ItemValue displays the value of items (based on StatSets you can define) in their Tooltips. Similiar to HunterAEP, TankPoints, Pawn.
This Alpha features a new AceConfig-3.0 GUI and a somewhat improved BestItems function. Unfortunately i haven't found the time to do proper localisation, so this version will work on enGB and enUS clients only (jewel functions will be broken on other language versions).
Main Features:
- ItemBonusLib to scan Items
- Many customization possibilities for the compare function (delta, absolute, percent)
- Unlimited number of Sets and SetTypes
- The default Set is "StatSet" which lets you define a value for every (useful) Stat ItemBonusLib provides.
- The Sets can be sent to other ItemValue users.
Support for Jewels and Enchants:- You can decide if enchant should be included in the calculation, ignored, if item values should be calculated with you own enchants instead, etc.
- You can specify a default jewel, which will be used if an item has an empty socket.
Best Jewels:- This function calculates the best possible jewel combination for a given Set and ItemLink.
- Uses the built-in database of about 200 jewels and can on-the-fly add new jewels as you see them.
- Powerful filter function which allows you to en/disable every jewel independently, quick disable [quality] and disable [part of name] is also possible.
Best Items:
This scans your local item database and compares all items, to give you a top-list of items for each slot.
Equipment Value:- Shows the sum of all item values of your equipment in the character sheet.
- Equipment Value of your target in the inspect frame
You can open the AceConfig-3.0 GUI with /iv or /itemvalue.