the debug message.&lt;br /&gt;
+ Forgot to note...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A lightweight addon to randomize mounts!&lt;br /&gt;
&lt;br /&gt;
The addon is working through macro commands, just like the macro commands used in World of Warcraft you know and love best.&lt;br /&gt;
&lt;br /&gt;
You can use any kind of macro option you know in the options bracket, and it should work just fine just like in the built-in macro commands.&lt;br /&gt;
&lt;br /&gt;
The addon randomize mounts by a given riding skill, and for that I created a special &quot;skill&quot; option that allow you to specify it.&lt;br /&gt;
&lt;br /&gt;
If you're mounted the addon will dismount you the second time you click the macro.&lt;br /&gt;
&lt;br /&gt;
LonnyMountCast has an integrated UI now built atop the default Blizzard Mounts UI that allow you to select the mounts you wish it to randomize.&lt;br /&gt;
&lt;br /&gt;
Select nothing randomizes all mounts for the given riding skill.&lt;br /&gt;
&lt;br /&gt;
Macro Commands&lt;br /&gt;
/mount  flying/ground-mount;  flying/ground-mount&lt;br /&gt;
/mountrandom  flying/ground-mount;  flying/ground-mount&lt;br /&gt;
&lt;br /&gt;
e.g. /mount  flying-mount;  ground-mount&lt;br /&gt;
&lt;br /&gt;
skill - The option that allow you to specify the kind of mounts you wish to randomize. (Please check the 'Mounts Riding Skill' table below.)&lt;br /&gt;
&lt;br /&gt;
ground-mount - The parameter that is used to randomize ground mounts.&lt;br /&gt;
&lt;br /&gt;
flying-mount - The parameter that is used to randomize flying mounts.&lt;br /&gt;
&lt;br /&gt;
Druids&lt;br /&gt;
Cancels the current form and mount.&lt;br /&gt;
&lt;br /&gt;
/cancelform&lt;br /&gt;
/mount flying-mount; ground-mount&lt;br /&gt;
&lt;br /&gt;
All in one traveling macro.&lt;br /&gt;
A complete traveling macro which uses all forms, and randomizes the ground mounts only. :)&lt;br /&gt;
&lt;br /&gt;
/cast Aquatic Form;Swift Flight Form;Travel Form&lt;br /&gt;
/cancelform &lt;br /&gt;
/mount ground-mount&lt;br /&gt;
&lt;br /&gt;
Note, apparently there's an issue with this macro in Wintergrasp while there's an active battle, wher...</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info11409-430.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:34:26 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Bags (130)]]></title>
			<link>http://www.wowinterface.com/downloads/info13984-130.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
120 (18-01-10)&lt;br /&gt;
+ Changed the type of LDB from 'launcher' to 'data source' so the bags text display will work properly.&lt;br /&gt;
+ The options are now part of the addon.&lt;br /&gt;
+ Updated the Ace libraries.&lt;br /&gt;
+ Some minor changes.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
112 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
111 (03-12-09)&lt;br /&gt;
+ Removed the option to open/close the bags when the loot window is getting opened/closed, as it caused more trouble than it is worth. &lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
110 (28-11-09)&lt;br /&gt;
+ Minor bug fixes.&lt;br /&gt;
+ UI options are now available! you will need to download 'Broker_LonnyOptions' if you wish to change the default configuration of my broker addons.&lt;br /&gt;
+ Most of the old features were implemented and available through the options.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
103 (06-10-09)&lt;br /&gt;
+ Changed the type to 'launcher' so bars such as Titan Panel would recognize it and handle it as one.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
102 (05-10-09)&lt;br /&gt;
+ The bags should diplay correctly upon login now.&lt;br /&gt;
+ The text changed to show the amount of free / totals slots available.&lt;br /&gt;
