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		<title>WoWInterface - AddOns by Cargor</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[cargoShip (Display) (2.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info10484-2.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.1&lt;br /&gt;
* major rewrite&lt;br /&gt;
* your old layout.lua should be still compatible, but you have to add &quot;local cargoShip = LibStub(&quot;LibCargoShip-2.1&quot;)&quot; at the top.&lt;br /&gt;
* new function: block:SetDataObject(dataObject) - change the data object after the creation!&lt;br /&gt;
* new function: cargoShip:GetFirst(dataObject) - returns the first block for this data object&lt;br /&gt;
* changed function: cargoShip:GetUnused(verbose) - if set to true, it prints out the unused dataobjects&lt;br /&gt;
&lt;br /&gt;
- removed: options.Formatting (use tagStrings for this purpose!)&lt;br /&gt;
- removed: global 'cargoShip' variable&lt;br /&gt;
- removed: cargoShip:PrintUnused() - see cargoShip:GetUnused(true)&lt;br /&gt;
- you can now make your own block prototypes, see the library embedding functions&lt;br /&gt;
&lt;br /&gt;
2.0.5&lt;br /&gt;
- fixed the .toc and included the right lib-version, whew&lt;br /&gt;
&lt;br /&gt;
2.0.3&lt;br /&gt;
* simple tag-system included:&lt;br /&gt;
* format your layouts by defining options.tagString, e.g. &quot;: &quot;&lt;br /&gt;
&lt;br /&gt;
- fixed: not updating if only dataObj.iconB changes&lt;br /&gt;
- new: creation by name is now optional, you can specify the name in the options&lt;br /&gt;
- new: creation asserts if no name was found&lt;br /&gt;
&lt;br /&gt;
2.0&lt;br /&gt;
- updated .toc to 30000&lt;br /&gt;
- fixed error with TipHooker-1.0&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Yet another rewrite! For compatibility with old layouts of version 2.0.5 and older, you have to add local cargoShip = LibStub(&quot;LibCargoShip-2.1&quot;) to the top of your file!.&lt;br /&gt;
&lt;br /&gt;
cargoShip is a LibDataBroker display-addon and library which can only be configured through changing the Lua-code. It was designed to provide a lightweight and flexible framework for creating info blocks based on data objects.&lt;br /&gt;
&lt;br /&gt;
It provides support for the following attributes (you can add more if you like):&lt;br /&gt;
&lt;br /&gt;
icon, iconR, iconB, iconG, iconCoords&lt;br /&gt;
text, label, value, suffix&lt;br /&gt;
OnEnter, OnLeave, OnClick&lt;br /&gt;
tooltip, OnTooltipShow&lt;br /&gt;
&lt;br /&gt;
You can add more of them (or change existing) by providing your custom functions in cargoShip.UpdateFunctions = function(self, attribute, dataobj) end.&lt;br /&gt;
&lt;br /&gt;
The addon comes with a sample layout which gives you a good start on creating and positioning your elements (in the layout.lua - with comments). Please note that I most likely use different LDB-data sources than you do :)&lt;br /&gt;
&lt;br /&gt;
A short function reference (the complete one is on my GitHub repo):&lt;br /&gt;
&lt;br /&gt;
block = cargoShip(&quot;name&quot; ) - returns a new info block of the specified LDB-data source&lt;br /&gt;
block = cargoShip(options) - returns a new info block of the specified LDB-data source in options.name&lt;br /&gt;
blocks = cargoShip:Get(dataObject) - returns a table of all created blocks for this data source&lt;br /&gt;
block = cargoShip:GetFirst(dataObject) - returns a table of all created blocks for this data source&lt;br /&gt;
cargoShip:GetUnused(verbose) - returns a table of all unused data sources, and optionally prints it to chat&lt;br /&gt;
block:SetDataObject(dataObject) - set a new data source for the block&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please drop a comment for your feedback, bug reports and/or suggestions.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info10484-2.1.html</guid>
			<pubDate>Mon, 08 Mar 2010 18:44:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[OhNoesQueues (1.4.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info14318-1.4.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 1.4&lt;br /&gt;
- fix for 3.3&lt;br /&gt;
&lt;br /&gt;
Version 1.4&lt;br /&gt;
* display win statistics&lt;br /&gt;
* wintergrasp marks and shards display&lt;br /&gt;
* left-click in active battleground toggles scoreboard (veselu)&lt;br /&gt;
- fix: holiday-indicator (veselu)&lt;br /&gt;
- fix: expiration time (veselu)&lt;br /&gt;
- fix: only group-join when party leader&lt;br /&gt;
&lt;br /&gt;
Version 1.3&lt;br /&gt;
- included wait and port times (thanks veselu!)&lt;br /&gt;
- tooltip now updates automatically&lt;br /&gt;
&lt;br /&gt;
Version 1.2&lt;br /&gt;
- we don't need locales anymore (thanks p3lim!)&lt;br /&gt;
- some code cleanup&lt;br /&gt;
- battleground-holiday indicators, yay!&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
- deDE / frFR localization complete (does it work?)&lt;br /&gt;
- all other locales work for old battlegrounds, I still need the names of SotA and IoC&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
