Download
(59Kb)
Download
Updated: 11-12-08 05:15 PM
Addon for:
oUF.
Pictures
File Info
Updated:11-12-08 05:15 PM
Created:unknown
Downloads:13,016
Favorites:63
MD5:

oUF Lyn  Popular! (More than 5000 hits)

Version: 1.2.4f
by: eiszeit [More]

Note: I, Obble, am now maintaining this and lyns other addons after he quit. I am currently rewriting oUF_Lyn for 3.1

This is another layout for oUF.

Works with the current version of oUF (as of 17.10.2008).

Note: colors working again, thanks to zork/rothar.

If you want to modify the layout, do it yourself. I will not give any help. I give only support if the original layout have errors or anything.

It has following frames:
- Player
- Target
- Target of Target
- Pet
- Focus
- Party
- Raid

You can hide party in raid by going into your Interface option and activate the option "Hide Party Interface in Raid".

It supports following oUF Plugins and Libs:
- oUF_DebuffHighlight
- oUF_PowerSpark
- oUF_BarFader
- oUF_Banzai <- should work. normally a layout DOES NOT need to edit anything for support, so.

If you find any bugs or so... please let me know (screenshot + error message or something)

1.2.4f

- barfade again - maybe, dunno, dont care. if it change again i'll drop support for it.

1.2.4e

- toc bump

1.2.4d

- barfade again

1.2.4c

- added a local.

1.2.4b

- reverted colors for hostile pvp player

1.2.4

- fixed colors for hostile pvp player
- fixed buff thingy (hopefully)
- castbar position can now be done on the top of the layout.lua

1.2.3

- added !LynColor for old colors (changing all colors in wow :P)
- fixed some stuff

1.2.2

- fixed barfade support

1.2.1

- only thing what doesnt work with 3.0 are the custom reaction colors... dunno how to fix it atm.
- removed support for: ouf_druidmana/libmobhealth

1.2

- oUF_BarFader support

1.1

- forgot the new name of the safe zone

1.0

- enabled druidmana, changed display of druidmana
- dunno what else I did

0.9

- currently disabled druidmana
- little rework for ouf 1.1
- added castbar

0.8

- frames got names
- disabled pet happiness till I found a better solution to update it.

0.7

- changed banzai support, thanks to xuerian

0.6

- changed raid group spawning

0.5

- changed banzai support again, seems like i did it wrong before, didn't know ouf_banzai hooks frames automatically :x

0.4

- i hope i fixed the banzai bug

0.3

- ouf_banzai support (player hp bar)
- ouf_libdruidmana support

0.2

- added function for party hide in raid (thanks @ p3lim)

0.1

- initial release
Post A Reply Comment Options
Unread 12-05-08, 06:58 PM  
Fleetfoot
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 67
Uploads: 5
right, i just wanted to drop a thanks for this wonderfull layout and also thank you for structuring the lua code so nicely, it was a breeze finding what i wanted to change in there
Report comment to moderator  
Reply With Quote
Unread 12-05-08, 02:37 AM  
stereoprologic
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Huhu Lyn,

ich spiele gerade ein wenig mit deinem Layout herum und hab es mittlerweile sogar meinen Wünschen angepasst. Das einzige was ich nicht hinbekomme ist die HP Anzeige der Raidframes, momentan zeigt es mir dort nur die Prozente, wobei es nicht richtig updated. Die Anzeige bleibt immer bei 98% oder 99% hängen obwohl die Leute auf 100% sind... gibt es eine Möglichkeit beim Health Update mehrere Zeilen speziell für die Raidframes einzubauen?

Edith hat rausgefunden, dass folgende Zeilen auch die Raideinstellungen beeinflussen:

Code:
    elseif(min == max) then
        if unit == "pet" then
			bar.value:SetText(" ") -- just here if otherwise wanted
		else
			bar.value:SetText(" ")
		end
    else
        if((max-min) < max) then
			if unit == "pet" then
				bar.value:SetText("-"..maxhp-cur) -- negative values as for party, just here if otherwise wanted
			else
				bar.value:SetText("-"..maxhp-cur) -- this makes negative values (easier as a healer)
			end
	    end
    end
Grüße
Last edited by stereoprologic : 12-05-08 at 02:42 AM.
Report comment to moderator  
Reply With Quote
Unread 12-01-08, 02:20 AM  
hipjipp
A Cliff Giant
 
hipjipp's Avatar
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 236
Uploads: 10
Originally posted by Surgency
Thats exactly what I was looking for.. to bad it doesn't work with 3.0.2
It does, you just need to replace the existing LibHealComm-3.0 that comes with it with the one he links to. I did it and it works as it's supposed to.
Report comment to moderator  
Reply With Quote
Unread 11-30-08, 07:08 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 164
Uploads: 0
Out of Range

