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Compatibility: | Shadowlands patch (9.0.2) Battle for Azeroth (8.0.1) Shadows of Argus (7.3.0) Tomb of Sargeras (7.2.0) Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 11-23-20 04:24 PM |
Created: | unknown |
Downloads: | 161,297 |
Favorites: | 811 |
MD5: |
In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.
Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.
Features:
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10-08-20, 02:06 PM | ||
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__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh [SIGPIC][/SIGPIC]
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Seerah |
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JJMS |
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10-15-20, 12:29 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
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You could maybe let other people test it for you or take a look at the ptr that should be available without a sub. Anyway still thank you for all you did for us in case you won't update! |
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Axejess |
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10-16-20, 03:26 AM | |||
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Thank you for your addons! If you choose not to continue them, are you willing to have someone else take them over? -Barleduq |
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Barleduq |
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10-16-20, 10:20 AM | |
A Murloc Raider
Forum posts: 4
File comments: 13
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Thank you!!!
Have always enjoyed this addon - even since some of the earliest releases. My favorite part was how it could tell you what class some NPCs are flagged as. Always felt like a fun easter egg to find random "healer" NPCs flagged as mages for whatever reason.
Anyways, I would also really like an update, but if not (totally understand) thank you for all your work on this over the years! |
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Diet6 |
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10-17-20, 01:01 AM | ||
A Kobold Labourer
Forum posts: 1
File comments: 9
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I managed to get the addon working by commenting out all references to SetBackdrop (pretty much every LUA error line that came up in game).
It works, but the border and background keep resetting back to default regardless of what you choose. The rest seems to work fine for me. The issue relates to this post (I think):
Last edited by JJMS : 10-17-20 at 01:23 AM.
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JJMS |
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10-18-20, 05:58 AM | ||
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Instead of commenting out, you can add support for SetBackdrop by adding these parameters Code:
BackdropTemplateMixin and "BackdropTemplate" I updated my copy, see https://pastebin.com/gTtRCPFQ for the full file and https://pastebin.com/s0YahpKj for just the diff.
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Gentlemen, you can't fight in here! This is the War Room!
Last edited by lloydbates : 10-18-20 at 06:16 AM.
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lloydbates |
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10-18-20, 02:47 PM | |||
A Kobold Labourer
Forum posts: 1
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I made the first change correctly, but had no idea about the others. I've really got to teach myself Lua. |
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JJMS |
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10-18-20, 10:37 PM | ||
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I'm sure I missed a few things, for instance just now I saw that there is a local table "tooltips" with references to "WorldMapTooltip" whichs no more..
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Gentlemen, you can't fight in here! This is the War Room! |
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lloydbates |
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10-19-20, 08:47 AM | |||
A Kobold Labourer
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Tumleren |
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10-19-20, 03:37 PM | ||
A Kobold Labourer
Forum posts: 1
File comments: 9
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I updated mine with https://pastebin.com/gTtRCPFQ. |
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JJMS |
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10-22-20, 06:20 AM | |||
A Kobold Labourer
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lovelywaz |
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11-23-20, 05:26 PM | |
A Murloc Raider
Forum posts: 4
File comments: 11
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Thanks for the update.
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Jagger_ |
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09-09-21, 03:07 PM | |
A Cyclonian
Forum posts: 49
File comments: 142
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By chance does this addon show ilvl of a player?
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jessica |
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11-06-21, 10:31 PM | |
A Kobold Labourer
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File comments: 6
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Any chance of update for 9.1.5? It's not working properly
