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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 179,480 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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Ashamam |
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cloud7928 |
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Greevir |
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A Deviate Faerie Dragon
Forum posts: 19
File comments: 15
Uploads: 0
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This is the error I am getting for DKs:
Code:
7x Stuf\bars.lua:1098: attempt to call upvalue 'GetRuneType' (a nil value) Stuf\bars.lua:1098: in function <Stuf\bars.lua:1096> Stuf\bars.lua:1111: in function `func' Stuf\core.lua:825: in function `?' Stuf\core.lua:110: in function <Stuf\core.lua:109> Locals: rune = 1 (*temporary) = nil (*temporary) = 1 (*temporary) = "attempt to call upvalue 'GetRuneType' (a nil value)" GetRuneType = nil f = <unnamed> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } 5 = <unnamed> { } 6 = <unnamed> { } 7 = <unnamed> { } 8 = <unnamed> { } 0 = <userdata> db = <table> { } } dbg = <table> { bglist = "statusbar" bgcolor = <table> { } shortk = 10000 powercolor = <table> { } hpgreen = <table> { } ooralpha = 0.8 bg = "Raven Deco" hpred = <table> { } init = 9 aurastyle = 2 petbattlehide = true failcolor = <table> { } font = "Emblem" targetalpha = 0.5 castcolor = <table> { } bordermousecolor = <table> { } strata = "MEDIUM" shadowcolor = <table> { } hidepartyinraid = true classcolor = <table> { } reactioncolor = <table> { } morealpha = true mpfadecolor = <table> { } classification = <table> { } bgmousecolor = <table> { } completecolor = <table> { } border = "None" runecolor = <table> { } alpha = 0.05 disableboss = true hpfadecolor = <table> { } nK = "K" auracolor = <table> { } channelcolor = <table> { } borderaggrocolor = <table> { } bartexture = "Raven Deco" nM = "M" gray = <table> { } } runeMapping = <table> { 1 = "BLOOD" 2 = "UNHOLY" 3 = "FROST" 4 = "DEATH" } UpdateRuneBar = <function> defined @Stuf\bars.lua:1075 GetRuneCooldown = <function> defined =[C]:-1 |
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Mardread |
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It's not even showing up for me ingame unfortunately. It's installed, but nothing is showing. Even /stuf isn't working. Sad face.
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Ryas |
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An Aku'mai Servant
Forum posts: 39
File comments: 54
Uploads: 0
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any chance for an update to 7.0.3?
and a little fix? The Border for "target" doesn´t work right. ![]() |
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BabyRay |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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![]() Having a bit of an issue with current health and max health on target, its fine on player though, oddly enough even with using the same settings for the text. That issue and target portrait not showing up unless i toggle enable disable on it are the only issues ive found on the prepatch |
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deiru |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Oh and also the fact that it's hidden all buffs and debuffs from anywhere other than tidyplates
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deiru |
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Glitching and weirdly doesn't work at all on some chars.
Please update for 7.0.3! I don't wanna any other UFs addon. ![]() |
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Naivsan |
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A Kobold Labourer
Forum posts: 1
File comments: 53
Uploads: 0
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I hope an update is coming soon
![]() For me, StUF is not working at all (Monk). This is the error I receive: Lua Code:
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Astera |
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A quick fix to make it somewhat usable for me (no promises for all classes and spec)
open Text.lua and replace all for the following: UnitIsTapped(unit) => UnitIsTapDenied(unit) Yeah at least on my hunter, it's working perfectly fine for me right now. But my resources didn't change either. twitch.tv/bitterst
Last edited by Lilbitters : 07-20-16 at 06:26 PM.
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Lilbitters |
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I'm getting this
![]() Code:
Message: Interface\AddOns\Stuf\icons.lua:314: attempt to index global 'CLASS_BUTTONS' (a nil value) Time: 07/20/16 19:19:54 Count: 1 Stack: Interface\AddOns\Stuf\icons.lua:314: in function `func' Interface\AddOns\Stuf\core.lua:825: in function <Interface\AddOns\Stuf\core.lua:795> Interface\AddOns\Stuf\core.lua:350: in function `?' Interface\AddOns\Stuf\core.lua:110: in function <Interface\AddOns\Stuf\core.lua:109> Locals: unit = "player" uf = Stuf.units.player { 0 = <userdata> portrait = <unnamed> { } powercolorelements = <table> { } metroelements = <table> { } bg = <unnamed> { } text4 = <unnamed> { } refreshfuncs = <table> { } leadericon = <unnamed> { } dbf = <table> { } mpbar = <unnamed> { } healthelements = <table> { } borderc = <function> defined @Interface\AddOns\Stuf\core.lua:693 cache = <table> { } combattext = <unnamed> { } text3 = <unnamed> { } border = <unnamed> { } unit = "player" text6 = <unnamed> { } db = <table> { } skiprefreshelement = <table> { } text1 = <unnamed> { } voiceicon = PlayerSpeakerFrame { } text2 = <unnamed> { } infoicon = <unnamed> { } lfgicon = <unnamed> { } pvpicon = <unnamed> { } deathelements = <table> { } reactionelements = <table> { } looticon = <unnamed> { } powerelements = <table> { } grouptext = <unnamed> { } hpbar = <unnamed> { } frame = Stuf.units.player { } iswl = false statusicon = <unnamed> { } } f = <unnamed> { SetTexCoord = <function> defined @Interface\AddOns\Stuf\icons.lua:328 SetTexture = <function> defined @Interface\AddOns\Stuf\icons.lua:325 db = <table> { } 0 = <userdata> texture = <unnamed> { } } (*temporary) = nil (*temporary) = "ROGUE" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'CLASS_BUTTONS' (a nil value)" su = <table> { player = Stuf.units.player { } focus = Stuf.units.focus { } target = Stuf.units.target { } focustarget = Stuf.units.focustarget { } pet = Stuf.units.pet { } targettarget = Stuf.units.targettarget { } } Edit: Ah, luckily I had a backup of my stuf savedvariables from 2013, and luckily I don't think I've changed my unit frames since then :3 (we'll see I guess, but they look right.....) I ended up just commenting that function out of icons.lua entirely for now... couldn't figure out how to fix it ![]() Edit 2: Shoot, combo points are not updating in combat now ![]()
Last edited by Warlock82 : 07-20-16 at 08:04 PM.
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Warlock82 |
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Legion
Sorry for the lack of updates. I'm surprised Stuf survived for so long.
I just updated a fix. Please test. |
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totalpackage |
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A Murloc Raider
Forum posts: 7
File comments: 47
Uploads: 0
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Re: Legion
You shouldn't be surprised. Stuf still provides a level of customisability that other more popular unit frame add ons don't. Love your work :P.
Edit: Druid alternate power bar showed up on rogue.
Last edited by Ashamam : 07-20-16 at 08:35 PM.
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Ashamam |
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Re: Legion
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Greevir |
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