Go to Page... |
Updated: | 12-11-10 03:30 PM |
Created: | unknown |
Downloads: | 13,441 |
Favorites: | 43 |
MD5: |
This is a grid Layout for oUF Which trys to emulate some of the grid features such as:
Dispell icons, dispell priority, custom debuff icon priority, incoming heal support and UTF8.
IT MOVES WITH ALT DRAG THE BG!!
In the events frame @ line 36 there is the table which contains custom debuffs to display with the format,
SpellName = priority,
Ive add some basic PVP ones but it can easily be update for raid debuffs also.
Comment Options |
08-06-08, 10:47 AM | |
|
I keep getting an error regarding line 120 saying that the Font is not set.
|
|
khangg |
View Public Profile |
Send a private message to khangg |
Find More Posts by khangg |
Add khangg to Your Buddy List |
08-06-08, 10:51 AM | ||
|
Last edited by zariel : 08-06-08 at 10:58 AM.
|
|
|
zariel |
View Public Profile |
Send a private message to zariel |
Find More Posts by zariel |
Add zariel to Your Buddy List |
08-07-08, 10:48 AM | |
|
How can I reverse the gradient? Make it show the filled, class colored bar when the raid member is at 100% and make it shrink downwards as their health decreases.
|
|
nostress |
View Public Profile |
Send a private message to nostress |
Find More Posts by nostress |
Add nostress to Your Buddy List |
08-13-08, 03:32 PM | ||
|
Thankyou for your hard work, Zariel.
Though, I have a problem. The texture is grey, it doesn't appear to be registering o_O I do see a yellow texture when I highlight, so that's fine. http://img399.imageshack.us/my.php?image=oufgridkc3.jpg
__________________
|
|
|
WaldoJeffers |
View Public Profile |
Send a private message to WaldoJeffers |
Find More Posts by WaldoJeffers |
Add WaldoJeffers to Your Buddy List |
08-15-08, 02:53 AM | ||
|
|
|
|
zariel |
View Public Profile |
Send a private message to zariel |
Find More Posts by zariel |
Add zariel to Your Buddy List |
08-17-08, 05:17 AM | |
A Murloc Raider
Forum posts: 5
File comments: 98
Uploads: 0
|
Paths to fonts and textures seem to be wrong. Still have the old dir name in them.
|
|
Pusikas |
View Public Profile |
Send a private message to Pusikas |
Find More Posts by Pusikas |
Add Pusikas to Your Buddy List |
WaldoJeffers |
View Public Profile |
Send a private message to WaldoJeffers |
Find More Posts by WaldoJeffers |
Add WaldoJeffers to Your Buddy List |
08-21-08, 06:02 PM | ||
A Murloc Raider
Forum posts: 5
File comments: 98
Uploads: 0
|
|
|
|
Pusikas |
View Public Profile |
Send a private message to Pusikas |
Find More Posts by Pusikas |
Add Pusikas to Your Buddy List |
08-22-08, 12:32 AM | |||
|
__________________
|
||
|
WaldoJeffers |
View Public Profile |
Send a private message to WaldoJeffers |
Find More Posts by WaldoJeffers |
Add WaldoJeffers to Your Buddy List |
08-23-08, 02:21 PM | |
A Defias Bandit
Forum posts: 3
File comments: 28
Uploads: 0
|
sweet layout!!