As the name suggests, this mod is all about improving the handling of battleground queues.&lt;br /&gt;
It removes the bg-description text in the battlegrounds-frame and replaces it with something actually useful: Colored join buttons!&lt;br /&gt;
&lt;br /&gt;
One for each battleground, you can easily click them to (group or solo) join for the bg you like, port when it's ready or just leave the active queue. Extra color goodness helps you identify the status easily:&lt;br /&gt;
&lt;br /&gt;
no border: join me! (leftclick: group/solo, rightclick: solo)&lt;br /&gt;
yellow border: queueing (rightclick: leave queue)&lt;br /&gt;
red border: battleground is ready, port me! (leftclick: port, rightclick: leave)&lt;br /&gt;
green border: currently active (leftclick: scoreboard, rightclick: leave)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As an extra feature, your Marks of Honor and your win-statistics are displayed below!&lt;br /&gt;
If there's a battleground holiday today, the corresponding button reflects this: you should see some kind of rectangles around it.&lt;br /&gt;
&lt;br /&gt;
In addition, your Wintergrasp marks and shards are displayed next to the counter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: As this is the first update, I'd like to get some resonance from you! Please report all bugs you encounter or feature requests you have.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">PvP/Arena/BattleGrounds</category>
			<guid>http://www.wowinterface.com/downloads/info14318-1.4.1.html</guid>
			<pubDate>Wed, 09 Dec 2009 11:27:56 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LuaConsole (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info15073-1.0.html</link>
			<description>Tired of using /script while testing ingame?&lt;br /&gt;
&lt;br /&gt;
LuaConsole is an interactive ingame Lua command line terminal which pops up from the top of the screen on key-press an has some useful debugging features.&lt;br /&gt;
&lt;br /&gt;
Output return values&lt;br /&gt;
If you append &quot;&lt;&lt;&quot; before your command, LuaConsole will grab the function return values and output them colored by type! Inspired by calculators, it stores the first latest return value in the global variable &quot;ans&quot;, so you can continue to work with it.&lt;br /&gt;
&lt;br /&gt;
The ScriptBox&lt;br /&gt;
The tabulator key lets you switch to the &quot;ScriptBox&quot; on the right-hand side which acts as a text field for larger code snippets and is saved between sessions. Just enter &quot;run&quot; to execute the code in this box.&lt;br /&gt;
&lt;br /&gt;
Table Browsing&lt;br /&gt;
LuaConsole has an experimental feature called &quot;table browsing&quot; which allows you to browse tables as you expect it from directories in real shell terminals. With &quot;cd &quot;, this table becomes your working table and you can access it via inserting &quot;$&quot; instead of the table name.&lt;br /&gt;
The command &quot;ls &quot; outputs the contents of a table, in the format &quot;key, value&quot;.&lt;br /&gt;
On the beginning of the session, you are in your home-table &quot;~&quot; - all its entries are saved between sessions.&lt;br /&gt;
&lt;br /&gt;
Debugging commands&lt;br /&gt;
With using the command &quot;mouse&quot;, it outputs the name of frame you are currently hovering and stores the frame itself in the global variable &quot;frame&quot; for later access.&lt;br /&gt;
&lt;br /&gt;
&quot;whereis &quot; creates a red border around a frame to see where it is - even if it's hidden.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Developer Utilities</category>
			<guid>http://www.wowinterface.com/downloads/info15073-1.0.html</guid>
			<pubDate>Sat, 07 Nov 2009 15:05:06 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Splaunchy (1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info14628-1.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 1.2&lt;br /&gt;
* display other results below the frame (default 5, adjust in core.lua)&lt;br /&gt;
* navigate with the tab-key between editbox and launch button&lt;br /&gt;
* new module: macros!&lt;br /&gt;
* last search text will now be displayed on re-opening&lt;br /&gt;
* companions and spells are now updated if new ones are learned&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
* often typed entries now get a higher priority&lt;br /&gt;
* now matches also in the middle of the word, not only the beginning&lt;br /&gt;
* new module: databroker launchers!&lt;br /&gt;
* use arrow up/down to navigation through the results!&lt;br /&gt;
&lt;br /&gt;
- fix: longer names no longer go over the frame border&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Splaunchy is a launcher for spells and interface parts, based on application launchers like LaunchBar, Quicksilver or Launchy. You open it in the middle of your screen, type in a few letters of your preferred action and then hit enter (twice) to launch it.&lt;br /&gt;
&lt;br /&gt;
