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Nov 30, 2020 - 4:58 PM - by Cairenn

As we enter December and look forward to the coming New Year, this is a time when many religions and cultures around the world celebrate major holidays. 2020 has been a really hard year all across the world. From pandemic to social unrest, from economic downturn to the food and housing insecurities created by all of, it has been an exceptionally trying time.

Now is when kindness, empathy, compassion, and understanding are more important than ever. We all need to try to come together, in spirit, to support one another. While most of us are having to stay physically apart to help protect each other from this deadly pandemic, it doesn’t mean that we can’t still be there to help one another. So many right now are suffering more than ever: fear of catching this horrible disease, anxiety over how to pay the bills due to lost jobs, loneliness at being isolated.

Unlike in the past, our global community is more connected than ever. Reach out to one another. Let people know that you care. Check on your family and friends. And if you’re one of the ones that is struggling, reach out to others* and ask for help. There is no shame in it. This is hard on everyone. Be kind and gentle with yourself as much as you can, because right now no one is at their best.

If you are able, donate. Donate money to your local food banks. Donate gently used items to local good works organizations. Donate your time to places that you have the ability to assist. There are many places that you can help while still remaining within your own home if it isn’t safe to go out (whether for yourself or for the community at large). Check with local volunteer organizations, they are more than happy to help match you up with somewhere that will suit your unique circumstances and abilities.

Please be kind. Be patient. Show grace. Understand that it isn’t the cashier’s fault that the store is out of the item you need. Realize that the delivery driver is just trying to survive, the same as you. Recognize that your favorite restaurant has had to pivot, and pivot, and pivot yet again to try to remain open in one fashion or another so they can continue to serve you. Support local businesses as much as possible.

Listen to the public health experts. Follow the advice of the scientists and medical personnel that are working at a feverish pace to understand and find treatments for this new disease. Yes, the advice changes from time to time. That’s because this is brand new. That’s how science works. As they learn about it, they figure out what works and what doesn’t. They are doing their best. Help them.

And please, hold a thought for our front line health care workers. They are exhausted. Please do your part. Stay home if you can. Wear a mask if you need to go out. Don’t gather in large groups. Wash your hands.

We will get through this, together. For the pandemic, hope is on the horizon. There are so many different vaccines that are showing great promise, at this point. As for the rest, if we hold to one another, if we care about each other, we can pull through. Humanity has always shown its best when things have been really tough but we’ve helped each other. Hold on. We’ll make it.

Dolby, myself, and all of our moderators, wish you and yours a safe and happy holiday season. May the new year treat us all well.

#Happy Holidays
#No School Snowdays
#Joyous Kwanzaa
#Merry Christmas
#Happy Hanukkah
#Blessed Yule
#Happy Krampusnacht
#Blessed Solstice
#Happy New Year
#Howly Wolfenoot
#Touched By His Noodly Appendage
#Joyous Saturnalia
#Happy Festivus


* If you are struggling with your mental health and feel like you don’t have anyone else you feel like you can reach out to, reach out to me (Cairenn). I am very open about my own mental illnesses (anxiety and clinical depression) and thus you needn’t worry that I will judge you for your own struggles. My PMs are always open.

(0)
Oct 01, 2020 - 5:59 PM - by Cairenn

To the WoW community,

I wanted to let you know that we’re delaying the release of Shadowlands to later this year—and while we’re still in the process of determining the right new date to launch, we felt it was important to let you know about this change in plans as soon as we could. This was an incredibly difficult decision for the team, as we’re as eager to get the expansion into your hands as you are to play it—but ultimately, we feel it’s the right decision for the game—and for our players.

Over the past several months of testing, we’ve made significant progress iterating on and polishing the core features and gameplay of Shadowlands. We’re at a point where the zones, the campaign, the level-up questing experience, and the story we have to tell are essentially ready to share. We’re excited by the Covenants at the heart of the expansion, and it’s been a thrill to see Torghast take shape into a fun new kind of WoW experience, thanks in no small part to your input.

However, as everything started coming together and we’ve been listening to and building upon your feedback, it’s become clear we need a little more time for additional polish, and to balance and iterate on some interlocking pieces—particularly those related to the endgame. Shadowlands is one of the most intricate expansions we’ve yet created, and while we’ve made great progress, the challenge of tuning the endgame was compounded by the team having to work from home.

Blizzard has a commitment to quality. We believe Shadowlands will be something special, and we’ve heard from many of you who feel the same. We need this extra time to ensure that Shadowlands lives up to its full potential.

In the meantime, we’re excited to announce that beginning October 13 we will be releasing the Shadowlands pre-patch, which lays a lot of the groundwork for the expansion and includes our revamped character leveling, new-player experience on Exile’s Reach, and a host of new character customization options. And once we get closer to Shadowlands’ release, you’ll be called upon to defend Azeroth against a resurgence of the Scourge during our pre-launch event.

Thanks for your support and passion, and for your continued help and feedback as we head toward the finish line.

