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Updated: 09-29-16 03:41 PM
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Legion (7.0.3)
Updated:09-29-16 03:41 PM
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Categories:oUF: Layouts, Raid Mods, Unit Mods

oUF Nivaya  Popular! (More than 5000 hits)

Version: r65
by: Luzzifus [More]

News

  • Updated for 7.0.3.
  • Only for use with oUF 1.6.9+!
  • If you have any questions or feature requests, please read the FAQ at the bottom of this page first.
  • Most likely coming soon: Boss Frames
About
oUF_Nivaya is a unitframe addon with low memory and cpu usage. It is based on oUF by Haste, but still it offers the possibility to configure a large variety of settings ingame to adapt functionality and appearance.

So in order to use it you need the oUF core! If there happen to be any bugs or errors, feel free to report them here. However, before reporting bugs make sure you definitly have the latest release of both this layout and oUF!

Ingame Config
This Layout comes with an ingame configuration dialog, which is included as load-on-demand module accessible via "/ouf". You can change settings like frame positions and sizes, portrait settings, use of custom textures and fonts (using SharedMedia), buff / debuff position and size and alot more. Also you can toggle all my custom features and adjust settings concerning the Healer Mode.

Positioning: "Unlocking" the frames enables you to freely move the Player Frame, the Party Frame and the Raid Frames via mouse dragging. All other units stay anchored to those, however all the relative positions can be changed in the options too. By default, the target frame is automatically positioned symmetrically to the player frame as you move it. You can unlock the frames in the settings dialog or by typing "/ouf lock" or "/ouf unlock" (they both toggle).

Of course, if you don't change any source codes, you can update the layout without losing your own settings. More over this, it doesn't use significantly more memory or cpu time than other oUF layouts (currently it's about 90kb, excluding the config module).

Supported Frames
  • Player, Target and Pet
  • Target of Target and Focus
  • Target of Target of Target and Focus Target (both optional)
  • Party and Raid (also optional, both "Grid"-like, party including player, raid up to 40 players)

The "Healer Mode"
There are two different modes for Party-/Raidframes display. The first is a very minimalistic "grid-like" setup, containing no numbers at all. The second one has slightly larger frames and contains more information like health and deficit values. This one is supposed to be used by healers, but of course you can choose the one you prefer. Both setups are shown in the screenshots.

Also, in case you want to use both setups with different characters, I have included an option that makes the layout automatically pick the healer mode based on your character class. You can adjust this behaviour in the configuration dialog ("/ouf"). More over this, the layout is able to remember different positions and raidframe settings for both modes.

More Features
  • Castbar support for player, target, target of target and focus (can be disabled)
  • Built-in aggro coloring
  • Built-in heal prediction
  • Fancy debuff highlighting (A debuff filter is enabled by default, so you will only see highlighting for debuffs you can cure).
  • Options to automatically color health- and/or manabars by class or mobtype.
  • Adjustable colors, textures, fonts, positions and sizes for most frames and elements.

Supported oUF Modules
  • oUF_PowerSpark
  • oUF_Smooth
  • oUF_TotemBar
  • oUF_Experience
  • oUF_Reputation
  • oUF_GCD (Make sure to set a reference spell as described here, otherwise it won't work. I can't do that for you since those spell names are localized.)

FAQ
Here I'll answer all those questions which become a little bit annoying when I have to answer them a gazillion times in the comments.

Q: "I want my raid groups to grow from left to right instead of right to left / from top to bottom instead of bottom to top."
A: Open the config module and go to the raidframes page. There you'll find an option called "Spacing between raidgroups". For this value, positive values make the raidgroups grow from left to right (bottom to top), negative values make them grow from right to left (top to bottom).

Q: "I have a SharedMedia Addon with additional fonts/textures/whatever and I can't pick them from your config or they are not saved on relog/reloadui."
A: The problem here is, that these addons must be loaded before the layout, or else their stuff won't be recognized. This is usually achieved by adding the addon in question to the OptionalDeps in the .toc files of the layout and its config module. You can do that yourself or if you want it to be permanently added, tell me.

Q: "I'd like to edit the text tags on my unit frames (health, mana, etc)."
A: Currently you cannot change them ingame, but there are tag functions for HP, power, names, levels, classification and status information. You can find them in "tags.lua".

Q: "Can you add buff/debuff/hot/dot indicators to the raidframes?"
A: Very unlikely.

Q: "Can you add [insert random big feature]? I miss it from Pitbull/Grid."
A: My layout is not meant to be a replacement for Pitbull or Grid. It is meant to be lightweight without denying you the possibility to adjust the basic appearance and functionality. I am currently very satisfied with the features and I probably won't add more biggies. However, as long as I play WoW, I will keep it updated and working. Of course, you may always ask for easy-to-add improvements. But I really don't have much time currently, so you should prepare to wait a little bit before it will be done.