+ Optimized the global function calls.&lt;br /&gt;
+ TOC update to 30200. (Patch 3.2)&lt;br /&gt;
&lt;br /&gt;
*** The missing features from the old FuBar addon are coming soon! ***&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (27-09-09)&lt;br /&gt;
+ Fixed a bug caused the bags not to update upon login.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (03-07-09)&lt;br /&gt;
+ Initial Release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This is a complete rewrite from the ground up of my LonnyBagsFu to LDB, although it's lacking some features the old one have, it's a complete working and functional Bag replacement.&lt;br /&gt;
&lt;br /&gt;
If you used the addon before the release of version 110 and the bags menu isn't showing up, please delete the addon savedvariables as I made some minor changes that may break the older versions.&lt;br /&gt;
&lt;br /&gt;
Bags replacement, replacing the bag buttons with a textual DropDown links.&lt;br /&gt;
&lt;br /&gt;
Lonny Broker: Bags:&lt;br /&gt;
&lt;br /&gt;
Holding the Alt key and using the mouse on a certain bag causes it to be picked out of the slot.&lt;br /&gt;
Right click a &quot;bag item&quot; will automatically equip it into an available bag slot.&lt;br /&gt;
Full Drag and Drop support including bags swapping.&lt;br /&gt;
Shows the amount of used bag space for each bag individually.&lt;br /&gt;
Shows the total free slots.&lt;br /&gt;
'Auto Bags' option for 'Merchant', 'Bank', 'Guild Bank', 'Trade', 'Trade Skill', 'Auction House', 'Mailbox' and 'Loot'.&lt;br /&gt;
Allow you to define a custom pattern to the bags name.&lt;br /&gt;
&lt;br /&gt;
Coming Soon:&lt;br /&gt;
&lt;br /&gt;
Apply the bags name to the bag's title.&lt;br /&gt;</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info13984-130.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:33:14 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Xp (110)]]></title>
			<link>http://www.wowinterface.com/downloads/info15754-110.html</link>
			<description>A simple experience statistics addon.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info15754-110.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:32:44 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny-UT-Fragz0r (MSBT) (200)]]></title>
			<link>http://www.wowinterface.com/downloads/info16207-200.html</link>
			<description>Attempt to simulates the UT frags system. (voices and texts included.)&lt;br /&gt;
&lt;br /&gt;
** The image is just for for demonstration, you get one message at a time ***&lt;br /&gt;
&lt;br /&gt;
This is a plugin for MikScrollingBattleText.&lt;br /&gt;
&lt;br /&gt;
Slash Commands&lt;br /&gt;
/utf debug - debugging mode.&lt;br /&gt;
&lt;br /&gt;
First Blood&lt;br /&gt;
The first kill you draw.&lt;br /&gt;
&lt;br /&gt;
Multi Kills&lt;br /&gt;
You have two minutes since the time you entered combat to score 'Multi Kills' up to 7 times.&lt;br /&gt;
&lt;br /&gt;
Double Kill (2 kill)&lt;br /&gt;
Multi Kill (3 kills)&lt;br /&gt;
Mega Kill (4 kills)&lt;br /&gt;
Ultra Kill (5 kills)&lt;br /&gt;
Monster Kill (6 kills)&lt;br /&gt;
Ludicrous Kill (7 kills)&lt;br /&gt;
Holy Shit (above 7 kills)&lt;br /&gt;
&lt;br /&gt;
Ownage&lt;br /&gt;
Own your enemy while being in full health, can occur once during combat.&lt;br /&gt;
&lt;br /&gt;
Killing Sprees (Frags)&lt;br /&gt;
If you haven't killed anything during the two minutes since the time you entered combat you start getting frags, &lt;br /&gt;
after five minutes since the last kill a new cycle of 'Multi Kills' begins. (frags resets upon player death.)&lt;br /&gt;
&lt;br /&gt;
First Blood! (1 kill)&lt;br /&gt;
Killing Spree! (5 kills)&lt;br /&gt;
Rampage! (10 kills)&lt;br /&gt;
Dominating! (15 kills)&lt;br /&gt;
Unstoppable! (20 kills)&lt;br /&gt;