Anyway to make the people fade when out of range?
Report comment to moderator  
Reply With Quote
Unread 11-30-08, 03:16 PM  
Surgency
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 28
Uploads: 2
Originally posted by hipjipp
It does, and you don't need to add anything, it's called oUF_HealComm witch uses LibHealComm-3.0. =)
Thats exactly what I was looking for.. to bad it doesn't work with 3.0.2
Report comment to moderator  
Reply With Quote
Unread 11-30-08, 06:23 AM  
hipjipp
A Cliff Giant
 
hipjipp's Avatar
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 236
Uploads: 10
Originally posted by eiszeit
if this plugin exist and i only have to add some variables, no problem, if not, no.
It does, and you don't need to add anything, it's called oUF_HealComm witch uses LibHealComm-3.0. =)
Report comment to moderator  
Reply With Quote
Unread 11-30-08, 06:08 AM  
eiszeit
A Chromatic Dragonspawn
 
eiszeit's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 448
Uploads: 7
Originally posted by Surgency
would it be possible to see some sort of visual healing plugin in the future? If you are unsure of what I mean.. when I cast a heal on someone.. have it highlight their health bar for the amount I will be healing.

Thanks!
if this plugin exist and i only have to add some variables, no problem, if not, no.
__________________
Lyn • I'm a mess of unfinished thoughts
Report comment to moderator  
Reply With Quote
Unread 11-29-08, 04:39 PM  
Surgency
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 28
Uploads: 2
would it be possible to see some sort of visual healing plugin in the future? If you are unsure of what I mean.. when I cast a heal on someone.. have it highlight their health bar for the amount I will be healing.

Thanks!
Report comment to moderator  
Reply With Quote
Unread 11-22-08, 11:53 AM  
Abdubigugu
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: target marked

Originally posted by eiszeit
marked for you? mh?

found it.
UnitIsTapped

tapped by player - i didn't know how to call it, so i wrote "marked" insteed of "tapped".

i put this piece of code in the

Code:
if unit=="target" then -- Show level value on targets only
block ( layout.lua around line 149), because only the target is interesting to me.

Code:
if (UnitIsTapped(unit) and UnitIsTappedByPlayer(unit)) then
    -- Target is tapped by you
    self.Name:SetTextColor(0.9, 0.2, 0.2)
end
works perfect for me.
Last edited by Abdubigugu : 11-22-08 at 11:56 AM.
Report comment to moderator  
Reply With Quote
Unread 11-22-08, 08:13 AM  
SquishyMage
A Deviate Faerie Dragon

Forum posts: 19
File comments: 43
Uploads: 0
PVP flag option?

May we have an option (in lua code, true/false edit would be great) to toggle displaying of our own pvp flag?
Report comment to moderator  
Reply With Quote
Unread 11-22-08, 08:09 AM  
eiszeit
A Chromatic Dragonspawn
 
eiszeit's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 448
Uploads: 7
Re: target marked

Originally posted by Abdubigugu
hi,

how it's possible to change the color of the target unit name from white into red if the target is marked for me?

hope there's a quick and easy solution.


thx
marked for you? mh?
__________________
Lyn • I'm a mess of unfinished thoughts
Report comment to moderator  
Reply With Quote
Unread 11-22-08, 03:55 AM  
Abdubigugu
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
target marked

hi,

how it's possible to change the color of the target unit name from white into red if the target is marked for me?

hope there's a quick and easy solution.


thx
Report comment to moderator  
Reply With Quote
Unread 11-14-08, 08:42 AM  
eiszeit
A Chromatic Dragonspawn
 
eiszeit's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 448
Uploads: 7
Originally posted by dualaud
Ich nehm mir zu Herzen:
"If you want to modify the layout, do it yourself. I will not give any help. I give only support if the original layout have errors or anything."

Dürfte ich trotzdem wissen, wie Du Dir persönlich Maintanks anzeigen lässt?

Danke,
dual
Habe ich nicht drin zZt. Raide ja noch nicht - und wenn, gucke ich mir wie andere es machen und borge es mir
__________________
Lyn • I'm a mess of unfinished thoughts
Report comment to moderator  
Reply With Quote
Unread 11-13-08, 08:46 PM  
dualaud
A Murloc Raider

Forum posts: 7
File comments: 9
Uploads: 0
Ich nehm mir zu Herzen:
"If you want to modify the layout, do it yourself. I will not give any help. I give only support if the original layout have errors or anything."

Dürfte ich trotzdem wissen, wie Du Dir persönlich Maintanks anzeigen lässt?

Danke,
dual
Report comment to moderator  
Reply With Quote
Unread 11-13-08, 05:47 AM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
File comments: 236
Uploads: 0
working beautifully again with your changes Lyn
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.