<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
	<channel>
		<title>Acapela's Portal - Feature Comments (wowinterface.com)</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title> - oh ok - haven't really...</title>
			<link>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3584#cmnt_3443</link>
			<description><![CDATA[oh ok - haven't really looked into your code ... should have to write/look for my PestilenceTimer self then - thx for reponse

(Interface: Aloft (Beta) | Feature: )]]></description>
			<author>Nid</author>
			<guid>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3584#cmnt_3443</guid>
			<pubDate>Fri, 18 Sep 2009 22:34:25 +0000</pubDate>
		</item>		<item>
			<title>Wrong Icons - sorry for the delay in...</title>
			<link>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3676#cmnt_3366</link>
			<description><![CDATA[sorry for the delay in responding.

this should be possible, but with a very clear limitation: it would only be possible for targets marked with a raid target assignment (icon), which begs the question: in that case, wouldn't a nameplate color be redundant?

background:

group tanks (as designated via Ora2/CTRaid) will be in the group, and therefore will have unitids, so querying their targets for various useful bits of information should be possible.

the trick is associating a specific nameplate (possibly one out of many with the same unit name and level) with a specific unit (as designated by a target unitid). the only way i have found to do that is to look for a raid target assignment (via GetRaidTargetIndex()), followed by looking for a visible graphic for the same icon on nearby/visible nameplates.

without that icon, i have no guaranteed way to know which nameplate is which (everything else available on the nameplate itself is generic, and could theoretically belong to any unit).

so i guess what i would have to do is give you a way to color code raid target assignments (icons). as above, the question then becomes: given that icons are required to begin with, wouldn't icons be enough by themselves? i.e. tell tank#3 to attack the clover leaf (instead of the magenta nameplate)?

anyway, i will add this to my TODO (it would not hurt anything to implement it, but it might be at a low priority). if you see this and can provide feedback, let me know whether this is overkill.

(Interface: Aloft (Beta) | Feature: Wrong Icons)]]></description>
			<author>acapela</author>
			<guid>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3676#cmnt_3366</guid>
			<pubDate>Sat, 22 Aug 2009 15:01:00 +0000</pubDate>
		</item>		<item>
			<title>Needs updating for Bongos2 - sorry for the delay in...</title>
			<link>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3646#cmnt_3365</link>
			<description><![CDATA[sorry for the delay in responding.

unfortunately no. this tiling or clustering or &quot;packing&quot; behavior is under Blizzard control. they manage the placement of nameplates, Aloft just adjusts their appearance (and adds extra features, like mana-bars/threat-bars/custom text, and etc, by attaching things to the Blizzard nameplate).

this tiling/clustering/&quot;packing&quot; behavior is discussed in the Aloft FAQ, along with a suggested workaround or two that may help at least reduce the problem.

as well, i have experimented with large negative values for Aloft's &quot;packing&quot; options, but they affect mouse sensitivity quite a bit (click targeting rapidly becomes impossible). it is as if Blizzard expects the nameplate to appear at or near a certain magic location on the screen, and if the visible nameplate graphics get moved too far away from that magic location, they feel free to ignore the mouse.

(Interface: Aloft (Beta) | Feature: Needs updating for Bongos2)]]></description>
			<author>acapela</author>
			<guid>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3646#cmnt_3365</guid>
			<pubDate>Sat, 22 Aug 2009 14:44:58 +0000</pubDate>
		</item>		<item>
			<title> - sorry for the delay in...</title>
			<link>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3608#cmnt_3363</link>
			<description><![CDATA[sorry for the delay in responding.

yeah, this should be feasible. i will add this to the TODO list.

however, i must warn you: &quot;hiding&quot; individual nameplates, via whatever mechanism (actually calling Hide() on them, or setting their alpha (or transparency) to 0/zero, would not affect nameplate packing or tiling or clustering... the nameplates would still be there, affecting how other nameplates clustered, they would just not be visible. this could result in nameplates for units appearing quite a distance away from their associated character models on screen, and other such artifacts (which i am sure you have already noticed).

i don't know if this would affect mouse click-through behavior, either.

but anyway, flagging which nameplates would normally be showing a &quot;tanking securely&quot; glow and changing their alpha instead should also be possible. and adding an &quot;aggro&quot; setting to the Aloft &quot;Alpha&quot; options should also be possible. 

(Interface: Aloft (Beta) | Feature: )]]></description>
			<author>acapela</author>
			<guid>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3608#cmnt_3363</guid>
			<pubDate>Sat, 22 Aug 2009 14:36:27 +0000</pubDate>
		</item>		<item>
			<title> - sorry for the delay in...</title>
			<link>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3584#cmnt_3362</link>
			<description><![CDATA[sorry for the delay in getting back to you on this.

given the restrictions Blizzard places on querying for buffs/debuffs (i.e. querying requires a unitid), this would really only be possible for the player's current target.

and even assuming that problem could be solved, there would be the requirement to identify nameplates and associate them with units. Blizzard doesn't provide any means of doing that either. only the nameplate for player's current target can be positively identified, based on its alpha settings. nameplates with raid target assignments (icons) can also be identified, but that would require every such target to be marked (impractical in large non-elite trash mobs).

anyway, between these two limitations, unfortunately it becomes basically impossible to provide any sort of reliable indicator like this.

(Interface: Aloft (Beta) | Feature: )]]></description>
			<author>acapela</author>
			<guid>http://www.wowinterface.com/portal.php?id=460&amp;a=viewfeature&amp;featureid=3584#cmnt_3362</guid>
			<pubDate>Sat, 22 Aug 2009 14:27:05 +0000</pubDate>
		</item>
	</channel>
</rss>