God Like! (25 kills)&lt;br /&gt;
Whicked Sick (30 kills)&lt;br /&gt;
Random Message (30+ kills)&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
AFK&lt;br /&gt;
&lt;br /&gt;
When a player is AFK, everything resets.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16207-200.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:16:01 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LonnyTooltip 4 (450)]]></title>
			<link>http://www.wowinterface.com/downloads/info11731-450.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
450 (16-03-10)&lt;br /&gt;
+ Most of the core implementation was replaced with MagicLib to make it overall more efficient.&lt;br /&gt;
+ All modules were modified to accommodate the core changes.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
430 (12-01-10)&lt;br /&gt;
+ All modules are LoD and are being loaded by the core manually to guarantee they are loaded before any other end-user module.&lt;br /&gt;
+ The update function was optimized and is idle to 1 sec whenever the cursor is not moving.&lt;br /&gt;
+ The layout ripped out of the core to its own module, as it didn't really make sense to have it there, some people don't even want it, and having a module just to get the default tooltip layout is a mistake. :)&lt;br /&gt;
+ Removed some unnecessary variables.&lt;br /&gt;
+ Fixed some bugs and calculations.&lt;br /&gt;
&lt;br /&gt;
LonnyTooltip_Layout (previously LonnyTooltip_Classic):&lt;br /&gt;
+ The classic module was removed.&lt;br /&gt;
+ This module is used now to reskin the default tooltip.&lt;br /&gt;
+ The LonnyTooltip_ClassColors module was removed and it's part of this module now.&lt;br /&gt;
&lt;br /&gt;
API.&lt;br /&gt;
+ (NEW) module:OnTooltipPostShow(tooltip, isGameTooltip) - Fires everytime the GameTooltip:Show() method is executed as well as always after module:OnTooltipsShow(...)&lt;br /&gt;
&lt;br /&gt;
Events.&lt;br /&gt;
+ (UPDATED) module:OnUpdate(tooltip, frame, isObj, name, unit, x, y) - Fires every 1 sec, or whenever the mouse position is changed.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
420 (10-01-10)&lt;br /&gt;
+ There was a bug that broke the tooltip whenever you tried to use a custom backdrop, apparently setting the backdrop OnShow is a bad idea. :p&lt;br /&gt;
+ Fixed some stealthing bugs. :)&lt;br /&gt;
&lt;br /&gt;
LonnyTooltip_HealthBar:&lt;br /&gt;
+ I forgot to remove the code that changes the texture and apply it in the core.&lt;br /&gt;
&lt;br /&gt;
Events.&lt;br /&gt;
+ (UPDATED) module:OnInit(tooltip, statusbar, isGameTooltip, isPlayerLogin) - Fires on PLAYER_LOGIN and PLAYER_ENTERING_WORLD. (this fires for every tooltip now, not just the GameTooltip.)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
410 (10-0...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
LonnyTooltip is designed to be a lightweight modular tooltip.&lt;br /&gt;
&lt;br /&gt;
The addon doesn't have in-game configuration, and need zero configuration, however if you wish to do so, you can modify the module files that may contain configuration.&lt;br /&gt;
&lt;br /&gt;
To show / hide the mobility frame to move the tooltip around just type /ltt. (Make sure the mobility module is enabled)&lt;br /&gt;
&lt;br /&gt;
Modules&lt;br /&gt;
&lt;br /&gt;
 Cursor - Anchors the tooltip to the cursor. (Working only on units or any other world objects.)&lt;br /&gt;
 Enhanced - Formats the tooltip to be much more detailed and colorful.&lt;br /&gt;
 Features - Adds some features to the tooltip, such as scaling, fading, anchoring, etc..&lt;br /&gt;
 HealthBar - Tweaks the original healthbar visual.&lt;br /&gt;
 HideInCombat - Hides the tooltip in combat. &lt;br /&gt;
 HideTitles - Hides the players title. (e.g. &lt;name&gt; of the Shattered Sun)&lt;br /&gt;