just 2 things that i would like to change but can't (cause of too less lua knowledge ) a) how do i disable the backgroud? b) how could i change the colors of the units? when noone ist damaged or out of range its hard to figure out which class they are. any possibility to change that? |
|
Hei-di |
View Public Profile |
Send a private message to Hei-di |
Find More Posts by Hei-di |
Add Hei-di to Your Buddy List |
08-27-08, 11:19 AM | |
|
Does not work with latest oUF Version? Using latest Pelim layout + latest oUF and getting this Error here:
Code:
Interface\AddOns\oUF_Grid\core.lua:113: attempt to call method 'SetValue' (a nil value) Count: 90 Call Stack: [C]: in function `SetValue' Interface\AddOns\oUF_Grid\core.lua:113: in function `OverrideUpdateHealth' Interface\AddOns\oUF\elements\health.lua:62: in function `?' Interface\AddOns\oUF\ouf.lua:308: in function `PLAYER_ENTERING_WORLD' Interface\AddOns\oUF\ouf.lua:92: in function <Interface\AddOns\oUF\ouf.lua:83> [C]: in function `SetAttribute' Interface\FrameXML\SecureTemplates.lua:800: in function <Interface\FrameXML\SecureTemplates.lua:715> Interface\FrameXML\SecureTemplates.lua:1008: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureTemplates.lua:605: in function `SecureGroupHeader_OnAttributeChanged' [string "*:OnAttributeChanged"]:1: in function <[string "*:OnAttributeChanged"]:1> [C]: in function `SetAttribute' Interface\FrameXML\SecureTemplates.lua:761: in function <Interface\FrameXML\SecureTemplates.lua:715> Interface\FrameXML\SecureTemplates.lua:1008: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureTemplates.lua:599: in function `SecureGroupHeader_OnEvent' [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1> and this one: Code:
Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:88: attempt to index a nil value Count: 1 Call Stack: [C]: ? Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:88: in function `hook' Interface\AddOns\oUF_HealComm\oUF_HealComm.lua:106: in main chunk |
|
nodq |
View Public Profile |
Send a private message to nodq |
Find More Posts by nodq |
Add nodq to Your Buddy List |
08-30-08, 09:17 AM | |
|
Sooo i just cant get it to show hehe no errors or anything just doesnt show up :P
Would i have to change any of this: local supernova = [[Interface\AddOns\oUF_Kanne_Grid\media\nokiafc22.ttf]] local texture = [[Interface\AddOns\oUF_Kanne_Grid\media\gradient32x32.tga]] local hightlight = [[Interface\AddOns\oUF_Kanne_Grid\media\mouseoverHighlight.tga]] if UnitName("player") == "Kanne" then Since im not Kanne
Last edited by Alkar : 08-30-08 at 09:28 AM.
|
|
Alkar |
View Public Profile |
Send a private message to Alkar |
Find More Posts by Alkar |
Add Alkar to Your Buddy List |
09-01-08, 12:12 AM | ||
A Murloc Raider
Forum posts: 5
File comments: 98
Uploads: 0
|
|
|
|
Pusikas |
View Public Profile |
Send a private message to Pusikas |
Find More Posts by Pusikas |
Add Pusikas to Your Buddy List |
09-03-08, 12:18 PM | ||
|
|
|
|
zariel |
View Public Profile |
Send a private message to zariel |
Find More Posts by zariel |
Add zariel to Your Buddy List |
09-04-08, 07:47 AM | |
|
Code:
Interface\AddOns\oUF_Grid\core.lua:113: attempt to call method 'SetValue' (a nil value) Count: 99 Call Stack: [C]: in function `SetValue' Interface\AddOns\oUF_Grid\core.lua:113: in function `OverrideUpdateHealth' Interface\AddOns\oUF\elements\health.lua:62: in function `?' Interface\AddOns\oUF\ouf.lua:308: in function `PLAYER_ENTERING_WORLD' Interface\AddOns\oUF\ouf.lua:92: in function <Interface\AddOns\oUF\ouf.lua:83> [C]: in function `SetAttribute' Interface\FrameXML\SecureTemplates.lua:800: in function <Interface\FrameXML\SecureTemplates.lua:715> Interface\FrameXML\SecureTemplates.lua:1008: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureTemplates.lua:605: in function `SecureGroupHeader_OnAttributeChanged' [string "*:OnAttributeChanged"]:1: in function <[string "*:OnAttributeChanged"]:1> [C]: in function `SetAttribute' Interface\FrameXML\SecureTemplates.lua:761: in function <Interface\FrameXML\SecureTemplates.lua:715> ... Interface\FrameXML\SecureTemplates.lua:761: in function <Interface\FrameXML\SecureTemplates.lua:715> Interface\FrameXML\SecureTemplates.lua:1008: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureTemplates.lua:605: in function `SecureGroupHeader_OnAttributeChanged' [string "*:OnAttributeChanged"]:1: in function <[string "*:OnAttributeChanged"]:1> [C]: in function `SetAttribute' Interface\FrameXML\SecureTemplates.lua:761: in function <Interface\FrameXML\SecureTemplates.lua:715> Interface\FrameXML\SecureTemplates.lua:1008: in function `SecureGroupHeader_Update' [string "*:OnShow"]:1: in function <[string "*:OnShow"]:1> [C]: in function `Show' Interface\AddOns\oUF_Grid\core.lua:272: in main chunk |
|
nodq |
View Public Profile |
Send a private message to nodq |
Find More Posts by nodq |
Add nodq to Your Buddy List |