It remembers which actions you used most and tries to priorize them over others. There is also a new &quot;quick navigation&quot; built in that enables you to scroll through the list of results via the up- and down-arrow-keys.&lt;br /&gt;
&lt;br /&gt;
Before getting started, you need to setup its key binding in the Bindings-window. Personally I'm using &quot;CTRL + Space&quot;.&lt;br /&gt;
&lt;br /&gt;
Default Modules&lt;br /&gt;
&lt;br /&gt;
 Spells: all your characters spells including trade skills&lt;br /&gt;
 Language: switch between your character's languages&lt;br /&gt;
 Companions: fetch out your pets and mounts&lt;br /&gt;
 Panels: open UI panels, e.g. Character Pane or Help Pane&lt;br /&gt;
 LDB Launchers: Access your databroker-launchers by name&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Addon authors can register their own modules with Splaunchy to enable their own entries to be launched.&lt;br /&gt;
&lt;br /&gt;
Planned Features&lt;br /&gt;
&lt;br /&gt;
 Tradeskill launching&lt;br /&gt;
 Item launching&lt;br /&gt;
 Different layouts&lt;br /&gt;
 Module configuration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frequently asked Questions&lt;br /&gt;
Why do I need to press Enter twice?&lt;br /&gt;
That's a limitation in the edit box: You need one press to get out of the input box and another one to press the button which holds your chosen action. But if you got enough routine, you shouldn't even notice that you pressed it twice.&lt;br /&gt;
&lt;br /&gt;
Help, it doesn't work in combat!&lt;br /&gt;
Yep, since this launcher helps find the right spell for you, it doesn't work in combat. UI functions are disabled in combat too, due to the way the launching is handled.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info14628-1.2.html</guid>
			<pubDate>Wed, 30 Sep 2009 14:44:59 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargoHonor (2.3)]]></title>
			<link>http://www.wowinterface.com/downloads/info10482-2.3.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.3&lt;br /&gt;
* new daily indicator behind battleground name: &lt;br /&gt;
* minimized tooltip display&lt;br /&gt;
- most of the PVP functions are now in a library to reuse code between this and OhNoesQueues&lt;br /&gt;
&lt;br /&gt;
2.2&lt;br /&gt;
* almost complete rewrite&lt;br /&gt;
- included Isle of Conquest (marks and win/loss)&lt;br /&gt;
- included Wintergrasp (marks and time)&lt;br /&gt;
- updated battleground holiday calculation&lt;br /&gt;
- new si-units (e.g. 3.7k) - toggle via setting useSI in the .lua-file (default on)&lt;br /&gt;
&lt;br /&gt;
2.1.3 r346&lt;br /&gt;
- corrected battleground weekend calculation (hopefully)&lt;br /&gt;
&lt;br /&gt;
2.1.2 r332&lt;br /&gt;
- added 5. mode: &quot;bg | today | total honor&quot;&lt;br /&gt;
&lt;br /&gt;
2.1.1 r286&lt;br /&gt;
- set data object type to &quot;data source&quot; (fixed Broker2FuBar not recognizing it)&lt;br /&gt;
&lt;br /&gt;
2.1 r276&lt;br /&gt;
- fixed 'nil'-error while hovering tooltip in battlegrounds&lt;br /&gt;
- corrected battleground weekend calculations&lt;br /&gt;
&lt;br /&gt;
2.0 r271&lt;br /&gt;
- removed non-wotlk stuff&lt;br /&gt;
- win/loss ratio is now fetched through achievements&lt;br /&gt;
- included Strand of the Ancients in bg holiday calculation&lt;br /&gt;
- included Strand of the Ancients Marks of Honor&lt;br /&gt;
- battlegrounds with 0 marks of honor now don't show up in the list&lt;br /&gt;
&lt;br /&gt;
Revision 222&lt;br /&gt;
- Removed &quot;cargoHonor&quot;-header and replaced it with a more informative one&lt;br /&gt;
- included next battleground weekend calculations&lt;br /&gt;
&lt;br /&gt;
Revision 157&lt;br /&gt;
- better icons&lt;br /&gt;
- arena points display&lt;br /&gt;
&lt;br /&gt;
Revision 157&lt;br /&gt;
- current and last battlegrounds' honor display integrated&lt;br /&gt;
- win/loss tracking implemented&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
- include bank item in Mark of Honor-count&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
cargoHonor provides a LibDataBroker object which displays your current honor points. The tooltip gives detailed information about the total / today's amount of honor points, honor earned per hour and amount of Marks of Honor in your inventory and bank. Newer versions also track the honor earned in your last and current battlegrounds.&lt;br /&gt;
In the tip there's also a line which shows the next battleground weekend - and if it's currently active, the bg's name will be added to the tooltip header.&lt;br /&gt;
Furthermore cargoHonor gives you a short information about your wins and losses by fetching their data from your battleground achievement statistics.&lt;br /&gt;
&lt;br /&gt;
Left-click the frame to switch between the different display modes:&lt;br /&gt;
&lt;br /&gt;
total honor&lt;br /&gt;
today's honor&lt;br /&gt;
bg's honor&lt;br /&gt;
arena points&lt;br /&gt;
 bg | today | total honor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As it does not provide its own display, you'll need a LDB-based display addon. (So, your display can differ from the screenshots)</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info10482-2.3.html</guid>