 ItemsQuality - Color the border with the appropriate item quality. &lt;br /&gt;
 Layout - A basic layout skin for the tooltip.&lt;br /&gt;
 Mobility - Allow the tooltip to anchor itself to a certain point.&lt;br /&gt;
 Raid Icons - Show the raid icons in the tooltip.&lt;br /&gt;
 ShowTargets - Shows the target when hovering players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits:&lt;br /&gt;
Thanks both Lombra and Ziraly (Wimpface) for testing this and some of the ideas!</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">ToolTip</category>
			<guid>http://www.wowinterface.com/downloads/info11731-450.html</guid>
			<pubDate>Tue, 16 Mar 2010 17:51:57 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Menu (200)]]></title>
			<link>http://www.wowinterface.com/downloads/info15732-200.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
200 (16-03-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
+ Added accessibility branch and it's now possible to choose up to 4 different shortcuts and customize their access individually.&lt;br /&gt;
+ It's now possible to customize the broker's text display.&lt;br /&gt;
+ Major performance improvements!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
104 (29-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
103 (27-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
102 (27-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (19-01-10)&lt;br /&gt;
+ Fixed a minor bug that prevented from the shortcuts to work.&lt;br /&gt;
+ Fixed some bug with the tooltip.&lt;br /&gt;
+ Fixed an issue with the profiles where changing a profile wasn't updating the menu at all.&lt;br /&gt;
+ Removed some code that may cause tainting.&lt;br /&gt;
+ Some minor performance improvements.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (18-01-10)&lt;br /&gt;
+ Initial Release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A fully customized dropdown menu, a MicroMenu, GameMenu replacement.&lt;br /&gt;
&lt;br /&gt;
If you used version 100+, please delete the addon's saved variables before installing version 200.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Customization of the DropDown menu.&lt;br /&gt;
Performance tooltip.&lt;br /&gt;
Shortcuts.&lt;br /&gt;
Profiles.&lt;br /&gt;
&lt;br /&gt;
Shortcuts&lt;br /&gt;
The shortcuts control the way the left click behaves when you click on the broker button.&lt;br /&gt;
&lt;br /&gt;
A shortcut is any of the following values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
character&lt;br /&gt;
spellbook&lt;br /&gt;
talents&lt;br /&gt;
achievements&lt;br /&gt;
calendar&lt;br /&gt;
questlog&lt;br /&gt;
social&lt;br /&gt;
pvp&lt;br /&gt;
lfr&lt;br /&gt;
lfd&lt;br /&gt;
time&lt;br /&gt;
help&lt;br /&gt;
video&lt;br /&gt;
sound&lt;br /&gt;
interface&lt;br /&gt;
mac&lt;br /&gt;
bindings&lt;br /&gt;
macro&lt;br /&gt;</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info15732-200.html</guid>
			<pubDate>Tue, 16 Mar 2010 15:40:19 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LibShortcuts-2.5 (2.0.5)]]></title>
			<link>http://www.wowinterface.com/downloads/info15819-2.0.5.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.5.0 (16-03-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Fixed a potential bug.&lt;br /&gt;
+ Documentation update.&lt;br /&gt;
&lt;br /&gt;
API:&lt;br /&gt;
+ GetShortcutKey(value) - Gets the shortcut key by a given text, or index value.&lt;br /&gt;
+ GetShortcutIndex(value) - Gets the shortcut index by a given text, or key value.&lt;br /&gt;
+ GetShortcutText(value) - Gets the shortcut text by a given index, or key value.&lt;br /&gt;
+ GetShortcutsKeys() - Gets the shortcuts keys.&lt;br /&gt;
+ GetShortcutsNames() - Gets the shortcuts names.&lt;br /&gt;
&lt;br /&gt;