We’ll see you in the Shadowlands soon,

John Hight, Executive Producer of World of Warcraft

Source

(0)
May 26, 2020 - 2:08 PM - by Cairenn
AN UPDATE ON BLIZZCON

Hello Blizzard community,

Several weeks ago, I shared an update about our uncertainty around holding BlizzCon this year. Since then, a lot has changed . . . and a lot also hasn’t changed. During this time, we’ve had many discussions about what holding a convention could look like in light of all the health and safety considerations we’d want to make. We’ve also talked about different paths we could take, and how each one could be complicated by fluctuations in national and local health guidelines in the months ahead. Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year.

We’re feeling deeply disappointed about this decision, and imagine many of you will feel the same. I truly love BlizzCon, and I know that’s a sentiment shared by everyone at Blizzard. We will sorely miss connecting with so many of you at the convention and “recharging our geek batteries” this fall.

But we will meet again!

We’re talking about how we might be able to channel the BlizzCon spirit and connect with you in some way online, far less impacted by the state of health and safety protocols for mass in-person gatherings. We’d want to do this as soon as we could, but given that this is new-ish territory and the different factors involved, it will most likely be sometime early next year. BlizzCon is also a stage for big esports events in Blizzard games each year, so we’re also looking into alternatives for supporting some of the high-level competition that would normally take place at the show.

We’ll tell you more about our plans as they develop—but in the meantime, we hope to see you exploring the Shadowlands, hanging out in the Tavern, pushing the payload (do it!), and wherever else in the Blizzard universes you may roam.

Stay safe and stay well,

Saralyn Smith
Whirlwind Barbarian, Executive Producer of BlizzCon

Source


The Old God N’Zoth has been freed from his titanwrought prison, unleashing destruction and terror across Azeroth. N’Zoth’s forces are gathered to lay siege on the titan facilities in Uldum and Vale of Eternal Blossoms. If these ancient defenses are ruined, N’Zoth will turn his nightmare visions into reality.

Corrupted Zones: Uldum and Vale of Eternal Blossoms

New Raid: Ny’Alotha, The Waking City
Delve into where nightmares dwell in Ny’alotha, the Waking City, a 12-boss raid set in the Void-shrouded heart of the ancient Black Empire. Confront mad heralds and inscrutable horrors, and ultimately go eye-to-eyes with N’Zoth himself in a fateful battle for Azeroth’s survival.
New Affix: Awakened

Assaults: The Servants Of N'Zoth
Mantid Assault (Vale of Eternal Blossoms)
Mogu Assault (Vale of Eternal Blossoms)
The Black Empire Assault (Vale of Eternal Blossoms)
Amathet Assault (Uldum)
Aqir Assault (Uldum)
The Black Empire Assault (Uldum)
New Feature: Horrific Visions

New Legendary Cloak: Ashjra’kamas, Shroud of Resolve

New Corrupted Items and Rewards

Deepwind Gorge Redesign

Pet Battles New Allied Races: Vulpera and Mechagnomes

Death Knights for All

Auction House Overhaul

New Quests

New Warfront: Heroic Darkshore

New Brawl: Teeming Islands

And more ...
I'm going to be updating ShadowlandsUI to address some bugs and general fixes.
Nov 03, 2020 - 10:40 AM - keivamp
Over the next few days I will be constantly updating PsychoUI to include cool new features that have been developed for it's use. I am also going to be doing some script overhauls, they won't effect how it runs just the way the code runs. A new action bar system has been developed. New graphics are coming and a change to the Unit Frame looks.
Aug 08, 2020 - 1:06 PM - keivamp
I am sorry to announce that I am halting all developmenet on InkedSV Super Villain to show drveoj the respect they deserve since they do not approve of the mod being called Super Villain and the have the rights to SVUI. I am sorry everyone but respect must be given.
Data Bars:

- Added XP/Rep/Honor/Azerite Progress Bars under Minimap (shown by default)
- Added Data Text under Chat Frame


Data Text:

- Added Location Text to Minimap
- Added Time to Minimap


Unitframes:

- Added Debuffs to Player Frame
- Added Buffs/Debuffs to Target Frame
- Added Boss Frames
- Added Group Frames
- Added Raid/Raid40 Frames (DO NOT CHANGE THE SETTINGS OR THEY BUG OUT)
- Changed Health Text on all Unit Frames to Classcolor (except Target Frame)
- Removed Buffs from Player Frame (found them rather unnecessary)


Action Bars:

- Added second and third Action Bar (Mousover by default)
- Added Pet Bar (Mousover by default)
- Added Boss & Zone Ability Buttons

Bags:

- Changed Size of Bagframe and Bagbuttons

Chat:

- Chatpanel is now hidden by default
- Changed Size of Chatpanel
- Removed right Chatpanel (Lootframe is now Part of left Chatpanel)

Bugs:

- Raid and Arena frames are not working correctly (lots of lua errors)
- Size of World Quest Icons are sometimes WAY too big (only for Legion World Quests)
- When you join a Battleground, sometimes a lua error pops up (Addons Skins)
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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.