			<pubDate>Mon, 14 Sep 2009 14:32:51 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[MineJumper (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info14172-1.0.html</link>
			<description>This is a simple LibDataBroker addon which provides some statistics about your mine jumping skillz in the Sparksocket Minefield, located in Storm Peaks.&lt;br /&gt;
&lt;br /&gt;
It counts your consecutive* explosions of land mines and then tracks your highest record, as well as the amount of maximum simultaneous** explosions you gained.&lt;br /&gt;
&lt;br /&gt;
So, this is for the people who don't have any luck on the easy Mine Sweeper achievement or someone like me who loves jumping around there in case of boredom.&lt;br /&gt;
&lt;br /&gt;
Share your high score! ;)&lt;br /&gt;
&lt;br /&gt;
I may also include a death and damage counter in the future.&lt;br /&gt;
&lt;br /&gt;
Beat me - my fairly bad test runs achieved me:&lt;br /&gt;
Maximum consecutive: 18&lt;br /&gt;
Simultaneous: 3&lt;br /&gt;
Total: 195&lt;br /&gt;
&lt;br /&gt;
* 'Consecutive' means a 4 second timer after the last explosion, like it's most probably handled by Blizz&lt;br /&gt;
** 'Simultaneous' means a 0.5 second timer after the last explosion</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info14172-1.0.html</guid>
			<pubDate>Thu, 23 Jul 2009 14:12:24 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargBags_Pernobilis (1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info13045-1.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.1&lt;br /&gt;
- licensed under the open-source WTFPL&lt;br /&gt;
- included Anywhere support&lt;br /&gt;
- fixed errors with 1.3 core&lt;br /&gt;
- new opaque background texture&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
cargBags_Pernobilis is a simple bag layout to give you a start on the cargBags API.&lt;br /&gt;
&lt;br /&gt;
It features an all-in-one bag frame, a small key ring frame on the left of it (by default hidden) and a all-in-one bank frame.&lt;br /&gt;
Below the bag and bank frame are space indicators, your current money and a button &quot;Bags&quot; which shows your bag bar.&lt;br /&gt;
&lt;br /&gt;
You can disable the caption bar and close button by uncommenting line 171:&lt;br /&gt;
--local caption = self:CreateFontString(nil, &quot;OVERLAY&quot;, &quot;GameFontNormal&quot;)&lt;br /&gt;
&lt;br /&gt;
Licensed under the open-source WTFPL.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info13045-1.1.html</guid>
			<pubDate>Sun, 19 Jul 2009 15:43:16 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargBags_Anywhere (Handler) (1.3)]]></title>
			<link>http://www.wowinterface.com/downloads/info13442-1.3.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
cargBags_Anywhere Changelog&lt;br /&gt;
1.3&lt;br /&gt;
- following the core changes of cargBags 1.3&lt;br /&gt;
&lt;br /&gt;
1.1&lt;br /&gt;
- rewritten LoadItemInfo to support cargBags 1.1&lt;br /&gt;
&lt;br /&gt;
1.0.4&lt;br /&gt;
- and now it actually works :/&lt;br /&gt;
&lt;br /&gt;
1.0.3&lt;br /&gt;
- new pipe function: handler.GetContainerItemLink(bagID, slotID)&lt;br /&gt;
- new pipe function: handler.GetContainerItemInfo(bagID, slotID)&lt;br /&gt;
&lt;br /&gt;
1.0.2&lt;br /&gt;
- fixed bank not saving&lt;br /&gt;
&lt;br /&gt;
1.0.1&lt;br /&gt;
- fixed error occuring on splitting stacks in the bank frame&lt;br /&gt;
- new function: handler:GetPlayer(realm, player, database)&lt;br /&gt;
- new callback function: handler:PostSetPlayer(realm, player, database)&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
About&lt;br /&gt;
cargBags_Anywhere provides a handler for the bag framework cargBags. It stores all your bank/inventory data in a database, thus enabling you to view it from everywhere.&lt;br /&gt;
Now you can view all your different characters' inventory and bank from at any time! (if your layout supports it)&lt;br /&gt;
&lt;br /&gt;
It also comes with a plugin that you can spawn which provides a dropdown-list for changing the display to another character on click.&lt;br /&gt;
&lt;br /&gt;
Provide support in your layout&lt;br /&gt;
The following code checks if the Anywhere-handler is registered and then uses it by default.&lt;br /&gt;
&lt;br /&gt;
if(cargBags.Handler) then&lt;br /&gt;
	cargBags:SetActiveHandler(&quot;Anywhere&quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And use this to let Anywhere spawn a button for switching characters. No checking if Anywhere exists is required, because SpawnPlugin would simply return nil when a plugin wasn't found:&lt;br /&gt;
local anywhere = self:SpawnPlugin(&quot;Anywhere&quot;)&lt;br /&gt;
As the (optional) second argument, you can provide an already created button-frame on which the OnClick() event toggles the dropdown.&lt;br /&gt;
&lt;br /&gt;
Please note that accessing Blizz-inventory functions from within your layout will mostly break handlers different than Standard. Please circumvent that by using self:GetHandler().BlizzInventoryFunction(...)&lt;br /&gt;
&lt;br /&gt;
