Go to Page... |
Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 02-28-21 02:40 AM |
Created: | unknown |
Downloads: | 50,601 |
Favorites: | 189 |
MD5: |
Poisoner allows you to
apply
via 2 different possiblities:
- You can choose which button you want to show/hide and want the PoisonerMenu anchored to.
- The Poisoner_FreeButton can be dragged in the whole UI.
- Audio
- Chat
- ErrorFrame
- AuraFrame
If you have ButtonFacade activated, Poisoner_ButtonFacade let you skin the MenuButtons and the QuickButton via ButtonFacade. Download ButtonFacade
LEFT-click the button, a menu is created dynamically depending on the items in your inventory.! The FreeButton CAN toggle all Poisoner menus while in combat !
RIGHT-click the button, the Poisoner configuration menu will show up.
LEFT-click the button while out of combat, a menu is created dynamically depending on the items in your inventory.! The MinimapButton can NOT toggle the menu or the config while in combat. To toggle the menu while in combat, click the FreeButton or use the Hotkeys. !
RIGHT-click the button while out of combat, the Poisoner configuration menu will show up.
LEFT-click => Mainhand
RIGHT-click => Offhand
Middle-click => Throw weapon
enable - Enable Poisoner.
disable - Disable Poisoner.
config - Open the configuration menu.
show - Show the Poisoner Minimap button.
hide - Prevent the Poisoner Minimap button from being shown.
lock - Prevent the poisoner button from being dragged.
unlock - Allow the poisoner button to be dragged.
reset - Reset the position of the poisoner button.
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)
parentown - Set Poisoner_FreeButton as parentposition - Set on which side of the choosen button the menu appears.
minimap - Set MinimapButton as parent (the Poisoner Minimap button can be dragged depending on/according to the Minimap)topscale {0.1 - 2} - Set the scale of the poisoner menu (value of 1 = no change, less than 1 = shrink, larger than 1 = enlarge).
topleft
topright
left
right
bottom
bottomleft - This is the classic position.
bottomright
overwrite - Set this to 1 or true to enable updating of the QuickButton whren applying poisons via the menu (Presets will be reset to the choosen ones on next reload or login).
reset - Reset the menu to its defaults.
name - Name-only tooltips
full - full item tooltip
enable
disable
warningthreshold # or wt # - (Enter a number for #. min:1, max:25)
outputmainhand - check mainhand weaponaura
On: 'true' or 1
Off: 'false' or 0
offhand - check offhand weapon
On: 'true' or 1
Off: 'false' or 0
throwweapon - check throw weapon
On: 'true' or 1
Off: 'false' or 0
audio - give acoustic warning
On: 'true' or 1
Off: 'false' or 0
chat - print warning into Chat
On: 'true' or 1
Off: 'false' or 0
error - print warning into UIErrorsFrame
On: 'true' or 1
Off: 'false' or 0
aura - show the aura frame ("weapon icons")
On: 'true' or 1
Off: 'false' or 0lock
unlock
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)
enable - Enables automatic purchasing of the choosen poisons on vendor visit.
disable - Disables automatic purchasing of the choosen poisons on vendor visit.
confirm - A PopUp will be shown if there are poisons to buy.
auto - Poisoner will buy choosen poisons automatically without confirmation.
check - Should Poisoner inform you via Chat if your poisons are below 10% stock?'true' or 1cp # - Set the amount of poisons to restock to. (Enter a number for #. min:1, max:25)
'false' or 0
dp #
ip #
mp #
wp #
lock - Prevent the PoisonerQuickButton from being dragged.
unlock - Allow the PoisonerQuickButton to be dragged.
reset - Resets the QuickButton to its default position. ("Only seeable if presets are correct.")
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)
Comment Options |
10-21-08, 10:17 AM | ||
|
Last edited by silentdave : 10-21-08 at 10:18 AM.
|
|
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-21-08, 10:43 AM | ||
|
Last edited by silentdave : 10-21-08 at 10:44 AM.
|
|
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
silentdave |
View Public Profile |
Send a private message to silentdave |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-21-08, 12:04 PM | |
|
Cool. Thanks.
Might be worth getting in touch with the developer of MBB. |
|
saltorio |
View Public Profile |
Send a private message to saltorio |
Visit saltorio's homepage! |
Find More Posts by saltorio |
Add saltorio to Your Buddy List |
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-21-08, 12:20 PM | |
|
Just an FYI for all you guys ..