Credits
Credits go to Seiyu and his layout "oUF_Pazrael", since I used that as a template for my layout and learned alot about LUA by improving it further and further.

r65
- fixed role icon display.

r64
- updated for 7.0.3, make sure to also update the oUF core to 1.6.9+!

r63
- replaced role icons with role indicators in the form of little dots in the upper left corner for each group unit frame.
- role assignment indicators are now also visible in raidgroups.
- added option to hide health text / health deficit text in healer mode.
- fixed color update bug in config module.

r62
- player frame position (and all derived frame positions) are now saved separately for healer mode and normal mode.
- cast bar position is now saved separately for healer mode and normal mode.

r61
- bug fix release for MoP 5.3.
- updated to work with oUF 1.6.5.
- disabled alternative ressource displays (soul shards, holy power, runes, totem bar), because getting them to work again takes more time. use other addons for that instead.

r60
- Added support for oUF_Swing (anchored to player castbar).
- Fixed unit names not updating correctly in raids and battlegrounds (requires oUF 1.5.5+).
- Fixed config error on updating unit name positions.
- Fixed dungeon role icon postions (didn't differentiate between healermode and non-healermode).

r59
- Added an option to display all debuffs, not only your own.
- Fixed classification tag.
- Removed support for oUF_RuneBar and replaced it with the rune bars from oUF.
- New position for rune bars and totem bars, similar to HolyPower and SoulShards.
- Added option to change the position of rune bars and totem bars (positions tab).

r58
- Added .frequentUpdates to health tags (global) and power tags (player only).
- Updated CanDispel table to reflect changes made in WoW 4.0.
- LFDrole icons positions now correctly complies with the vertical groups setting.
- Fixed LFDrole icons not correctly updating.
- Clicking on the LDB icon will open the config again.
- More tag conversions (names, levels, classification).

r56
- Fixed a bug causing an error message when changing textures.

r55
- Fixed clicks going into void on party/raidframes.
- First go on tags (HP/power/status of all units).
- Blizzards Raidframes will be completely hidden now (including the manager).

r53
- Improved position and size of SoulShards and HolyPower.
- Added option to change the position of SoulShards and HolyPower (positions tab).
- Fixed errors with oUF_Experience and oUF_Reputation.
- Added mouseover show/hide for oUF_Experience and oUF_Reputation (again).

r52
- Fixed bug that prevented all frames from showing up with oUF 1.5.1+.
- No more packaged oUF. Get the release version!

r50/51
- Only works with WoW 4.0.1+!
- Included oUF 1.5 beta in the .zip until it will be released.
- Added option to change maximum heal prediction overflow.
- Added option to limit maximum number of visible raid groups.
- Added HolyPower display (Paladin).
- Added SoulShards display (Warlock).
- Added support for the new HealPrediction element in oUF.
- Added option to toggle HealPrediction.
- Removed oUF_HealComm4 support (done by HealPrediction).

r48
- Added option to display combo points as text value.
- Fixed TotemBar position (Shaman).
- Fixed RuneBar position (Deathknight).
- Fixed Castbar display problems for ToT and focus frames.
Post A Reply Comment Options
Unread 09-19-10, 06:58 PM  
ant1pathy
A Murloc Raider

Forum posts: 5
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Re: Re: debuffs (or buffs even) won't display on focus

Originally posted by Luzzifus
I'll add an option for that.
Awesome; you rock.
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Unread 09-18-10, 03:17 PM  
river444
A Defias Bandit

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I'm not sure if its just me, but no matter what I do. I can't seem to be able to change the texture of the bars. Does anyone else have this problem? Even with SharedMedia
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Unread 09-18-10, 01:18 AM  
ac3r
A Murloc Raider
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mhhh can someone explain me how to show cur/max. mana on the manabar and the same for the healthbar?

with the default configuration it shows only the current mana/health and i dont know every time how much hp/mana units or players have when its at 100%
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Unread 09-17-10, 03:03 PM  
jfiz
A Defias Bandit

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Re: Re: debuffs (or buffs even) won't display on focus

Originally posted by Luzzifus
No interferences known. Does that happen on live or beta/ptr servers?
[/b]
My problem with the focus buffs/debuffs not displaying happens on live, US client.

If I have time before our raid tonight, I'll re-install with the update you just pushed here and see if that makes a difference.