This is still a beta quality addon and can cause bugs! Please provide feedback (:</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info13442-1.3.html</guid>
			<pubDate>Sun, 19 Jul 2009 01:54:41 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargBags (1.3)]]></title>
			<link>http://www.wowinterface.com/downloads/info8878-1.3.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Changes to the core prior to version 1.0 are located in the changelog.txt.&lt;br /&gt;
In most cases the version tagging follows the scheme rewrite.feature.bugfix.&lt;br /&gt;
&lt;br /&gt;
cargBags (core)&lt;br /&gt;
1.3&lt;br /&gt;
* licensed as GPL 3&lt;br /&gt;
* fixed background texture of empty bag buttons&lt;br /&gt;
* hovering over a bag button can now fade different bag objects&lt;br /&gt;
* fixed tooltip-parsing not working correctly&lt;br /&gt;
* and now the usual developer-stuff:&lt;br /&gt;
&lt;br /&gt;
- BagBar new property: BagBar.BackgroundTexture - texture path if no icon was found&lt;br /&gt;
- new function: object:Fire(callback, ...) - fires a callback with the defined arguments&lt;br /&gt;
- new function cargBags.C2I(id) - translates a ContainerID into an InventoryID&lt;br /&gt;
- new function cargBags.I2C(id) - translates an InventoryID into a ContainerID&lt;br /&gt;
- function changed: cargBags.ParseBags(bagString or bagID or table) - now returns a table every time&lt;br /&gt;
- new property: cargBags.BagStrings - holds tables of the bagID's for the different bagStrings&lt;br /&gt;
- :PreCheckFilters() now also fires on :GetItemInfo()&lt;br /&gt;
&lt;br /&gt;
1.2&lt;br /&gt;
* first tooltip-scanning code, if you have wishes for more parsed infos than bindOn,&lt;br /&gt;
* please let me know =)&lt;br /&gt;
&lt;br /&gt;
- updated for 3.2&lt;br /&gt;
- fixed item.id not working properly&lt;br /&gt;
- new item data: item.bindOn - returns &quot;equip&quot;, &quot;pickup&quot;, &quot;account&quot;, &quot;quest&quot;, &quot;use&quot; or nil&lt;br /&gt;
- 3.2 only: new item data: item.stats - returns a table of all stats of the item (see GetItemStats() for info)&lt;br /&gt;
- 3.2 only: new item data: item.sellValue - returns the sellValue in copper of an item&lt;br /&gt;
- new plugin: DataBroker - displays a databroker-object, the addon cargoShip is needed for that&lt;br /&gt;
&lt;br /&gt;
1.1 r431&lt;br /&gt;
* completely rewritten item-data fetching (should go faster now)&lt;br /&gt;
* handlers before version 1.1 are not compatible&lt;br /&gt;
&lt;br /&gt;
- new item data: item.id - returns the item id extracted from the link&lt;br /&gt;
- new item data: item.bagType - returns the type of the item's bag&lt;br /&gt;
- you can now add your own data to the item-table by adding a functio...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
cargBags is a lightweight and modular bag framework. It is designed that you can completely focus on how your items are displayed and sorted rather than caring about getting item info, updating your bags or handle interaction with items. You can define how many virtual bags you'd like to have and what items should go into it.&lt;br /&gt;
&lt;br /&gt;
The core addon only moves and sorts information between the handler and the layout - it's up to your layout how to present the items to the user!&lt;br /&gt;
&lt;br /&gt;
So, to see something going on, you need a layout! See below or on the &quot;Optional Files&quot;-tab for additonal resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Filtering&lt;br /&gt;
cargBags can react on special rules or filters to check if an item goes into that bag, but it's completely optional. So there's the possibility to make a complete all-in-one bag or separate small bags which hide gray items or show only keys, for example.&lt;br /&gt;
&lt;br /&gt;
Modular&lt;br /&gt;
There's the possibility to add/modify parts of cargBags on all sides. You could write a custom layout - or just a small different money display which other layouts can easily spawn in their code. Or just hook into the backend, the item data, and manipulate it, e.g. writing a handler which displays the contents of some sort of database rather than your inventory.&lt;br /&gt;
&lt;br /&gt;
Lightweight&lt;br /&gt;
cargBags tries to be efficient in both terms of CPU- and memory usage and there are thoughts on optimization before almost every update.&lt;br /&gt;
&lt;br /&gt;
But aren't item filters in conflict with the term 'lightweight'?&lt;br /&gt;
Well, it depends on which features you'd like to have, but the default configuration is about only 50-60 kb including the layout. The CPU-usage is of course a bit higher because of the item filters, but it tries to only do the work which is needed to be done.&lt;br /&gt;
Item buttons which are not used will be recycled for later use, so there are no extra frames generated which are not needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[...</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Bags, Bank, Inventory Mods</category>
			<guid>http://www.wowinterface.com/downloads/info8878-1.3.html</guid>