I also have this project on Curse gaming, they've given me the lead on "Poisoner" there, however due to much quicker turn-around here on updates and a more comfortable layout, this site will always be updated first |
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-21-08, 09:16 PM | ||
|
I had to disable my addons today to check something on one of my character, and when I re-enabled my addons and logged into that character, I noticed that my Poisoner button had moved. Seems odd, as I'd assume that data would be stored in the SV, which shouldn't be affected by disabling the addon and re-enabling it to my knowledge. |
|
|
saltorio |
View Public Profile |
Send a private message to saltorio |
Visit saltorio's homepage! |
Find More Posts by saltorio |
Add saltorio to Your Buddy List |
10-21-08, 09:36 PM | |
A Defias Bandit
Forum posts: 2
File comments: 3
Uploads: 0
|
I'm having trouble getting this mod to work. I'm using SpartanUI and when I enable Poisoner, it breaks my minimap and none of the /poisoner commands work.
|
|
Kanadan |
View Public Profile |
Send a private message to Kanadan |
Visit Kanadan's homepage! |
Find More Posts by Kanadan |
Add Kanadan to Your Buddy List |
10-22-08, 02:57 AM | ||
|
EDIT: better explanation hehe looking in poisoner.xml you can see the minimap button initialisation code and default position relative to the minimap frame, now, as long as you are not running any mods that allow 100% free movement of minimap buttons then saving the position woulf be fine, however if the position suddenly becomes relative to another place, due to another addon and that addon breaks, then suddenly the relative is back to the minimap frame but the position offset doesn't revert. After thinking about it, its better to have it this way thus if something does break external to poisoner then atleast there isn't a domino effect and only the 1 addon needs to be addressed.
Last edited by silentdave : 10-22-08 at 03:20 AM.
|
|
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-22-08, 02:58 AM | ||
|
|
|
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-22-08, 03:01 AM | |
|
Just an update:
I've managed to find a good reliable source of info regarding the new code for statehandlers etc etc that is supposed to replace the current stuff that is used in this addon, currently both versions of code are supported within the client so i'll get to work converting the code over as this may solve some of the niggles people are experiencing (i'm of the opinion that the 2 methods are not 100% cross-compatible). might take a few days to do. |
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-22-08, 04:24 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
Suggestion :)
I'm a big fan of mods like these, i was previously using one named poison pouch ~(http://wow.curse.com/downloads/wow-a...h-updated.aspx) however recently it's been giving me some errors.
One small feature that has that's missing here is if you right click the icon it will automatically rebuff which ever poisons you used last. I know it's not a huge difference clicking 3 times to 1 but if you could add this feature here that would be awesome. Also maybe adding a feature where you can mouseover the minimap icon to get the poisons to pop out and list vertically / horizontal.
Last edited by Snave : 10-22-08 at 04:49 AM.
|
|
Snave |
View Public Profile |
Send a private message to Snave |
Visit Snave's homepage! |
Find More Posts by Snave |
Add Snave to Your Buddy List |
10-22-08, 04:52 AM | |
|
Kanadan -
I've just tried spartanui myself, got exactly the same issue. The problem is caused by some code in poisoner that appears to be redundant (gonna take a little bit of rejigging before i can tell for definate). But, on the bright side, i'm in the process of planning a partial rewrite that should fix what I think is the problem anyway. May just take a few days, but thanks for the headsup |
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-22-08, 04:57 AM | ||
|
Re: Suggestion :)
The auto popup thing is what the original had, the recent changes borked it, looking at that atm, the vertical layout option is also something i'm going to look at
Last edited by silentdave : 10-22-08 at 05:02 AM.
|
|
|
silentdave |
View Public Profile |
Send a private message to silentdave |
Visit silentdave's homepage! |
Find More Posts by silentdave |
Add silentdave to Your Buddy List |
10-22-08, 07:46 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
Re: Re: Suggestion :)
That's really cool If you really want to make this the complete must have rogue addon, add the feature to buy a preset number of poisons from a vendor when you visit too! I know there's mods around already that offer this function in same shape or form, if we can download one mod to apply and buy poisons that would be pretty sweet.
|
|
Snave |
View Public Profile |
Send a private message to Snave |
Visit Snave's homepage! |
Find More Posts by Snave |
Add Snave to Your Buddy List |