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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 179,346 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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Dreydon |
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10-15-10, 11:15 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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Actually, getting hella errors with stufraid in this isle of conquest. So much so that bugsack stopped grabbing them.
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Dreydon |
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totalpackage |
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10-16-10, 12:26 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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Didn't fix it. Getting the same error I posted below over and over. Raid hp isn't showing up at all, regardless of which one I set it to. Also this:
106x StufRaid-4.0.002\raid.lua:201: attempt to call method 'SetValue' (a nil value) StufRaid-4.0.002\core.lua:71: in function <StufRaid\core.lua:70> Locals: this = StufRaid { 0 = <userdata> offlinetext = "D/C" whitecolor = <table> {} AddEvent = <function> @ StufRaid\core.lua:192: CreateAura = <function> @ StufRaid\core.lua:1081: GetOptionsTable = <function> @ StufRaid_Options\options.lua:1514: debuff_funcs = <table> {} numfont = "SharedMedia\fonts\qlassikbold.ttf" UpdateAlerts = <function> @ StufRaid\core.lua:652: raidrole = <unnamed> {} backdrop = <table> {} deadtext = "D" RemoveEvent = <function> @ StufRaid\core.lua:215: invehicle = <table> {} colormethods = <table> {} genfuncs = <table> {} AddInitFunction = <function> @ StufRaid\core.lua:368: LoadDefaults = <function> @ StufRaid_Options\options.lua:64: nofunc = <function> @ StufRaid\core.lua:55: texture = "SharedMedia\statusbar\tap4" UpdateSettings = <function> @ StufRaid\core.lua:428: GrowthBreakdown = <function> @ StufRaid\core.lua:885: aggrofuncs = <table> {} CreateIcon = <function> @ StufRaid\core.lua:1052: border = "Stuf\media\squareline.tga" UpdateAura = <function> @ StufRaid\core.lua:716: namefont = "SharedMedia\fonts\qlassikbold.ttf" MakeMover = <function> @ StufRaid\core.lua:962: OpenOptions = <function> @ StufRaid_Options\options.lua:1521: vehicleowner = <table> {} raidpet = <unnamed> {} raid = <unnamed> {} SetupGroup = <function> @ StufRaid\core.lua:1285: CreateUnitBase = <function> @ StufRaid\core.lua:1237: CreateBar = <function> @ StufRaid\core.lua:979: buff_funcs = <table> {} s40 = "Healing Touch" targetfuncs = <table> {} raidfuncs = <table> {} CheckReady = <function> @ StufRaid\core.lua:644: events = <table> {} inits = <table> {} RunInitFunction = <function> @ StufRaid\core.lua:379: CreateText = <function> @ StufRaid\core.lua:1176: aggroed = <table> {} ghosttext = "G" } event = "UNIT_HEALTH" events = <table> { RAID_TARGET_UPDATE = <function> @ StufRaid\raid.lua:240: UNIT_MANA = <function> @ StufRaid\raid.lua:208: ADDON_LOADED = <function> @ StufRaid\core.lua:55: READY_CHECK_FINISHED = <function> @ StufRaid\raid.lua:286: UNIT_DISPLAYPOWER = <function> @ StufRaid\raid.lua:222: UNIT_ENTERED_VEHICLE = <function> @ StufRaid\core.lua:202: UNIT_MAXMANA = <function> @ StufRaid\raid.lua:208: UNIT_AURA = <function> @ StufRaid\raid.lua:264: READY_CHECK = <function> @ StufRaid\raid.lua:280: UNIT_HEALTH = <function> @ StufRaid\raid.lua:186: READY_CHECK_CONFIRM = <function> @ StufRaid\raid.lua:280: PLAYER_REGEN_ENABLED = <function> @ StufRaid\core.lua:330: RAID_ROSTER_UPDATE = <function> @ StufRaid\core.lua:330: UNIT_MAXHEALTH = <function> @ StufRaid\raid.lua:186: UNIT_EXITED_VEHICLE = <function> @ StufRaid\core.lua:202: PLAYER_TARGET_CHANGED = <function> @ StufRaid\core.lua:336: } ---
Last edited by Dreydon : 10-16-10 at 03:03 AM.