These 2 errors poping up. Code:
10x TipTop\tiptop-2.20.lua:520: attempt to index upvalue 'ttStyle' (a nil value) [string "@TipTop\tiptop-2.20.lua"]:520: in function <TipTop\tiptop.lua:509> Locals: (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index upvalue 'ttStyle' (a nil value)" db = <table> { guildRank = true raidIconX = "0" healthText = true raidIconSize = 16 factionIconY = "-4" offsetX = "-2" borderColor = <table> { } anchor = "BOTTOMRIGHT" bg = "brushed" sbarbgcolor = <table> { } healthBar = "TipTop Default" onCursor = true healthSize = 12 raidIconY = "0" font = "Friz Quadrata TT" textformat = "1.2k/1.2k" offsetY = "109" classIcon = true insideBar = false fontSize = 12 factionIconSize = 32 npcClassColor = true scale = 1 border = "Seerah Solid" classIconStyle = "Default UI" elite = true anchorTo = "BOTTOMRIGHT" sbarcolor = <table> { } healthFont = "Friz Quadrata TT" showTalentText = true factionIconPosition = "TOPRIGHT" inset = 0 npcClassIcon = true factionIcon = false diffColor = true showTargetText = true fontFlag = "None" diffFont = false sbarclass = true alpha = 0.525953 you = true classColor = true borderWidth = 2.500000 factionIconX = "-16" itemColor = true topBar = false bgColor = <table> { } raidIconPosition = "TOP" sbarbg = "TipTop Default" } ttStyle = nil tt = GameTooltip { 0 = <userdata> SetCurrencyByID = <function> defined =[C]:-1 SetText = <function> defined =[C]:-1 textLeft1Font = "GameTooltipHeaderText" Hide = <function> defined =[C]:-1 ItemTooltip = <unnamed> { } SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 updateTooltipTimer = 0.200000 SetCurrencyTokenByID = <function> defined =[C]:-1 SetVoidDepositItem = <function> defined =[C]:-1 SetVoidWithdrawalItem = <function> defined =[C]:-1 SetTrainerService = <function> defined =[C]:-1 SetItemByID = <function> defined =[C]:-1 SetExistingSocketGem = <function> defined =[C]:-1 TextRight1 = GameTooltipTextRight1 { } textRight2Font = "GameTooltipText" ClearLines = <function> defined =[C]:-1 SetSocketGem = <function> defined =[C]:-1 ARKTTD = <table> { } TopOverlay = <unnamed> { } SetItemKey = <function> defined =[C]:-1 SetLootCurrency = <function> defined =[C]:-1 SetQuestCurrency = <function> defined =[C]:-1 SetHeirloomByItemID = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 SetToyByItemID = <function> defined =[C]:-1 TMW_SetSpellByIDWithClassIcon = <function> defined @TellMeWhen\Components\Core\Spells\ClassSpellCache.lua:214 FadeOut = <function> defined =[C]:-1 SetQuestLogSpecialItem = <function> defined =[C]:-1 SetVoidItem = <function> defined =[C]:-1 SetMerchantCostItem = <function> defined =[C]:-1 SetRecipeReagentItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetWeeklyReward = <function> defined =[C]:-1 SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetBackpackToken = <function> defined =[C]:-1 BottomOverlay = <unnamed> { } SetCurrencyToken = <function> defined =[C]:-1 SetTradePlayerItem = <function> defined =[C]:-1 textRight1Font = "GameTooltipHeaderText" SetSendMailItem = <function> defined =[C]:-1 Show = <function> defined =[C]:-1 NineSlice = <unnamed> { } textLeft2Font = "GameTooltipText" SetLootRollItem = <function> defined =[C]:-1 TextRight2 = GameTooltipTextRight2 { } TextLeft2 = GameTooltipTextLeft2 { } SetInboxItem = <function> defined =[C]:-1 layoutType = "TooltipDefaultLayout" TextLeft1 = GameTooltipTextLeft1 { } SetBagItem = <function> defined =[C]:-1 needsReset = true SetTradeTargetItem = <function> defined =[C]:-1 SetInventoryItem = <function> defined =[C]:-1 SetQuestLogCurrency = <function> defined =[C]:-1 SetRecipeResultItem = <function> defined =[C]:-1 } SetBorderColor = nil TipTop = <table> { FactionIcon = <function> defined @TipTop\tiptop.lua:163 SBPosition = <function> defined @TipT Code:
1053x TipTop\TipTopOptions.lua:998: attempt to index global 'TipTop' (a nil value) [string "@TipTop\TipTopOptions.lua"]:998: in function <TipTop\TipTopOptions.lua:993> Locals: (*temporary) = nil (*temporary) = TipTopMover { 0 = <userdata> } (*temporary) = <function> defined =[C]:-1 (*temporary) = <function> defined @Outfitter\Libraries/LibTipHooker-1.1.lua:247 (*temporary) = "Frame" (*temporary) = "TipTopMover" (*temporary) = UIParent { 0 = <userdata> firstTimeLoaded = 1 variablesLoaded = true } (*temporary) = "attempt to index global 'TipTop' (a nil value)" SetUpDB = <function> defined @TipTop\TipTopOptions.lua:67 mover = TipTopMover { 0 = <userdata> } db = <table> { guildRank = true raidIconX = "0" healthText = true raidIconSize = 16 factionIconY = "-4" offsetX = "-2" borderColor = <table> { } anchor = "BOTTOMRIGHT" bg = "brushed" sbarbgcolor = <table> { } healthBar = "TipTop Default" onCursor = true healthSize = 12 raidIconY = "0" font = "Friz Quadrata TT" textformat = "1.2k/1.2k" offsetY = "109" classIcon = true insideBar = false fontSize = 12 factionIconSize = 32 npcClassColor = true scale = 1 border = "Seerah Solid" classIconStyle = "Default UI" elite = true raidIconPosition = "TOP" bgColor = <table> { } topBar = false factionIcon = false healthFont = "Friz Quadrata TT" inset = 0 factionIconX = "-16" showTalentText = true diffColor = true showTargetText = true borderWidth = 2.500000 npcClassIcon = true fontFlag = "None" alpha = 0.525953 you = true classColor = true sbarclass = true diffFont = false itemColor = true factionIconPosition = "TOPRIGHT" sbarcolor = <table> { } anchorTo = "BOTTOMRIGHT" sbarbg = "TipTop Default" } options = <table> { type = "group" name = "TipTop Options" args = <table> { } } |
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lovelywaz |
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