			<pubDate>Sun, 19 Jul 2009 01:54:39 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargBags_Aurora (2.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info13406-2.0.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
cargBags_Aurora Changelog&lt;br /&gt;
2.0&lt;br /&gt;
- complete rewrite with filters (we don't need another Pernobilis)&lt;br /&gt;
&lt;br /&gt;
1.0.1&lt;br /&gt;
- cargBags_Anywhere support&lt;br /&gt;
&lt;br /&gt;
1.0&lt;br /&gt;
- fork of cargBags_Pernobilis&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
cargBags_Aurora is a sample layout for cargBags which features two bags (one for inventory, one for bank) which are further divided into tabs with sub bags. The main bagpack has by default three tabs:&lt;br /&gt;
&lt;br /&gt;
Main: divided in consumables and the rest&lt;br /&gt;
Trade: Trade goods and recipes&lt;br /&gt;
Other: holds your ammo/shards, keys and junk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roughly based on cargBags_Pernobilis, it gives a good introduction in some custom layout options - with lots of comments.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
fades in/out when toggling the bags&lt;br /&gt;
tabbed and grouped in sub bags&lt;br /&gt;
 &quot;B&quot; toggles your bag bar&lt;br /&gt;
custom space indicator, displayed as a status bar&lt;br /&gt;
border of empty buttons is hidden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Support for Anywhere-bags. The character switching button is located near the Close-button and a new &quot;B&quot;-button is added for showing the bank frame.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info13406-2.0.html</guid>
			<pubDate>Mon, 01 Jun 2009 11:12:02 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargExplorer (2.1.6 r313)]]></title>
			<link>http://www.wowinterface.com/downloads/info9079-2.1.6+r313.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 2.1.6 r313&lt;br /&gt;
- cargExplorer will not execute on achievement criteria update (the 'fps-bug')&lt;br /&gt;
- some (very) small code tuning&lt;br /&gt;
&lt;br /&gt;
Version 2.1.5 r299&lt;br /&gt;
- okay, now cargExplorer updates really when a zone was discovered :P&lt;br /&gt;
&lt;br /&gt;
Version 2.1.4 r292&lt;br /&gt;
- fixed Stranglethorn Vale display&lt;br /&gt;
&lt;br /&gt;
Version 2.1.3 r291&lt;br /&gt;
- included Crystalsong Forest&lt;br /&gt;
- fixed cargExplorer not updating when a zone was discovered&lt;br /&gt;
&lt;br /&gt;
Version 2.1.2 r270&lt;br /&gt;
- tooltip now display the correct zone info&lt;br /&gt;
&lt;br /&gt;
Version 2.1.1 r259&lt;br /&gt;
- fixed tooltip not showing up (yep, WotLK too)&lt;br /&gt;
&lt;br /&gt;
Version 2.1&lt;br /&gt;
- zones are now fetched through their map name (LibBabbleZone-3.0 removed)&lt;br /&gt;
- now provides a LDB-data source (LibDataBroker-1.1 integrated)&lt;br /&gt;
&lt;br /&gt;
Version 1.1.1&lt;br /&gt;
- fixed tooltip not showing up&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
- auto-scan button implemented&lt;br /&gt;
&lt;br /&gt;
Version 1.0.5&lt;br /&gt;
- Bloodmyst Isle data update (+1 area)&lt;br /&gt;
&lt;br /&gt;
Version 1.0.4&lt;br /&gt;
- hook fix implemented&lt;br /&gt;
&lt;br /&gt;
Version 1.0.3&lt;br /&gt;
- Stonetalon Mountains data update (+1 area)&lt;br /&gt;
&lt;br /&gt;
Version 1.0.2&lt;br /&gt;
- MozzFullWorldMap support added&lt;br /&gt;
&lt;br /&gt;
Version 1.0.1&lt;br /&gt;
- Cartographer FogLight support added&lt;br /&gt;
&lt;br /&gt;
Version 1.0&lt;br /&gt;
- initial release&lt;br /&gt;
- log messages prior to this version and minor changes are at the svn repository&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
You are a world explorer who tries do get the achievement of the same name? Or you just want to reveal the whole map? Then this addon may helps you. cargExplorer displays a small info text next to the WorldMap-close button which gives the percentage of your discovered areas. If you don't have all parts of the selected map discovered, the 10 zones with the most missing parts are shown in the tooltip.&lt;br /&gt;
&lt;br /&gt;
Based on Achievements&lt;br /&gt;
While previous versions counted the map overlays to fetch the data, WotLK versions get their information from the achievements-UI. &lt;br /&gt;
If you don't have the achievement for the selected zone, the tooltip will give you information on which zones / areas are missing.&lt;br /&gt;
&lt;br /&gt;
Due to the changes, the now obsolete Auto-Scan button was removed and you don't need to click all zones manually - It just works!&lt;br /&gt;
It should work properly will all map modifying addons as well as map revealing ones.&lt;br /&gt;
&lt;br /&gt;
It comes also with a LibDataBroker-1.0 data object, so that you can integrate it in your favourite LDB display addon.&lt;br /&gt;
&lt;br /&gt;
Planned Features:&lt;br /&gt;
- Clicking on the text will open the appropriate achievements window&lt;br /&gt;
&lt;br /&gt;
Overview:&lt;br /&gt;
State: Released&lt;br /&gt;
Configuration: No configuration&lt;br /&gt;
Interfaces: LibDataBroker (data source)</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Map Mods, coords/compasses</category>
