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		<title>Recompense's Portal - Feature Comments (wowinterface.com)</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
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		<webMaster>no-reply@WoWInterface</webMaster>
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			<title> - heinzschen, an ability...</title>
			<link>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3224#cmnt_2859</link>
			<description><![CDATA[heinzschen, an ability like this is in the most current version.  Casting Crusader Aura can be set to trigger a mount after the cooldown finishes.  There isn't a way in Livestock to make the previous aura come back on a dismount, though - addons can't automatically cast spells for you.

The best option is a macro that uses:

/cast Whatever Aura
/dismount

(Interface: Livestock | Feature: )]]></description>
			<author>Recompense</author>
			<guid>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3224#cmnt_2859</guid>
			<pubDate>Sun, 25 Jan 2009 07:05:54 +0000</pubDate>
		</item>		<item>
			<title> - Gezus, I just saw this...</title>
			<link>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3074#cmnt_2668</link>
			<description><![CDATA[Gezus, I just saw this feature request after I responded to your comment earlier today.  I don't think I'm going to change Smart Mounting - my idea for it is that it puts you on the most appropriate mount available for the job.  On my characters where I don't yet have epic flying skill, I use separate land and flying mount keybinds to make sure I don't get on my (slow) flying mount unless I really have to.

I hope the discussion we had earlier about the macro was enough for you!

(Interface: Livestock | Feature: )]]></description>
			<author>Recompense</author>
			<guid>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3074#cmnt_2668</guid>
			<pubDate>Sun, 02 Nov 2008 03:08:40 +0000</pubDate>
		</item>		<item>
			<title> - I've put in a sub-option...</title>
			<link>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3068#cmnt_2649</link>
			<description><![CDATA[I've put in a sub-option for dismissing ONLY when your PVP flag is up.  This will be in v1.0.7 which I plan to upload on Monday.  This gives me a bit of time to get in touch with the two very helpful people translating the mod into German and French so I can update with a fully localized version instead of having mini-updates every time I need a new translation.  The other reason why I am delaying it a bit is that unfortunately there's no &quot;magic way&quot; to see if you can be attacked by the other faction - there are several different checks to see what your PVP status is.  (PVP server and in hostile territory, PVE/PVP server and used /pvp to turn it on, PVP/PVE server and in an arena, etc...)  So I'm also trying my hardest to make sure I accurately check for ALL possible ways for you to have an &quot;attackable&quot; status.

I am also checking into Fubar integration - that will take longer, so for now I put the &quot;only while flagged&quot; option in.

(Interface: Livestock | Feature: )]]></description>
			<author>Recompense</author>
			<guid>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=3068#cmnt_2649</guid>
			<pubDate>Fri, 31 Oct 2008 02:32:56 +0000</pubDate>
		</item>		<item>
			<title> - This was added in 1.0.2...</title>
			<link>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=2929#cmnt_2508</link>
			<description><![CDATA[This was added in 1.0.2 but the event I used to capture returning to life also fires on entering instances or portaling into a place.

(Interface: Livestock | Feature: )]]></description>
			<author>Recompense</author>
			<guid>http://www.wowinterface.com/portal.php?id=474&amp;a=viewfeature&amp;featureid=2929#cmnt_2508</guid>
			<pubDate>Thu, 16 Oct 2008 05:16:49 +0000</pubDate>
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