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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 180,052 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
Comment Options |
Alekc |
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griffin224 |
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05-09-09, 05:14 PM | ||
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Re: Re: Re: Re: v3.1.005
Regarding IncomingHeal, there are several reasons why I do not support it and removed it:
Again, I'm not trying to or care to compete with other UF mods. I have to draw the line or Stuf would become another performance hogger. IMO, the main fault that many authors of laggy mods have is trying to make all users happy.
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totalpackage |
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05-09-09, 01:10 PM | ||
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Re: Re: Re: Re: Re: Could we configure to make it druid-friendly
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Kagaro |
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05-09-09, 12:22 PM | ||
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The only excess LibHealComm-3.0 provides is comm spam. Unfortunately, there is no other way to provide the data it does. So having the support as a user-choice option/a separately contained module as it used to be is a great way to appeal to both those who want the functionality as well as minimalists. Please bring it back? |
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Zidomo |
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05-09-09, 12:11 PM | ||
A Kobold Labourer
Forum posts: 1
File comments: 98
Uploads: 0
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First off, congrats on a fantastic mod. These unit frames are simply awesome. I can can pretty much pull off a copy of what I had with PitBull 4 looks-wise at a tiny fraction of the CPU usage cost.
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echobravo |
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05-09-09, 11:49 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 74
Uploads: 0
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I understand if totalpackage doesn't want to continue to directly support it, but if it's ok with him, we could use what he's already done with it as a foundation. Just a thought. While I'm here and commenting... is there anyways to have the raid frames go from left to right, instead of right to left. currently it's set to grouping... 8 7 6 5 4 3 2 1. I'd like it to group.... 1 2 3 4 5 6 7 8. Beyond that I love how everything is positioned, and haven't moved it because when I do the other frames don't move with it. I seem to be too clumsy to handle that on my own. Did I miss the lock frames together option, and am just blind? |
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Auraka |
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05-09-09, 09:31 AM | ||
A Murloc Raider
Forum posts: 4
File comments: 26
Uploads: 0
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lycanther |
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05-09-09, 06:02 AM | ||
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Re: Re: Re: v3.1.005
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griffin224 |
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05-09-09, 04:43 AM | |
A Murloc Raider
Forum posts: 6
File comments: 12
Uploads: 0
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Getting This error with new update
Date: 2009-05-09 06:39:53
ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\Stuf_Range\core.lua line 71: attempt to index local 'dbu' (a nil value) Debug: (tail call): ? [C]: ? Stuf_Range\core.lua:71: SetUnitDefault() Stuf_Range\core.lua:76: Stuf_Range\core.lua:67 AddOns: Swatter, v3.1.13 (<%codename%>) AckisRecipeList, v1.0 RC7 1681 AdvancedTradeSkillWindow, v AdvancedTradeSkillWindowLevels, v3.0.1.30100 Atlas, v1.14.0 AtlasBattlegrounds, v1.14.0 AtlasDungeonLocs, v1.14.0 AtlasOutdoorRaids, v1.14.0 AtlasTransportation, v1.14.0 AtlasLoot, vv5.04.03 AtlasLootFu, vv5.04.03 AtlasQuest, v4.3.3 AuctionMaster, v3.28 Babylonian, v5.1.DEV.130 BankItems, v30002 Bartender4, v4.3.2 BrokerHitCrit, v2.7.4-release BunnyQuestLevel, v Configator, v5.1.DEV.190 CowTip, v CTVIEWPORT, v3.002 (CTMod 3.0) CurseProfiler, v DebugLib, v5.1.DEV.130 eCastingBar, v EventAlert, v4.1.14 FBMergeDatabase, v0.9.7 FBOutfitDisplayFrame, v0.9.6o FBTrackingFrame, v0.9.60 FishingBuddy, v0.9.7 FLUIDFRAMES, v2.3 Gatherer, v3.1.13 gBrokerEmote, v2.0.1:30100 GFWDISENCHANTPREDICTOR, v3.1 MapNotes, v5.16.30100 MapNotesBrowser, vv1.00.30100 MapNotesForAtlas, v1.00.30100 MapNotesIconLib, v1.04.30100 MapNotesIconLibFancy, v MapNotesIconLibLegacy, v MapNotesIconLibNeptunia, v MapNotesIconLibNumbers, v Mapster, v1.2.1 MaterialsTracker, v30100.01 MobInfo2, v3.71 MobMap, v332 OmniCC, v2.4.1 OneBag3, vv3.3.7 OneBank3, vv3.3.4 PartySpotter, vv5.14.30100 PhanxChat, v3.1.0.40-beta PORTFOLIO, v1.21 Postal, v3.1.1 QuestHelper, v0.106 QuestItem, v1.22 ReagentData, v2.1.3 ReagentHelper2, vv2.0.6 RecipeRadar, v1.31 Stubby, v5.3.4105 (DingoIII) Stuf, v3.1.005 StufRange, v3.1.005 Titan, v4.2.2.30100 - Revision 239 (ck=5fb) |
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Pataze |
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05-09-09, 03:25 AM | |||
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Re: Re: v3.1.005
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totalpackage |
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05-08-09, 10:39 PM | ||
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Re: v3.1.005
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griffin224 |
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05-08-09, 12:36 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 21
Uploads: 0
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Is there any way to disable player frame,target frame and party frames and enable the default blizzard ui frames?I would love to use this addon for a target's target frame!Thanks
Last edited by RaiGaL : 05-08-09 at 12:40 PM.
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RaiGaL |
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05-08-09, 07:26 AM | |||
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v3.1.005
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totalpackage |
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05-06-09, 06:40 AM | ||
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Re: 3D Portraits get wonky
Last edited by griffin224 : 05-06-09 at 06:40 AM.
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griffin224 |
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