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Dreydon |
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10-16-10, 03:34 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Hi,
(Not sure if this has already been posted - if it has then I apologise and please disregard this post.) I have Target/Combat opacity enabled, set to 0% opacity for No Target/No Combat. It appears to work fine when first enabled, however after a while (minute or so) the player portrait re-appears, with no border or background - just the character portrait. Disabling and re-enabling the Target/Combat opacity appears to fix it, however the portrait reappears again after a while. Apologies if a fix for this is already in the works. Great addon by the way, far superior to other unit frames out at the moment |
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Lumia |
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10-16-10, 04:10 AM | |
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The inspect option on the unit frame is not working.
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badness |
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10-16-10, 05:05 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 12
Uploads: 0
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Target Bar.
Hi,
The problem I'am still having since the patch is when I click on a target, mob/npc/anything, it stays in my target bar and wont disappear until I'am out of range of that target. Before I could just click anywhere on my screen and the target box would disappear. Is this a new setting I have to change or a bug? Theres been a few updates since the patch but this problem is still there. Prior to the patch it worked fine. Thanks. |
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Storm68 |
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10-16-10, 07:37 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 49
Uploads: 0
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Re: Target Bar.
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erebos |
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10-16-10, 09:44 AM | |
A Murloc Raider
Forum posts: 6
File comments: 12
Uploads: 0
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Inspect
Only prb I seem to be having is I cannot inspect anyone.
Great Unit mod tho.. thanks very much for your efforts. |
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Pataze |
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10-16-10, 10:19 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Hide Party Frame in Raid
I cannot check Global->Hide Party Frame in Raid. The text next to the checbox wiggles, as does the sliderbar to the right. However, the checkbox does not check and it certainly does not hide my Party Frame.
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ToddiusZho |
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10-16-10, 12:36 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Re: Hide Party Frame in Raid
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myrkr |
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10-16-10, 12:51 PM | |
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Few Bug Reports
First, I'd just like to say "Thank you", for all your work on this Addon. It's quite a breath of fresh air to be able to configure my UI with a GUI again. I was doing a lot of fiddling with oUF in Beta.
Anyways, onto the bugs I've found: Opacity on 3D portraits does not work. Not at 100% or 0% or anything in between. LFG Role Icons don't seem to show. I have them enabled, but they don't seem to show their face even in Config Mode. Again: Thank you. Your hard work is very much appreciated. I'll be keeping my eye out for bugs as long as you keep fixing them. -- EDIT: In Config Mode, all the "Party Members" show with 0 level, 0 health, 0 max health, 0 perchp, etc. [percmp] shows just as "percmp". Not really important, as I'm sure the real frame will show them correctly.
Last edited by KingNerd : 10-16-10 at 01:12 PM.
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KingNerd |
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10-16-10, 05:14 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Cannot remove buffs by clicking
When I try to remove buffs by right-clicking, I get the error message "Stuf has been blocked from an action only available to the Blizzard UI."
Also, your raid frames do not play well with the Blizzard raid frames. I get constant errors, the Blizz frames won't go away, and I have to disable Stuf raid frames completely. I'm using the most recent update posted 10/15. |
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zenfrodo |
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10-16-10, 05:50 PM | |
A Defias Bandit
Forum posts: 2
File comments: 16
Uploads: 0
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background mouseover colour
is it possible to make the background mouseover colour either transparent or disable it all together?
Fixed Superb add on!
Last edited by Lightcall : 10-16-10 at 05:59 PM.
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Lightcall |
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10-16-10, 09:13 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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Might I ask that you put the death knight runes in the right order: blood, blood, frost, frost, unholy, unholy. Currently this is the only addon I've ever seen to make it go blood, blood, unholy, unholy, frost, frost.
It's rather confusing |
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katelyn |
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