Detailed documentation can be found inside the library file.&lt;br /&gt;
&lt;br /&gt;
2.0.1 (24-02-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Fixed a minor bug that may cause tainting.&lt;br /&gt;
&lt;br /&gt;
2.0 (29-01-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Overhaul of the library to make things consistent and run more efficiently.&lt;br /&gt;
+ Fixed some tainting issues that may arise.&lt;br /&gt;
+ Added the following flags 'name' and 'shorthand'.&lt;br /&gt;
+ Removed the 'lockInCombat' and 'sideFrame' flags.&lt;br /&gt;
+ The mac shortcut will only be available for mac users now.&lt;br /&gt;
+ The messages printed by the library now specifying the library name.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A library that defines shortcuts for the game user interface.&lt;br /&gt;
&lt;br /&gt;
Detailed documentation can be found inside the library file.&lt;br /&gt;
&lt;br /&gt;
Shortcuts&lt;br /&gt;
&lt;br /&gt;
character (shorthand: char)&lt;br /&gt;
spellbook (shorthand: sb)&lt;br /&gt;
talents (shorthand: tal)&lt;br /&gt;
achievements (shorthand: achi)&lt;br /&gt;
calendar (shorthand: cal)&lt;br /&gt;
questlog (shorthand: ql)&lt;br /&gt;
social (shorthand: soc)&lt;br /&gt;
pvp&lt;br /&gt;
lfr&lt;br /&gt;
lfd&lt;br /&gt;
time&lt;br /&gt;
help&lt;br /&gt;
video (shorthand: vid)&lt;br /&gt;
sound (shorthand: snd)&lt;br /&gt;
interface (shorthand: ui)&lt;br /&gt;
mac&lt;br /&gt;
bindings (shorthand: binds)&lt;br /&gt;
macro&lt;br /&gt;
&lt;br /&gt;
Usage&lt;br /&gt;
local Shortcuts = LibStub(&quot;LibShortcuts-2.0&quot;)&lt;br /&gt;
&lt;br /&gt;
Shortcuts:RunShortcut(&quot;pvp&quot;)&lt;br /&gt;
&lt;br /&gt;
Shortcut Attributes&lt;br /&gt;
Each shortcut in the table may contain the following attributes.&lt;br /&gt;
&lt;br /&gt;
name - (string) The name of the frame the shortcut handles.&lt;br /&gt;
text - (string) A localized name of the shortcut.&lt;br /&gt;
func - (function) A function to execute when the shortcut is triggered.&lt;br /&gt;
shorthand - (string) A shorthand for the shortcut. (if one exists.)&lt;br /&gt;
&lt;br /&gt;
The following example will print the localized name for the shortcut.&lt;br /&gt;
&lt;br /&gt;
print(Shortcuts:GetShortcut(&quot;pvp&quot;).text)</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Libraries</category>
			<guid>http://www.wowinterface.com/downloads/info15819-2.0.5.html</guid>
			<pubDate>Tue, 16 Mar 2010 14:51:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[MagicLib-2.0 (2.0.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info15987-2.0.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.0.2 (11-03-10)&lt;br /&gt;
+ Reverted the change I made last push, you can now unregister the built-in events! conclusion never code at nights, or rush it, and be dumb.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
2.0.1 (11-03-10)&lt;br /&gt;
+ Fixed minor documentation errors.&lt;br /&gt;
+ The built-in events can no longer be unregistered.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
2.0 (10-03-10)&lt;br /&gt;
+ Added built-in events. (OnLoad, OnEnabled, OnDisabled)&lt;br /&gt;
+ It's no longer needed to provide a name to create an instance of the library as the addon name is always used now.&lt;br /&gt;
+ When a new instance of the library is created, a new 'Core' module is created by default.&lt;br /&gt;
+ Fixed some documentation errors. &lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
1.2.5 (23-02-10)&lt;br /&gt;
+ Fixed a bug in the scheduling system.&lt;br /&gt;
+ Made some minor improvements to the scheduling system.&lt;br /&gt;
+ The error messages were modified to make them more readable.&lt;br /&gt;
+ Made a minor update to the documentation. &lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
