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Compatibility: | Rise of Azshara (8.2.0) |
Updated: | 02-28-20 12:56 PM |
Created: | 10-22-08 10:06 PM |
Downloads: | 292,805 |
Favorites: | 1,789 |
MD5: |
Tools and tweaks to make the lives of players seeking achievements a little bit easier.
Overachiever is highly configurable and has many features, many (but not all) of which are listed below. Most features can be disabled and/or tweaked.
Options can be found using the /oa command or at Interface Options -> AddOns tab -> Overachiever.
A Few Highlights
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Tuhljin |
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11-16-08, 08:04 PM | ||
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Last edited by thegriffgeeks : 11-16-08 at 09:10 PM.
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thegriffgeeks |
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11-16-08, 10:31 PM | |||
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Please let me know if this works for you, and if not, please open a ticket here. Include any error messages generated, the circumstances that cause a problem, and whatever else you think might be helpful.
Last edited by Tuhljin : 11-16-08 at 11:16 PM.
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Tuhljin |
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11-17-08, 03:01 AM | ||
A Deviate Faerie Dragon
Forum posts: 14
File comments: 49
Uploads: 0
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mizrolist |
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11-17-08, 06:51 PM | ||
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EDIT: I put the InventoryOnPar fix in also, and now all works again. Or at least on the quick pass.
Last edited by thegriffgeeks : 11-17-08 at 07:03 PM.
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thegriffgeeks |
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11-17-08, 07:09 PM | |
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Taint message
I got this taint message in my taint log
11/17 00:13:25.076 Global variable enabled tainted by Overachiever - Interface\FrameXML\BonusActionBarFrame.lua:274 PossessBar_UpdateState() 11/17 00:13:25.076 Interface\FrameXML\BonusActionBarFrame.lua:260 PossessBar_Update() 11/17 00:13:25.076 Interface\FrameXML\BonusActionBarFrame.lua:230 PossessBar_OnEvent() 11/17 00:13:25.076 PossessBarFrame:OnEvent() 11/17 00:13:25.076 Execution tainted by Overachiever while reading enabled - Interface\FrameXML\BonusActionBarFrame.lua:284 PossessBar_UpdateState() |
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Xylan Trueheart |
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11-18-08, 02:06 PM | ||
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Re: Taint message
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Tuhljin |
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11-19-08, 12:42 PM | |
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Sorry to say that I tried reproducing the taint but unable to at the moment. It appears to happen under one circumstance but which specific one I'll need to keep watching. Will let you know when I pin it down.
Thanks you much for pursuing this further. Keep up the great work
Last edited by Xylan Trueheart : 11-28-08 at 01:06 PM.
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Xylan Trueheart |
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11-22-08, 01:36 PM | ||
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Tuhljin |
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11-29-08, 10:25 PM | |
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deDE-localization
I've completed the german translation for myself:
Code:
