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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 179,402 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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totalpackage |
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A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Getting two errors. I can't get the Target to show up properly, I just get an "unknown" with some random things on it.
[2009/01/25 20:04:43-2032-x1]: Stuf-3.0.018\aura.lua:457: <unnamed>:SetText(): Font not set Stuf-3.0.018\aura.lua:457: in function `func' Stuf-3.0.018\core.lua:438: in function <Interface\AddOns\Stuf\core.lua:415> Stuf-3.0.018\core.lua:456: in function `?' Stuf-3.0.018\core.lua:169: in function <Interface\AddOns\Stuf\core.lua:168> <in C code>: in function `TargetUnit' Interface\FrameXML\SecureTemplates.lua:325: in function `SecureActionButton_OnClick': Interface\FrameXML\SecureTemplates.lua:402: in function `SecureUnitButton_OnClick': <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1> [2009/01/25 20:04:57-2032-x1]: Stuf-3.0.018\aura.lua:457: <unnamed>:SetText(): Font not set Stuf-3.0.018\aura.lua:457: in function `func' Stuf-3.0.018\core.lua:438: in function <Interface\AddOns\Stuf\core.lua:415> Stuf-3.0.018\core.lua:456: in function `?' Stuf-3.0.018\core.lua:169: in function <Interface\AddOns\Stuf\core.lua:168> <in C code>: in function `TargetUnit' <string>:"TARGETSELF":4: in function <[string "TARGETSELF"]:1> |
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Alys |
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totalpackage |
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A Kobold Labourer
Forum posts: 1
File comments: 15
Uploads: 0
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Interface\AddOns\Stuf\bars.lua:985: attempt to call method 'SetValue' (a nil value)
count: 9 Call Stack: [C]: in function `SetValue' Interface\AddOns\Stuf\bars.lua:985: in function `?' Interface\AddOns\Stuf\core.lua:170: in function <Interface\AddOns\Stuf\core.lua:169> this error is Deathknight only... |
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DroArc |
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awesome thanks for the updates!!!
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Freebsd |
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I've made many changes in the latest version that relates to recent comments (see change log for details). Test it out.
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totalpackage |
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Re: Fcking awesome
2) Nope because I'll have to add that cooldown pie. I'll probably add Stuf's own way of showing text timers. 3) The requirements for making a buttonfacade compatible icon is just to heavy on the resources for me to support it. I'll double check to see if this is still true later.
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totalpackage |
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A Kobold Labourer
Forum posts: 1
File comments: 34
Uploads: 0
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I downloaded this today and love it already, its simply customizable.
Highly Recommended Who needs layouts when you can build for yourself anything that you see? |
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mythrilgolem |
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A Kobold Labourer
Forum posts: 0
File comments: 5
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Fcking awesome
I love these unit frames. Seriously. I've used nurfed, perl, ag & pitbull over the years and these are the most customizable unit frames I've ever seen; great job!
I have a couple questions if you have time, though. 1) How can I change the target health bar color to grey if the mob is tagged 2) Is there OmniCC support (or time remaining) for target auras? Not the bars, but an actual number over the buff/debuff icon? like http://hdimage.org/images/cgh1thl2x1...auratimers.jpg how I used to do with pitbull 3) Any tips for replacing the aura icon border? I'm using buttonfacade apathy for everything else and was kind of stumped on the format used for the background Thanks again for such a kickass mod
Last edited by pocketwatch : 01-22-09 at 02:11 PM.
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pocketwatch |
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A Kobold Labourer
Forum posts: 1
File comments: 98
Uploads: 0
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Re: Re: Love the frames!
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echobravo |
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A Kobold Labourer
Forum posts: 0
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bdericks |
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totalpackage |
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A Kobold Labourer
Forum posts: 0
File comments: 2
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Fantastic addon. I love how customizable it is (even more than pitbull).
Couple of questions regarding text handling. 1. Is there any plan for supporting something like "_if_not_" in the text conditionals? Or maybe this already exists and I missed it somewhere. 2. Any chance there will be dogtag support in the future? http://www.wowace.com/projects/libdogtag-3-0/ Thanks again. |
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bdericks |
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A Kobold Labourer
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File comments: 3
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Is a free assignment of the party members possible in future then?^^
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Kharâx |
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Code:
[solid_if_aggro:AGGRO!]
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totalpackage |
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