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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 179,988 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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totalpackage |
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09-04-10, 09:17 AM | |
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After seeing the article over at Wow.com ... I'm going to try this out!
Last edited by penpen002 : 09-04-10 at 09:20 AM.
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penpen002 |
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09-04-10, 02:20 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Absolutely love these UFs. I only wish there was an option to have the buffs and castbar push from the DEBUFFS (more like the default blizz frames), instead of the debuffs and castbar pushing from the buffs.
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zfsted |
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09-03-10, 08:22 PM | |
A Murloc Raider
Forum posts: 6
File comments: 73
Uploads: 0
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Just to set my mind at ease, do you have any plans to update these for Cataclysm?
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kbc8090 |
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09-03-10, 06:56 PM | |
An Aku'mai Servant
Forum posts: 32
File comments: 30
Uploads: 0
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Still hoping someone can answer my target string question down a couple of posts, but I have another question. Is there a way to hide Player frame when you are in a raid?
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Danior |
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09-03-10, 09:13 AM | ||
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Code:
function(unit) local colorTable = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS local colors = colorTable[select(2, UnitClass(unit))] return ('|cff%02x%02x%02x%s|r'):format(colors.r*255, colors.g*255, colors.b*255, UnitName(unit)) end |
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Sec |
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09-02-10, 03:35 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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I'm working on my interface, and stuf is a great addition to it. However, I'm trying to keep the information displayed on-screen limited to a minimum at all times, especially out of combat/at full health, so I was wondering whether you would consider adding the following features:
1. Letting a bar (health, power, etc) fade when out of combat+full. 2. Letting the player frame fade when out of combat+at full health/power. Those are the only features I miss in stuf, aside from this it is an awesome addon. Thanks for making this, and keep up the good work!
Last edited by MaienM : 09-05-10 at 02:50 AM.
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MaienM |
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08-30-10, 08:48 AM | |
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Re: Target String
I play on 1280x1024 and i have my target frame cast bar icon with the lenght and width both set to "0" but it is still huge, could it be because of my resolution or can i make it smaller somehow?
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badness |
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08-26-10, 04:20 PM | |
An Aku'mai Servant
Forum posts: 32
File comments: 30
Uploads: 0
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Target String
Was wondering if there was a way to modify the target string of the Party so that if they are targetting me it would display ** YOU ** or if they were targetting my target it would show ** YOUR TARGET **.
Normally I would think I could use a UnitIsUnit or UnitName function to see if it either matched, but I wasn't able to follow the code well enough to determine what the first variable for UnitIsUnit might be. That is normally: Code:
UnitIsUnit("Party2target", "target") D- |
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Danior |
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08-24-10, 05:37 PM | |||||||||
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Re: Debuffs Positioning
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totalpackage |
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08-23-10, 08:21 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Debuffs Positioning
Hello!
First of all, thanks for the great addon! So, Ive been struggling with de debuffs icons for soime days and now decided to ask before my head blows. Im positioning the debuffs at bottom of Character portrait, only some pixels (as you can see on this screenshot of STUF config) but when I have a debuff its showing way bellow (as you can see on this screenshot). This is happening not only on character, but on Target too. I tried to reset the config and start over and it changes once. When I change characters, bang! its oit of position again. Any ideas? is it a bug? Thanks in advance for any info! |
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elviento |
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08-23-10, 02:37 AM | |
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Hej Total, got a perhaps stupid question to ask. On my target frame I use 4 buffs and 6 debuffs but I want them to show in the same place.
I thought I could do this with the "Push from buffs" option we get at the debuff configuration. Yet it doesn't work the way I want it. Either they overlap or my buffs get pushed outside the spot they should be etc.
__________________
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Led ++ |
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08-18-10, 06:18 PM | |
A Defias Bandit
Forum posts: 2
File comments: 23
Uploads: 0
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Hi
Is it possible to have Raid Frames showing at all times like you can with Grid or is this included under not 'showing raid instead of party frames while in a party'. I was wondering if it was a simple as toggling a hide to a show in the Lua or if it was more complex than that. Thanks |
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Savant666 |
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08-17-10, 12:52 AM | |
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Hey total !
Dude i got a question, is it possible to enable square buff style on raid frames like on normal frames ? cant find any option to choose between the styles cheers |
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XoL |
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08-16-10, 05:06 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 28
Uploads: 0
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How do I change the texture of the rune bars? If you could tell me where in the code to do that I would appreciate it alot.
P.S. Nice mod btw reminds me of Discord Unit Frames.
Last edited by Sithas : 08-16-10 at 05:07 PM.
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Sithas |
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