1.2 (20-02-10)&lt;br /&gt;
+ Fixed some args check.&lt;br /&gt;
+ Fixed some documentation errors.&lt;br /&gt;
+ Added a method to register multiple events with a single handler.&lt;br /&gt;
+ Added a method to unregister multiple events.&lt;br /&gt;
+ The name of the event is now being passed to all event handlers as a second argument!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
1.1 (18-02-10)&lt;br /&gt;
+ Fixed the assertion level on some calls.&lt;br /&gt;
+ Added binary heap to handle tasks scheduling.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
1.0.1 (17-02-10)&lt;br /&gt;
+ Fixed the 'ToColorString(...)' function to return the correct results.&lt;br /&gt;
+ Fixed a bug that made custom events shared across all addons.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A simple library that provides a common interface and functionality for addons.&lt;br /&gt;
&lt;br /&gt;
This is a very lightweight library, it promote event-driven programming, and semi object-oriented support of modules.&lt;br /&gt;
&lt;br /&gt;
Detailed documentation can be found inside the library file.&lt;br /&gt;
&lt;br /&gt;
Modules functionality&lt;br /&gt;
&lt;br /&gt;
Events management - Easy events registration, and custom events handling.&lt;br /&gt;
Tasks scheduling - Efficient scheduled callbacks system.&lt;br /&gt;
Chat message handlers - Provides better print methods.&lt;br /&gt;
&lt;br /&gt;
Library Registration&lt;br /&gt;
New() - Creates a new instance of the library.&lt;br /&gt;
	&lt;br /&gt;
Returns.&lt;br /&gt;
core - (table) The core module which is defined for each instance of magic.&lt;br /&gt;
addon - (table) The addon's global namespace/scope. (This is the same table defined by Blizzard for addons, this also provides an access point to the modules API.)&lt;br /&gt;
magic - (table) A predefined fresh table. (A good candidate for defining API methods and expose it through a global variable, this also provides an access point to the modules API.)&lt;br /&gt;
	&lt;br /&gt;
Usage.&lt;br /&gt;
local core, addon, magic = LibStub(&quot;MagicLib-2.0&quot;):New()&lt;br /&gt;
&lt;br /&gt;
Here is a small test addon.&lt;br /&gt;
&lt;br /&gt;
Core.lua&lt;br /&gt;
&lt;br /&gt;
local core, addon, magic = LibStub(&quot;MagicLib-2.0&quot;):New()&lt;br /&gt;
&lt;br /&gt;
-- Do some stuff on ADDON_LOADED. (Built-in event.)&lt;br /&gt;
core:RegisterEvent(&quot;OnLoad&quot;, function(self, event)&lt;br /&gt;
    self:PrintC(event)&lt;br /&gt;
    SLASH_TESTADDON1 = &quot;/testaddon&quot;&lt;br /&gt;
    SlashCmdList = function(input)&lt;br /&gt;
        -- Trigger custom event.&lt;br /&gt;
        self:TriggerEvent(&quot;SlashCommand&quot;, input)&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&lt;br /&gt;
 -- Do some stuff on PLAYER_LOGIN. (Built-in event.)&lt;br /&gt;
core:RegisterEvent(&quot;OnEnabled&quot;, function(self, event)&lt;br /&gt;
    self:PrintC(event)&lt;br /&gt;
end)&lt;br /&gt;
&lt;br /&gt;
 -- Do some stuff on PLAYER_LOGOUT. (Built-in event.)&lt;br /&gt;
core:RegisterEvent(&quot;OnDisabled&quot;, function(self, event)&lt;br /&gt;
end)&lt;br /&gt;
&lt;br /&gt;
 -- Do some stuff on PLAYER_ENTERING_WORLD. (Blizzard event.)&lt;br /&gt;
core:RegisterEvent(&quot;PLAYER_ENTERING_WORLD...</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Libraries</category>
			<guid>http://www.wowinterface.com/downloads/info15987-2.0.2.html</guid>
			<pubDate>Thu, 11 Mar 2010 10:07:34 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Diablo3 HUD (200)]]></title>
			<link>http://www.wowinterface.com/downloads/info15296-200.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
200 (05-03-10)&lt;br /&gt;
+ Most of the ace libraries were removed and replaced with magic. (http://www.wowinterface.com/downloads/info15987-MagicLib-1.2.html)&lt;br /&gt;