			<guid>http://www.wowinterface.com/downloads/info9079-2.1.6+r313.html</guid>
			<pubDate>Wed, 26 Nov 2008 13:41:14 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[eXPeritia (3.0.1 r284)]]></title>
			<link>http://www.wowinterface.com/downloads/info10760-3.0.1+r284.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 3.0.1 r284&lt;br /&gt;
- fixed xp not updating on login&lt;br /&gt;
&lt;br /&gt;
Version 3.0b r281&lt;br /&gt;
- updated config libs&lt;br /&gt;
- complete rewrite&lt;br /&gt;
- config panel splitted into 3 panels&lt;br /&gt;
- fixed fade config&lt;br /&gt;
- fixed &quot;always shown&quot; not updating on login&lt;br /&gt;
- added slash command &quot;/exp flash&quot;&lt;br /&gt;
&lt;br /&gt;
Version 2.1 r277&lt;br /&gt;
- included 'always shown'-option&lt;br /&gt;
- implemented fade sliders&lt;br /&gt;
- fixed rested indicator moving out of the bar&lt;br /&gt;
- .toc update&lt;br /&gt;
&lt;br /&gt;
Version 2.0.1 r267&lt;br /&gt;
- fixed config dropdown error&lt;br /&gt;
- fixed slashhandler error&lt;br /&gt;
&lt;br /&gt;
Version 2.0 Beta r224&lt;br /&gt;
- texts can be chosen from a preconfigured set&lt;br /&gt;
- &quot;Apply on the Fly&quot; - see your changes immediately!&lt;br /&gt;
- Bar stays no longer visible when showing/hiding the whole interface&lt;br /&gt;
&lt;br /&gt;
Version 1.4.1 r216&lt;br /&gt;
- fixed bar flashing on login&lt;br /&gt;
- fixed bar showing up on reputation gains of non-watched factions.&lt;br /&gt;
&lt;br /&gt;
Version 1.4 r215&lt;br /&gt;
- reputation bar included&lt;br /&gt;
- lower left-text showing Blizzard bars missing&lt;br /&gt;
&lt;br /&gt;
Version 1.3 r203&lt;br /&gt;
- fixed mouseover &quot;fadeInfo&quot; error&lt;br /&gt;
&lt;br /&gt;
Version 1.3 r202&lt;br /&gt;
- fixed frame being not movable&lt;br /&gt;
- included &quot;Show on mouseover&quot;-option&lt;br /&gt;
- implemented rested text in the topleft corner&lt;br /&gt;
- &quot;apply&quot;-button for non-WotLK clients&lt;br /&gt;
&lt;br /&gt;
Version 1.2 r199&lt;br /&gt;
- cleanup of the code&lt;br /&gt;
&lt;br /&gt;
Version 1.1 r194&lt;br /&gt;
- slider width increased and higher values possible&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
- configuration GUI included (size, position, colors)&lt;br /&gt;
- class colors integrated&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
eXPeritia is an experience bar which follows a simple idea: Display the information only when it is needed.&lt;br /&gt;
This addon is by default hidden all the time, until you get experience: Then it will fade in for 1 second and  afterwards fade out for 10 seconds, so there's enough time for you to look at your leveling progression. Coloring is based on class color or the default orange.&lt;br /&gt;
You can enable show-on-mouseover,change the fading times or also disable them completely, allowing eXPeritia to stay all the time visible.&lt;br /&gt;
eXPeritia supports also display of your watched faction - if you've enabled a faction to track, eXPeritia will display it on reputation gain.&lt;br /&gt;
&lt;br /&gt;
The bar consists of three indicator lines:&lt;br /&gt;
- The tall line is your current experience&lt;br /&gt;
- The small left line shows the last experience gained&lt;br /&gt;
- The small right line is the end of your resting state&lt;br /&gt;
&lt;br /&gt;
Furthermore there are four text displays which can be configured by choosing from some predefined formats:&lt;br /&gt;
- absolute needed xp to the next level / reputation status&lt;br /&gt;
- number of xp/rep gains for levelup based  on the last gain (e.g. the needed kills or quest turnins)&lt;br /&gt;
- relative resting points / watched faction name and standing&lt;br /&gt;
- missing xp/rep in the number of Blizzard bar divides&lt;br /&gt;
&lt;br /&gt;
The newer versions come with an integration into the Interface Options Panel where you can change size, class coloring as well as position (you can move it when you're in the addon's panel). Use /exp or /experitia for quickly opening config-panel (or &quot;/exp show/hide&quot; to show or hide the frame and &quot;/exp flash&quot; to fade-in for a short time).&lt;br /&gt;
&lt;br /&gt;
If you're someone who wants a Lua-config and not an ingame one, you can stay only with the core.lua and uncomment &quot;useDefaults&quot;.&lt;br /&gt;
&lt;br /&gt;
Planned features:&lt;br /&gt;
- Color picker for indicator / background colors&lt;br /&gt;
- Alpha slider&lt;br /&gt;
- Font size configuration&lt;br /&gt;
- more text configur...</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Quest/Leveling/Reputation Mods</category>
			<guid>http://www.wowinterface.com/downloads/info10760-3.0.1+r284.html</guid>
			<pubDate>Wed, 05 Nov 2008 14:12:53 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargoWorldDefense (2.0 r275)]]></title>
			<link>http://www.wowinterface.com/downloads/info11410-2.0+r275.html</link>