if (GetLocale() == "deDE") then -- German OVERACHIEVER_STRINGS_PROGRESS = "Fortschritt" OVERACHIEVER_STRINGS_YOURPROGRESS = "Dein Fortschritt" OVERACHIEVER_STRINGS_COMPLETEDATE = "Abgeschlossen am %s/%s/%s" OVERACHIEVER_STRINGS_INCOMPLETE = "Nicht abgeschlossen" OVERACHIEVER_STRINGS_CRITTER = "Tier" OVERACHIEVER_STRINGS_ACH_LOVECRITTERS_INCOMPLETE = "Braucht etwas Liebe ... /liebe" OVERACHIEVER_STRINGS_ACH_LOVECRITTERS_COMPLETE = "Wurde bereits geliebt" OVERACHIEVER_STRINGS_ACH_WELLREAD_INCOMPLETE = "Muss noch gelesen werden" OVERACHIEVER_STRINGS_ACH_WELLREAD_COMPLETE = "Bereits gelesen" OVERACHIEVER_STRINGS_ACH_ANGLER_INCOMPLETE = "Muss noch geangelt werden" OVERACHIEVER_STRINGS_ACH_ANGLER_COMPLETE = "Bereits gefischt" OVERACHIEVER_STRINGS_ACH_LETITSNOW_INCOMPLETE = "Hand voll Schneeflocken muss noch verwendet werden" OVERACHIEVER_STRINGS_ACH_LETITSNOW_COMPLETE = "Hand voll Schneeflocken wurde bereits verwendet" OVERACHIEVER_STRINGS_ACH_FISTFULOFLOVE_INCOMPLETE = "Handvoll Rosenbl\195\188ten muss noch verwendet werden" OVERACHIEVER_STRINGS_ACH_FISTFULOFLOVE_COMPLETE = "Handvoll Rosenbl\195\188ten wurde bereits verwendet" OVERACHIEVER_STRINGS_MSG_INVALIDID = "Ung\195\188ltige Eingabe: Kein Achievement mit dieser ID." OVERACHIEVER_STRINGS_MSG_NAMENOTFOUND = 'Es wurde kein Achievement gefunden dessen Name "|cffffffff%s|r" enth\195\164lt.' OVERACHIEVER_STRINGS_MSG_OPENINGTO = "\195\150ffnen nach: " OVERACHIEVER_STRINGS_MSG_ONEFOUND = "1 weiteres Achievement gefunden: " OVERACHIEVER_STRINGS_MSG_NUMFOUNDLIST = "%s weitere Achievements gefunden:" OVERACHIEVER_STRINGS_MSG_ACHNOTFOUND = "Achievement nicht gefunden." OVERACHIEVER_STRINGS_OPT_LABEL_ACHTWO = '"%s" und "%s"' OVERACHIEVER_STRINGS_OPT_LABEL_ACHTHREE = '"%s," "%s," und|n"%s"' OVERACHIEVER_STRINGS_OPT_LABEL_TOOLTIPS = "Achievement: Tooltips und Links" OVERACHIEVER_STRINGS_OPT_SHOWPROGRESS = "F\195\188ge deinen Fortschritt hinzu" OVERACHIEVER_STRINGS_OPT_SHOWPROGRESS_TIP = 'F\195\188ge deinen Fortschritt hinzu wenn das Achievement ein mengenbasierendes Kriterium enth\195\164lt, wie zum Beispiel "Erhalte 10 Reittiere."' OVERACHIEVER_STRINGS_OPT_SHOWPROGRESS_OTHER = "Vergleiche den Fortschritt in Links von anderen Spielern" OVERACHIEVER_STRINGS_OPT_SHOWPROGRESS_OTHER_TIP = "F\195\188ge deinen Fortschritt hinzu wenn die gezeigte Achievement-Information von einem anderen Spieler kommt." OVERACHIEVER_STRINGS_OPT_SHOWID = "Achievement-IDs anzeigen" OVERACHIEVER_STRINGS_OPT_LABEL_TRACKING = "Achievement: Tracking" OVERACHIEVER_STRINGS_OPT_TRACKERGREENCHECK = "Einen Haken neben dem abgeschlossenen Achievement-Symbol anzeigen" OVERACHIEVER_STRINGS_OPT_TRACKERGREENCHECK_TIP = "Einen gr\195\188nen Haken neben dem Symbol am Tracker anzeigen, sobald das Achievement abgeschlossen wurde." OVERACHIEVER_STRINGS_OPT_AUTOTRACKEXPLORE = "Erkundungs-Achievements beim Reisen automatisch nachverfolgen" OVERACHIEVER_STRINGS_OPT_AUTOTRACKEXPLORE_TIP = "Wenn du ein neues Gebiet betrittst, automatisch das dazugeh\195\182rige Erkundungs-Achievement aktivieren. Die Anzeige wechselt nicht wenn zu diesem Zeitpunkt ein Achievement im Tracker angezeigt wird, welches nichts mit der Erkundung bestimmter Gegenden zu tun hat." OVERACHIEVER_STRINGS_OPT_AUTOTRACKEXPLORE_COMPLETED = "Abgeschlossene Achievements inkludieren" OVERACHIEVER_STRINGS_OPT_CRITTERTIPS = "Den /geliebt-Status von Tieren im Tooltip hinzuf\195\188gen" OVERACHIEVER_STRINGS_OPT_CRITTERTIPS_TIP = "Einen Hinweis im Tooltip von Tieren die zu diesem Achievement geh\195\182ren anzeigen, wenn dieses Achievement noch nicht abgeschlossen ist." OVERACHIEVER_STRINGS_OPT_WELLREADTIPS = "Im Tooltip anzeigen, ob dieses Buch bereits gelesen wurde oder nicht." OVERACHIEVER_STRINGS_OPT_WELLREADTIPS_TIP = "Einen Hinweis im Tooltip von B\195\188chern die zu diesem Achievement geh\195\182ren anzeigen, wenn dieses Achievement noch nicht abgeschlossen ist." OVERACHIEVER_STRINGS_OPT_ANGLERTIPS = "Hinzuf\195\188gen ob du einen Schwarm befischt hast oder noch nicht." OVERACHIEVER_STRINGS_OPT_ANGLERTIPS_TIP = "Einen Hinweis im Tooltip von Fischschw\195\164rmen die zu diesem Achievement geh\195\182ren anzeigen, wenn dieses Achievement noch nicht