+ A combopoints module is now available and loads only for rogues and druids.&lt;br /&gt;
+ Focus and Target-Power is now supported and are available as separated modules.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
120 (24-01-10)&lt;br /&gt;
+ Fixed a bug that caused the orbs to sometimes grow out of proportions&lt;br /&gt;
+ Overhaul of the design to make things much more flexible and easier to handle, code-wise.&lt;br /&gt;
+ Some performance improvements.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
111 (24-12-09)&lt;br /&gt;
+ It's now possible to click through frames.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
110 (23-12-09)&lt;br /&gt;
+ Added a module to show the target's health.&lt;br /&gt;
+ Some major improvements.&lt;br /&gt;
+ A Minor bug fix.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (19-11-2009)&lt;br /&gt;
+ Initial release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
I take no credit for the textures and bits of code I used from the Diablo 3 theme made by zork, everything else is made by me from the ground up.&lt;br /&gt;
&lt;br /&gt;
Just a lightweight moveable Diablo Heads-up Display (HUD).&lt;br /&gt;
&lt;br /&gt;
Slash Commands &lt;br /&gt;
/d3h - Lock and unlock the frames. &lt;br /&gt;
/d3hud - Lock and unlock the frames.&lt;br /&gt;
&lt;br /&gt;
Modules&lt;br /&gt;
&lt;br /&gt;
FocusHealth - Show the focus's health points.&lt;br /&gt;
PlayerHealth - Show the player's health points.&lt;br /&gt;
PlayerPower - Show the player's power.&lt;br /&gt;
TargetCB - Show the combo points on the orb target frame. (Loads only for rogues and druids.)&lt;br /&gt;
TargetHealth - Show the target's health points.&lt;br /&gt;
TargetPower - Show the target's power.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
The reason I made it is I wanted a HUD and not an actual unit frames to display my health, and mana as well as lightweight and small.&lt;br /&gt;
&lt;br /&gt;
It's important to note that this implementation of the diablo orbs have no dependency and it's not relying on oUF, or any kind of unit frames framework.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Unit Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15296-200.html</guid>
			<pubDate>Fri, 05 Mar 2010 17:28:28 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LonnyLiteRaid (100a)]]></title>
			<link>http://www.wowinterface.com/downloads/info15941-100a.html</link>
			<description>LonnyLiteRaid is a lightweight raid frames addon.&lt;br /&gt;
&lt;br /&gt;
Bear in mind this is essentially an alpha release, bugs and whatnot may occur but it should work, try it out!. ;)&lt;br /&gt;
&lt;br /&gt;
Slash Commands&lt;br /&gt;
&lt;br /&gt;
/llr - Display and hides the raid frames anchors.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moveable frames. (with snapping support.)&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Move all frames at once.&lt;br /&gt;
Scaling and resizing on the fly.&lt;br /&gt;
Figure a way to display dispellable debuffs.&lt;br /&gt;
Handle frames transparency in certain situations.&lt;br /&gt;
Add modules support.&lt;br /&gt;
Add layout support.&lt;br /&gt;
Optional (LoD) user interface.  (not entirely sure yet.)&lt;br /&gt;
Rework some internal things to make it more efficient.&lt;br /&gt;</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Unit Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15941-100a.html</guid>
			<pubDate>Tue, 09 Feb 2010 05:21:58 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny-UT-Fragz0r (109)]]></title>
			<link>http://www.wowinterface.com/downloads/info11660-109.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
109 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