Thanks.
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Unread 09-17-10, 02:03 PM  
Luzzifus
A Warpwood Thunder Caller
 
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There's an adapted Cataclysm Beta / PTR 4.0 version available
Last edited by Luzzifus : 09-17-10 at 02:04 PM.
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Unread 09-17-10, 01:15 AM  
Luzzifus
A Warpwood Thunder Caller
 
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Re: debuffs (or buffs even) won't display on focus

Well basically it seems there's not much to do to make it work for 4.0, so expect a beta release this weekend. However, with oUF 1.4.3 from hastes github the current version (r46) already works pretty fine as far as I tested, only shards and holy power are obviously not yet displayed.

Testing is a bit tricky for me currently, because I cannot copy my level 80 characters for weeks now, so I only have a lvl 5 paladin and warlock to test with.. So if there's anything not working as intended in the beta, let me know!

Originally posted by jfiz
I don't know exactly what happened, but now I can't get anything combination of buffs/debuffs to display on the focus frame.
No interferences known. Does that happen on live or beta/ptr servers?

Originally posted by ant1pathy
It seems that the combo points have been changed in the last (?) update. They used to be a number, now they're the dots. Any way it could go back to the numbers, or an option to switch between (or toggle off if that's easier)? The dots are, frankly, ugly as sin and I really liked the numbers.
I'll add an option for that.
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Unread 09-15-10, 02:35 AM  
Luzzifus
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Re: End ?

Originally posted by Taet
Last update 2 mounth ago
It's the end of the world as we know it,
it's the end of the world as we know it,
it's the end of the world as we know it...

And I feel fine!



No, seriously.. It's working well on live so there's no update neccessary, right? As for 4.0 (beta/ptr), I'll check that in the next days/weeks.
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Unread 09-14-10, 05:31 AM  
Taet
A Deviate Faerie Dragon

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End ?

Last update 2 mounth ago
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Unread 09-13-10, 02:42 PM  
jfiz
A Defias Bandit

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debuffs (or buffs even) won't display on focus

Hi,

A while back, I had setup ouf_Nivaya to display debuffs on the focus frame, and that worked fine for a while.

I don't know exactly what happened, but now I can't get anything combination of buffs/debuffs to display on the focus frame.

Are there any known issues with other addons that could interefere?

more details:

I typically set my focus on my co-tank, and use that frame to monitor debuff-stacks for tank-swaps (like say suarfang, or the stacks on festergut). Haven't tested it with focus set on a non-friendly-player unit.

I set it by targeting the other tank, and then typing /focus in the chatbox.

I've tried all possible combos in the settings for this addon, but no matter I set there, no auras at all are displayed on the focus frame.

Other frames (player, target) work fine when set to display buffs, debuffs, or both. It's just the focus frame that I am having this problem with.

Other addons I have that I think interact with the UF's would be class timer (set to display minimal bars for player frame, target frame), and I am guessing shared media (as I can select other textures from that in ouf_nivaya).

Overall I run a pretty minimal setup of common addons, all up to date as available from here on wowinterface.

Thanks in advance for any advice.
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Unread 09-08-10, 12:48 PM  
Luzzifus
A Warpwood Thunder Caller
 
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The config data is accountwide, isn't it? Anyways, you can just go to your wtf folder and copy the addons config data to another character / account.
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Unread 09-08-10, 12:39 PM  
Cholerabob
A Murloc Raider

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Is it possible to export/import a profile to another character . I've been using this layout for a very long time and it's tweaked the way i like it. Would like to transfer it to another character.
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Unread 09-05-10, 05:18 AM  
iskrentz
A Kobold Labourer

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Is there any way to config the debuff icons on the target like different color or making them grayscale if they are not yours or showing pie and numeric CD only on yours
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Unread 08-18-10, 07:31 PM  
ant1pathy
A Murloc Raider

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It seems that the combo points have been changed in the last (?) update. They used to be a number, now they're the dots. Any way it could go back to the numbers, or an option to switch between (or toggle off if that's easier)? The dots are, frankly, ugly as sin and I really liked the numbers.
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Unread 08-17-10, 03:18 PM  
Trixie1971
A Defias Bandit

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re: Error

I went through each addon, activating them one at a time, and it appears that Shared Media is the culprit. This is about as far as my troubleshooting skills go because I know very little about LUA code. I'm not sure how to handle this considering other ouf layouts work ok with Shared Media active.

Thanks,
Trixie
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Unread 08-17-10, 02:09 AM  
Luzzifus
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@Trixie:
I can't reproduce that, it works fine for me on all my characters. Please give me more detailed info: Does it happen with only one class or all your chars? Which additional oUF modules do you use? Did it work with oUF 1.4.2 - 1.4.0?
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