abgeschlossen ist." OVERACHIEVER_STRINGS_OPT_LETITSNOWTIPS = "Hinzuf\195\188gen ob du Hand voll Schneeflocken noch auf einen Spieler verwenden musst oder nicht." OVERACHIEVER_STRINGS_OPT_LETITSNOWTIPS_TIP = "Einen Hinweis im Tooltip von Spielern einer entsprechenden Rassen-/Klassenkombination die zu diesem Achievement geh\195\182ren anzeigen, wenn dieses Achievement noch nicht abgeschlossen ist." OVERACHIEVER_STRINGS_OPT_FISTFULOFLOVETIPS = "Hinzuf\195\188gen ob du Handvoll Rosenbl\195\188ten noch auf einen Spieler verwenden musst oder nicht." OVERACHIEVER_STRINGS_OPT_FISTFULOFLOVETIPS_TIP = "Einen Hinweis im Tooltip von Spielern einer entsprechenden Rassen-/Klassenkombination die zu diesem Achievement geh\195\182ren anzeigen, wenn dieses Achievement noch nicht abgeschlossen ist." OVERACHIEVER_STRINGS_OPT_LABEL_DRAG = "Verschiebbare Felder" OVERACHIEVER_STRINGS_OPT_DRAG_ACHFRAME = "Erfolge" OVERACHIEVER_STRINGS_OPT_DRAG_ACHTRACKER = "Achievement-Tracker" OVERACHIEVER_STRINGS_OPT_DRAGSAVE = "Position merken" OVERACHIEVER_STRINGS_OPT_DRAGLOCK = "Position sperren" It's based on v0.21. |
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Farook |
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12-04-08, 03:37 PM | |
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Thanks for an excellent add-on! I was wondering if you'd consider saving the achievement tracker position between relogs/reloads. Also, I'm a bit confused what the "Show achievement ID" option actually does -- I can't seem to find the ID being shown anywhere.
Edit: I see you can lock the achievement tracker, but I'd like to leave it fully draggable, and just have it remember where it last was. Edit2: I had another feature idea. One thing I'd make a lot of use of is auto-tracking the Quest achievement for the current zone. This'd be similar to the Exploration auto tracking, but for the equivalent Quest achievement (if one exists). This would require a faction check to determine which achievement ID to use. I'll be adding a feature sort of similar to this to my add-on QuestAgent. I'll be using the same reverse lookup through LibBabbleZone as you did, so if you'd like the table of achievement IDs, I can send it to you when I'm done. Edit3: So in case you feel like adding Quest achievement auto-tracking, here's some code that'd get you mostly up and running right off the bat. PHP Code:
Last edited by Allara : 12-04-08 at 04:52 PM.
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Allara |
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12-04-08, 06:13 PM | |
A Deviate Faerie Dragon
Forum posts: 14
File comments: 49
Uploads: 0
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Since 0.21 I don't have the tooltip information about fishing nodes, although it was good to know which ones I have to fish yet...
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mizrolist |
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12-04-08, 07:03 PM | ||
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Re: deDE-localization
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Tuhljin |
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12-04-08, 07:12 PM | ||
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As for the Quest achievement auto-tracking, could you please create a suggestion ticket for me here? It's a good idea, and that'll help me better keep track of things. You can also open a separate ticket for the tracker position problem if it persists - just let me know the results of the addon enabling/disabling process of elimination somewhere in the ticket. Thanks! |
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Tuhljin |
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12-04-08, 07:17 PM | ||
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Last edited by Tuhljin : 12-04-08 at 07:18 PM.
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Tuhljin |
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