108.1 (21-11-09)&lt;br /&gt;
+ In the previous release I made some changes and forgot to update the readme.txt file, this is merely an update for it.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
108 (20-11-09)&lt;br /&gt;
+ Removed some of the checks I made as it was just silly complications for an addon that supposed to be fun. :)&lt;br /&gt;
+ The bloodscore checks were removed, and it's now the first kill you draw.&lt;br /&gt;
+ The healing checks were removed, and you only need to kill someone at full health to get an ownage. (once in a fight/combat)&lt;br /&gt;
+ Made some minor improvements.&lt;br /&gt;
&lt;br /&gt;
*** APPARENTLY VERSION 107 DIDN'T WORK AT ALL, MY APOLOGIZE I DIDN'T TEST IT AS I WASN'T PLAYING THE GAME THE TIME I RELEASED IT *** SO START OWNING NOW!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
107 (30-06-09)&lt;br /&gt;
+ Code clean up.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
105 (01-05-09)&lt;br /&gt;
+ TOC update to 30100. (Patch 3.1)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
104 (25-11-08)&lt;br /&gt;
+ The problem with Death Knights should be fixed now, and any similar issues that may arise.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
103 (20-11-2008)&lt;br /&gt;
+ Minor bug.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
102 (12-11-2008)&lt;br /&gt;
+ Totems, Guardians, and Pets shouldn't count as a kill, and are filtered now.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (12-11-2008)&lt;br /&gt;
+ Added the ability to move the message frame.&lt;br /&gt;
+ Added Slash Command support:&lt;br /&gt;
&lt;br /&gt;
/utf debug - debugging mode.&lt;br /&gt;
/utf lock - Hides / Shows the mobility frame.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (11-11-2008)&lt;br /&gt;
+ Initial release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Attempt to simulates the UT frags system. (voices and texts included.)&lt;br /&gt;
&lt;br /&gt;
** The image is just for for demonstration, you get one message at a time ***&lt;br /&gt;
&lt;br /&gt;
Slash Commands&lt;br /&gt;
&lt;br /&gt;
/utf debug - debugging mode.&lt;br /&gt;
/utf lock - Lock the mobility frame, to unlock it type 'lock' again.&lt;br /&gt;
&lt;br /&gt;
First Blood&lt;br /&gt;
The first kill you draw.&lt;br /&gt;
&lt;br /&gt;
Multi Kills&lt;br /&gt;
You have two minutes since the time you entered combat to score 'Multi Kills' up to 7 times.&lt;br /&gt;
&lt;br /&gt;
Double Kill (2 kill)&lt;br /&gt;
Multi Kill (3 kills)&lt;br /&gt;
Mega Kill (4 kills)&lt;br /&gt;
Ultra Kill (5 kills)&lt;br /&gt;
Monster Kill (6 kills)&lt;br /&gt;
Ludicrous Kill (7 kills)&lt;br /&gt;
Holy Shit (above 7 kills)&lt;br /&gt;
&lt;br /&gt;
Ownage&lt;br /&gt;
Own your enemy while being in full health, can occur once during combat.&lt;br /&gt;
&lt;br /&gt;
Killing Sprees (Frags)&lt;br /&gt;
If you haven't killed anything during the two minutes since the time you entered combat you start getting frags, after five minutes since the last kill a new cycle of 'Multi Kills' begins. (frags resets upon player death.)&lt;br /&gt;
&lt;br /&gt;
First Blood! (1 kill)&lt;br /&gt;
Killing Spree! (5 kills)&lt;br /&gt;
Rampage! (10 kills)&lt;br /&gt;
Dominating! (15 kills)&lt;br /&gt;
Unstoppable! (20 kills)&lt;br /&gt;
God Like! (25 kills)&lt;br /&gt;
Whicked Sick (30 kills)&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
AFK&lt;br /&gt;
&lt;br /&gt;
When a player is AFK, everything resets.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">PvP/Arena/BattleGrounds</category>
			<guid>http://www.wowinterface.com/downloads/info11660-109.html</guid>
			<pubDate>Wed, 09 Dec 2009 12:26:54 +0000</pubDate>
		</item>
	</channel>
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