			<description>cargoWorldDefense provides a LibDataBroker object which displays the current attacks on your homecities by parsing the WorldDefense-Channel. The tooltip displays the number of last attacks on different areas within 5 minutes and the time since the last message was received.&lt;br /&gt;
&lt;br /&gt;
I made this mostly because of the Zombie Invasion as I wanted to get an overview which cities are under attack, but didn't to see the WorldDefense-channel spamming.&lt;br /&gt;
&lt;br /&gt;
As it does not provide its own display, you'll need a LDB-based display addon. (So, your display can differ from the screenshots)</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info11410-2.0+r275.html</guid>
			<pubDate>Sun, 26 Oct 2008 12:34:47 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Quests2Watch (1.3 r185)]]></title>
			<link>http://www.wowinterface.com/downloads/info9269-1.3+r185.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 1.3&lt;br /&gt;
- code rewrite&lt;br /&gt;
- now ready for WotLK!&lt;br /&gt;
&lt;br /&gt;
Version 1.2&lt;br /&gt;
- It will load Blizzard_TimeManager frame by itself if it is not loaded (so that the stopwatch can be shown)&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
- fixed the error message displaying when StopwatchFrame was not loaded.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Short description: Quest Timer to Stopwatch Frame!&lt;br /&gt;
&lt;br /&gt;
With 2.4 Blizzard added the new time managing options, but I for myself never needed some kind of stopwatch in WoW. On the other side it has a nice simple clock design - while the quest timer frame is a more blocky thing. So why not move the countdown for timed quests into the stopwatch?&lt;br /&gt;
And so Quests2Watch was born.&lt;br /&gt;
&lt;br /&gt;
This simple addon without any configuration does exactly this when there is one timed quest active. If you're running more than one timed quest (which is rather unlikely ;)), the original Quest Timer Frame is displayed. This addon provides also two uhmm..special features (!):&lt;br /&gt;
- move over the stopwatch to get a tooltip of the timed quest&lt;br /&gt;
- Play/pause/reset buttons are disabled while running a timed quest (To prevent comments like &quot;I've clicked on pause, but my quest still expired&quot; :rolleyes:)&lt;br /&gt;
&lt;br /&gt;
And please don't use /sw or any similar stopwatch-command when you're running a timed quest - of course this would prevent the addon from working correctly. If you notice that the time displayed differs from the time in your questlog, click on a zone header on the questlog - this should update the time. (This happens mostly when you're running a timed quest and are relogging)&lt;br /&gt;
&lt;br /&gt;
If you have bugs, feature suggestions or want to drop a comment, feel free to do so.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Quest/Leveling/Reputation Mods</category>
			<guid>http://www.wowinterface.com/downloads/info9269-1.3+r185.html</guid>
			<pubDate>Tue, 02 Sep 2008 16:47:13 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Fall-O-Meter X103 (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info9954-1.0.html</link>
			<description>So, you ever wanted to know how high your favourite hill is? Or you just have the demand to know how much your Zangarmarsh Mushroom Jumping really damages your health? Maybe if you're a person who can only move by jumping, aren't you interested how many jumps these are in total? My latest developed gizmo could maybe help you!&lt;br /&gt;
This device monitors your medical condition and upon receiving falling damage, it will calculate how deep you've probably been fallen (more fractures = long fall!). But not only does it give you detailed text output, Fall-O-Meter will also provide lots of statistics about your falling behaviour!&lt;br /&gt;
As a little bonus, it'll also count your (normal) jumps.&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
Calculates your falling distance based on the damage you take (So, don't die - you can't be more damaged than death!)&lt;br /&gt;
More than 30 different chat outputs based on height / jump count.&lt;br /&gt;
Detailed statistics on total falling damage, longest fall, total falls, ...&lt;br /&gt;
Nice round design and animation through a model&lt;br /&gt;
Fits in every traveller's bag!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional Info:&lt;br /&gt;
'/fallometer' oder '/fom' for options.&lt;br /&gt;
The data may not be absolute precisely, as there is no 'real' method for getting heigh data (30-40yd falls are more precise than other distances because of spell range). The maximum height is 67yd, afterwards you're dead. The statistics data is stored on an account-basis, not per character.&lt;br /&gt;
&lt;br /&gt;
A parachute cloak is not included in the gadget as it would distort the measuring! I wish you a pleasant fall!</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Mini Games/ROFL</category>
			<guid>http://www.wowinterface.com/downloads/info9954-1.0.html</guid>
			<pubDate>Thu, 31 Jul 2008 19:08:36 +0000</pubDate>
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