Download
(131Kb)
Download
Updated: 09-29-16 03:41 PM
Addon for:
oUF.
Pictures
File Info
Compatibility:
Legion (7.0.3)
Updated:09-29-16 03:41 PM
Created:unknown
Downloads:63,768
Favorites:197
MD5:
Categories:oUF: Layouts, Raid Mods, Unit Mods

oUF Nivaya  Popular! (More than 5000 hits)

Version: r65
by: Luzzifus [More]

News

  • Updated for 7.0.3.
  • Only for use with oUF 1.6.9+!
  • If you have any questions or feature requests, please read the FAQ at the bottom of this page first.
  • Most likely coming soon: Boss Frames
About
oUF_Nivaya is a unitframe addon with low memory and cpu usage. It is based on oUF by Haste, but still it offers the possibility to configure a large variety of settings ingame to adapt functionality and appearance.

So in order to use it you need the oUF core! If there happen to be any bugs or errors, feel free to report them here. However, before reporting bugs make sure you definitly have the latest release of both this layout and oUF!

Ingame Config
This Layout comes with an ingame configuration dialog, which is included as load-on-demand module accessible via "/ouf". You can change settings like frame positions and sizes, portrait settings, use of custom textures and fonts (using SharedMedia), buff / debuff position and size and alot more. Also you can toggle all my custom features and adjust settings concerning the Healer Mode.

Positioning: "Unlocking" the frames enables you to freely move the Player Frame, the Party Frame and the Raid Frames via mouse dragging. All other units stay anchored to those, however all the relative positions can be changed in the options too. By default, the target frame is automatically positioned symmetrically to the player frame as you move it. You can unlock the frames in the settings dialog or by typing "/ouf lock" or "/ouf unlock" (they both toggle).

Of course, if you don't change any source codes, you can update the layout without losing your own settings. More over this, it doesn't use significantly more memory or cpu time than other oUF layouts (currently it's about 90kb, excluding the config module).

Supported Frames
  • Player, Target and Pet
  • Target of Target and Focus
  • Target of Target of Target and Focus Target (both optional)
  • Party and Raid (also optional, both "Grid"-like, party including player, raid up to 40 players)

The "Healer Mode"
There are two different modes for Party-/Raidframes display. The first is a very minimalistic "grid-like" setup, containing no numbers at all. The second one has slightly larger frames and contains more information like health and deficit values. This one is supposed to be used by healers, but of course you can choose the one you prefer. Both setups are shown in the screenshots.

Also, in case you want to use both setups with different characters, I have included an option that makes the layout automatically pick the healer mode based on your character class. You can adjust this behaviour in the configuration dialog ("/ouf"). More over this, the layout is able to remember different positions and raidframe settings for both modes.

More Features
  • Castbar support for player, target, target of target and focus (can be disabled)
  • Built-in aggro coloring
  • Built-in heal prediction
  • Fancy debuff highlighting (A debuff filter is enabled by default, so you will only see highlighting for debuffs you can cure).
  • Options to automatically color health- and/or manabars by class or mobtype.
  • Adjustable colors, textures, fonts, positions and sizes for most frames and elements.

Supported oUF Modules
  • oUF_PowerSpark
  • oUF_Smooth
  • oUF_TotemBar
  • oUF_Experience
  • oUF_Reputation
  • oUF_GCD (Make sure to set a reference spell as described here, otherwise it won't work. I can't do that for you since those spell names are localized.)

FAQ
Here I'll answer all those questions which become a little bit annoying when I have to answer them a gazillion times in the comments.

Q: "I want my raid groups to grow from left to right instead of right to left / from top to bottom instead of bottom to top."
A: Open the config module and go to the raidframes page. There you'll find an option called "Spacing between raidgroups". For this value, positive values make the raidgroups grow from left to right (bottom to top), negative values make them grow from right to left (top to bottom).

Q: "I have a SharedMedia Addon with additional fonts/textures/whatever and I can't pick them from your config or they are not saved on relog/reloadui."
A: The problem here is, that these addons must be loaded before the layout, or else their stuff won't be recognized. This is usually achieved by adding the addon in question to the OptionalDeps in the .toc files of the layout and its config module. You can do that yourself or if you want it to be permanently added, tell me.

Q: "I'd like to edit the text tags on my unit frames (health, mana, etc)."
A: Currently you cannot change them ingame, but there are tag functions for HP, power, names, levels, classification and status information. You can find them in "tags.lua".

Q: "Can you add buff/debuff/hot/dot indicators to the raidframes?"
A: Very unlikely.

Q: "Can you add [insert random big feature]? I miss it from Pitbull/Grid."
A: My layout is not meant to be a replacement for Pitbull or Grid. It is meant to be lightweight without denying you the possibility to adjust the basic appearance and functionality. I am currently very satisfied with the features and I probably won't add more biggies. However, as long as I play WoW, I will keep it updated and working. Of course, you may always ask for easy-to-add improvements. But I really don't have much time currently, so you should prepare to wait a little bit before it will be done.


Credits
Credits go to Seiyu and his layout "oUF_Pazrael", since I used that as a template for my layout and learned alot about LUA by improving it further and further.

r65
- fixed role icon display.

r64
- updated for 7.0.3, make sure to also update the oUF core to 1.6.9+!

r63
- replaced role icons with role indicators in the form of little dots in the upper left corner for each group unit frame.
- role assignment indicators are now also visible in raidgroups.
- added option to hide health text / health deficit text in healer mode.
- fixed color update bug in config module.

r62
- player frame position (and all derived frame positions) are now saved separately for healer mode and normal mode.
- cast bar position is now saved separately for healer mode and normal mode.

r61
- bug fix release for MoP 5.3.
- updated to work with oUF 1.6.5.
- disabled alternative ressource displays (soul shards, holy power, runes, totem bar), because getting them to work again takes more time. use other addons for that instead.

r60
- Added support for oUF_Swing (anchored to player castbar).
- Fixed unit names not updating correctly in raids and battlegrounds (requires oUF 1.5.5+).
- Fixed config error on updating unit name positions.
- Fixed dungeon role icon postions (didn't differentiate between healermode and non-healermode).

r59
- Added an option to display all debuffs, not only your own.
- Fixed classification tag.
- Removed support for oUF_RuneBar and replaced it with the rune bars from oUF.
- New position for rune bars and totem bars, similar to HolyPower and SoulShards.
- Added option to change the position of rune bars and totem bars (positions tab).

r58
- Added .frequentUpdates to health tags (global) and power tags (player only).
- Updated CanDispel table to reflect changes made in WoW 4.0.
- LFDrole icons positions now correctly complies with the vertical groups setting.
- Fixed LFDrole icons not correctly updating.
- Clicking on the LDB icon will open the config again.
- More tag conversions (names, levels, classification).

r56
- Fixed a bug causing an error message when changing textures.

r55
- Fixed clicks going into void on party/raidframes.
- First go on tags (HP/power/status of all units).
- Blizzards Raidframes will be completely hidden now (including the manager).

r53
- Improved position and size of SoulShards and HolyPower.
- Added option to change the position of SoulShards and HolyPower (positions tab).
- Fixed errors with oUF_Experience and oUF_Reputation.
- Added mouseover show/hide for oUF_Experience and oUF_Reputation (again).

r52
- Fixed bug that prevented all frames from showing up with oUF 1.5.1+.
- No more packaged oUF. Get the release version!

r50/51
- Only works with WoW 4.0.1+!
- Included oUF 1.5 beta in the .zip until it will be released.
- Added option to change maximum heal prediction overflow.
- Added option to limit maximum number of visible raid groups.
- Added HolyPower display (Paladin).
- Added SoulShards display (Warlock).
- Added support for the new HealPrediction element in oUF.
- Added option to toggle HealPrediction.
- Removed oUF_HealComm4 support (done by HealPrediction).

r48
- Added option to display combo points as text value.
- Fixed TotemBar position (Shaman).
- Fixed RuneBar position (Deathknight).
- Fixed Castbar display problems for ToT and focus frames.
Post A Reply Comment Options
Unread 12-15-09, 04:54 AM  
Luzzifus
A Warpwood Thunder Caller
 
Luzzifus's Avatar
AddOn Author - Click to view AddOns

Forum posts: 94
File comments: 237
Uploads: 6
Originally posted by Kamrad
***
Originally posted by Kamrad
Hello Luzzifus and thank you for creating such a great oUF layout! It's absolutely great and suits me almost perfectly. The one thing i'd love to see in it is a support for pet's target frame. Is it possible that you add it in future versions?
Maybe, but unlikely. Cause as I said I'm not going to add alot of new features. I simply don't have enough time lately.
Last edited by Luzzifus : 12-15-09 at 04:54 AM.
Report comment to moderator  
Reply With Quote
Unread 12-14-09, 09:08 PM  
Kamrad
A Kobold Labourer
 
Kamrad's Avatar

Forum posts: 0
File comments: 13
Uploads: 0
***
Report comment to moderator  
Reply With Quote
Unread 12-14-09, 03:07 PM  
Luzzifus
A Warpwood Thunder Caller
 
Luzzifus's Avatar
AddOn Author - Click to view AddOns

Forum posts: 94
File comments: 237
Uploads: 6
Re: Change the look

Originally posted by Timps
Hi.
I would love the style on the first screen shot, third example (Bäridot targetting Salandriel).
Possible to get any pointer to make it look like that?
Since this is mostly the setup I use, I'll just copy/paste my config (wtf/account/<name>/savedvariables/ouf_nivaya.lua). Only the positions of ToT/Focus are a little different, but I guess you'll figure out how to change that.
Code:
nivcfgDB = {
	["hmSHAM"] = true,
	["enableTTT"] = false,
	["castBar"] = true,
	["raidOffset"] = -3,
	["showIcons"] = true,
	["texMana"] = "LiteStepLite",
	["ftX"] = -2,
	["prManaHeightHM"] = 3.5,
	["ptPortraitPos"] = "Middle",
	["fontHeightN"] = 8,
	["cbTextLen"] = 30,
	["ptPortraitHeight"] = 11,
	["partyY"] = 118.8246835213561,
	["prNameLenHM"] = 5,
	["autoHMtoggle"] = true,
	["healerMode"] = false,
	["petHeight"] = 21,
	["ptHeight"] = 42,
	["hmDRUID"] = false,
	["ptPortraitWidth"] = 28,
	["tfManaHeight"] = 3.5,
	["partyX"] = 932.3749836746673,
	["hmMAGE"] = false,
	["enablePR"] = true,
	["tfHealthHeight"] = 16,
	["prHealthHeight"] = 14,
	["ptManaHeight"] = 13,
	["castBarTTF"] = true,
	["prManaHeight"] = 3.5,
	["targetSym"] = true,
	["prPowerHeightHM"] = 3.5,
	["ptWidth"] = 160,
	["ptShowPortrait"] = true,
	["colorClassHealth"] = false,
	["fontHeightV"] = 8,
	["hmWARR"] = false,
	["petManaHeight"] = 3.5,
	["cbTextLenTF"] = 10,
	["prNameLen"] = 4,
	["colorClassMana"] = true,
	["tttY"] = 0,
	["buffSize"] = 14,
	["prWidth"] = 23,
	["tttX"] = 2,
	["hmPRIEST"] = false,
	["petY"] = 42,
	["verticalGroups"] = true,
	["debuffs"] = {
		["player"] = {
			["enabled"] = true,
			["combine"] = false,
			["pos"] = "TopRight",
		},
		["focus"] = {
			["enabled"] = true,
			["combine"] = false,
			["pos"] = "LeftBottom",
		},
		["target"] = {
			["enabled"] = true,
			["combine"] = true,
			["pos"] = "TopLeft",
		},
		["pet"] = {
			["enabled"] = false,
			["combine"] = false,
			["pos"] = "BottomRight",
		},
		["targettarget"] = {
			["enabled"] = false,
			["combine"] = false,
			["pos"] = "RightBottom",
		},
	},
	["cbPosTF"] = "Bottom",
	["colorReactMana"] = true,
	["targetY"] = 0,
	["hmROGUE"] = false,
	["playerX"] = 343.3332544068857,
	["hmDK"] = false,
	["totX"] = 5,
	["hmWL"] = false,
	["enableFT"] = false,
	["totY"] = -21,
	["classColorMana"] = false,
	["castbarWidth"] = 302,
	["hmPALA"] = false,
	["debuffSize"] = 14,
	["classColorHealth"] = true,
	["fontNames"] = "Friz Quadrata TT",
	["tfHeight"] = 21,
	["petHealthHeight"] = 16,
	["hmverticalGroups"] = false,
	["ptHealthHeight"] = 16,
	["focusX"] = -5,
	["targetX"] = 30,
	["dbHighlightFilter"] = true,
	["ftY"] = 0,
	["colorReactHealth"] = false,
	["texHealth"] = "LiteStepLite",
	["names"] = {
		["player"] = {
			["enabled"] = true,
			["pos"] = "Bottom",
		},
		["targettargettarget"] = {
			["enabled"] = true,
			["pos"] = "Top",
		},
		["focus"] = {
			["enabled"] = true,
			["pos"] = "Top",
		},
		["target"] = {
			["enabled"] = true,
			["pos"] = "Bottom",
		},
		["focustarget"] = {
			["enabled"] = true,
			["pos"] = "Top",
		},
		["targettarget"] = {
			["enabled"] = true,
			["pos"] = "Top",
		},
	},
	["fontValues"] = "Friz Quadrata TT",
	["ptPortraitSym"] = true,
	["prHeight"] = 19,
	["castbarX"] = 0,
	["hmpartyX"] = 632.5011753094561,
	["buffs"] = {
		["player"] = {
			["enabled"] = false,
			["pos"] = "LeftBottom",
		},
		["focus"] = {
			["enabled"] = false,
			["pos"] = "TopRight",
		},
		["target"] = {
			["enabled"] = true,
			["pos"] = "TopLeft",
		},
		["pet"] = {
			["enabled"] = false,
			["pos"] = "TopRight",
		},
		["targettarget"] = {
			["enabled"] = false,
			["pos"] = "TopRight",
		},
	},
	["focusY"] = -21,
	["hmHUNTER"] = false,
	["hmraidOffset"] = -3,
	["prPowerHeight"] = 3.5,
	["tfWidth"] = 80,
	["colorBg"] = {
		["a"] = 0.75,
		["r"] = 1,
		["g"] = 1,
		["b"] = 1,
	},
	["scale"] = 1,
	["prHeightHM"] = 28,
	["unlocked"] = false,
	["colorHealth"] = {
		["a"] = 1,
		["r"] = 0.35,
		["g"] = 0.35,
		["b"] = 0.45,
	},
	["prHealthHeightHM"] = 23,
	["petWidth"] = 50,
	["playerY"] = 163.0009539108475,
	["petX"] = 55,
	["hmpartyY"] = 532.4988685809765,
	["castbarY"] = -100,
	["prWidthHM"] = 33,
	["ShowIcons"] = false,
}
Report comment to moderator  
Reply With Quote
Unread 12-14-09, 08:28 AM  
Timps
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Change the look

Hi.
I would love the style on the first screen shot, third example (Bäridot targetting Salandriel).
Possible to get any pointer to make it look like that?
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 11:11 PM  
AmiYuy
A Fallenroot Satyr
 
AmiYuy's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 73
Uploads: 1
Originally posted by Luzzifus
Originally posted by Melawan
hello,

what version of SharedMedia.

because I can not change font and border ...

Thank you
Tried with latest and a pretty old version, both work.
I've had this same problem for awhile (since 3.2.2 I think). I can change the bar texture just fine and have a massive list for there (~65), but not for fonts.

The only fonts listed are: ABF, Accidental Presidency, Adventure, Arial Narrow, Diablo, Friz Quadrata TT, Morpheus, SCT fonts, Skurri, and Vera Serif

I have the most recent version of SharedMedia and I have deleted and re-downloaded it several times.
Last edited by AmiYuy : 12-13-09 at 11:22 PM.
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 02:38 PM  
Sockz0r
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 781
Uploads: 7
very nice layout just a few questions though:

1. is there any way to lower the number of buffs per line? as well as a way to disable blizzard buffs when player buffs are on

2. i cant seem to get all general debuffs to show, a few pages back suggested to knock off "|player" from the debuff filter in the lua, which i did yet only a few debuffs appear on a boss

3. any way to make the raid frames go from left to right and not right to left?

thanks! :>



edit: removed question 3, added another question :P
Last edited by Sockz0r : 12-14-09 at 08:37 AM.
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 12:22 PM  
Valcry
A Deviate Faerie Dragon

Forum posts: 13
File comments: 55
Uploads: 1
Regarding Shared Media. I got two ones. Shared Media Blizzard and Shared Media (which is the required one). Maybe you just have the wrong addon installed? Works well for me.
__________________
Never let me down again
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 11:24 AM  
MMOGames
A Murloc Raider
 
MMOGames's Avatar

Forum posts: 8
File comments: 119
Uploads: 0
In my opinion your OUF Addon is the smartest of all others since it lets the player config it Its unique.

I have some opinios what could make your addon better Since I suck in LUA I can't help you.

1) Make the ToT and Focus cast bar sizeable.

2) Names inside health bar and name length for ToT and FT.

3) DK Runes in bar style. (Ouf_Rune Bar is bugged)

4) Cast bars inside portraits.

5) Texture supot for buffs, debuff and runebar

6) Profiles

Also I dont know why but I notice a delay in ToT cast bar comparing to others.
Last edited by MMOGames : 12-13-09 at 01:34 PM.
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 09:51 AM  
Luzzifus
A Warpwood Thunder Caller
 
Luzzifus's Avatar
AddOn Author - Click to view AddOns

Forum posts: 94
File comments: 237
Uploads: 6
Re: Sharedmedia ???

Originally posted by Melawan
what version of SharedMedia.

because I can not change font and border ...
Tried with latest and a pretty old version, both work.
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 07:58 AM  
Melawan
A Kobold Labourer
 
Melawan's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Sharedmedia ???

hello,

what version of SharedMedia.

because I can not change font and border ...

Thank you
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 07:38 AM  
Kamrad
A Kobold Labourer
 
Kamrad's Avatar

Forum posts: 0
File comments: 13
Uploads: 0
Hello Luzzifus and thank you for creating such a great oUF layout! It's absolutely great and suits me almost perfectly. The one thing i'd love to see in it is a support for pet's target frame. Is it possible that you add it in future versions?
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 06:11 AM  
SlayersWidow
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Thank you for updating this great Add On!

I always tried to find out how I can make the Health show as xx / full for me and my target, for example 34981 / 35000. Is it possible to make this formation? I already found a solution for removing the 35k to 35000 for player but I didn't work for target too.

Thank you very much for your help
Report comment to moderator  
Reply With Quote
Unread 12-13-09, 05:37 AM  
Luzzifus
A Warpwood Thunder Caller
 
Luzzifus's Avatar
AddOn Author - Click to view AddOns

Forum posts: 94
File comments: 237
Uploads: 6
I have just uploaded a bug fix release for 3.3 and everything that went broken before. If you still have issues with frames not showing up or bugged frame moving, please try to reset your options first.

**edit:
I also added support for oUF_HealComm4.
Last edited by Luzzifus : 12-13-09 at 06:25 AM.
Report comment to moderator  
Reply With Quote
Unread 12-12-09, 05:25 PM  
Valcry
A Deviate Faerie Dragon

Forum posts: 13
File comments: 55
Uploads: 1
Confirming not confirming any errors

Target, Focus, FocusTarget are working. But I didn't tried to move them. In case of trouble with moving the frames, maybe OUF-MoveableFrames would help?

Don't know why, but afert reinstalling your great addon, everything works fine. Tried only in 5-man-groups today, but raidframes should be the same.

So I remain with my beloved castbar and frames and I'm going to delete Pitbull 4 and Quartz again.

By the way, do you think it would be a lot of work to create MT and MT-Target-Frames? Maybe you would like to leave it "as it is". For the time being, I'm using Ora2, but Ora3 is out and does not come with internal Frames, unfortunately.
__________________
Never let me down again
Last edited by Valcry : 12-12-09 at 05:26 PM.
Report comment to moderator  
Reply With Quote
Unread 12-12-09, 11:12 AM  
ancaly
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Error occured in: Global
Count: 1
Message: ...rface\AddOns\oUF_Nivaya_Config\oUF_Nivaya_Config.lua line 15:
attempt to index global 'oUF_focus' (a nil value)
Debug:
[C]: ?
...rface\AddOns\oUF_Nivaya_Config\oUF_Nivaya_Config.lua:15:
...rface\AddOns\oUF_Nivaya_Config\oUF_Nivaya_Config.lua:1
...rface\AddOns\oUF_Nivaya_Config\oUF_Nivaya_Config.lua:158:
...rface\AddOns\oUF_Nivaya_Config\oUF_Nivaya_Config.lua:157


everytime i want to move a frame

raid/party and the focus frame don't work either

<3 your framework
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: